Player Matchup

Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
LGGG
Kali
Level 151
God Stats
1W - 4L
1,500 SR
Queue Stats
328W - 257L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
Ratz Dropped
Baron Samedi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,736 Elo+
Solo
Chronos
Chronos
hatsunemiku3911
Chronos
Level 160
God Stats
5W - 16L
1,268 SR
Queue Stats
1,062W - 1,081L
1,411 Elo+
Solo
Neith
Neith
鴉羽十三
Neith
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Team Averages
Level 106
1,454 SR
1,524 Elo+

VS

Team Averages
Level 120
1,457 SR
1,570 Elo+
Mulan
Mulan
DeluxeRewind
Mulan
Level 154
God Stats
5W - 4L
1,285 SR
Queue Stats
102W - 74L
1,678 Elo+
Party 1
Thanatos
Thanatos
MonsterLeDonut
Thanatos
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 51L
1,613 Elo+
Party 1
Ah Puch
Ah Puch
OhIDunKnow
Ah Puch
Level 121
God Stats
6W - 1L
1,500 SR
Queue Stats
76W - 63L
1,622 Elo+
Party 1
Olorun
Olorun
SaltnFeffah
Olorun
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 182L
1,390 Elo+
Solo
Nu Wa
Nu Wa
pwnzorrewind
Nu Wa
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 48L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
0 / 8 / 14
9,191
657
7,173
29,755
23,936
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
LGGG
Kali
14
2 / 8 / 9
9,040
646
7,617
23,010
10,722
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Ratz Dropped
Baron Samedi
19
5 / 4 / 11
10,530
752
17,278
18,086
8,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 2 / 11
10,212
729
12,459
14,431
6,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
7 / 6 / 7
10,848
775
14,296
14,127
5,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 19
11,488
821
13,943
25,121
35,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
20
14 / 3 / 5
12,245
875
17,468
12,509
6,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
OhIDunKnow
Ah Puch
18
4 / 4 / 12
11,119
794
25,511
11,789
6,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
18
4 / 4 / 18
10,904
779
13,993
16,031
8,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 3 / 19
10,681
763
18,767
10,363
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
101
18
Kills
28
28
Deaths
18
52
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
8
14
0.88
W
2
4
19
2.88
L
Kali
LGGG
Kali
2
8
9
0.81
W
Thanatos
14
3
5
5.5
W
Ah Puch
OhIDunKnow
Ah Puch
4
4
12
2.5
L
Baron Samedi
Ratz Dropped
Baron Samedi
5
4
11
2.63
W
Olorun
4
4
18
3.25
L
4
2
11
4.75
W
4
3
19
4.5
L
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,823
Damage
89,682
99,409
Taken
75,813
54,873
Mitigated
61,727
38,576
Healing
37,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,173
198
1,062
5,381
29,755
23,936
42
16,257
13,498
18,371
0
W
13,943
1,016
1,785
7,616
25,121
35,401
256
9,707
15,414
0
20,092
L
Kali
LGGG
Kali
7,617
3,047
1,799
5,947
23,010
10,722
0
14,330
8,680
0
13,121
W
Thanatos
17,468
1,414
834
11,807
12,509
6,963
1,445
5,387
7,122
0
25,969
W
Ah Puch
OhIDunKnow
Ah Puch
25,511
1,049
1,603
2,254
11,789
6,031
172
7,110
4,679
55,076
0
L
Baron Samedi
Ratz Dropped
Baron Samedi
17,278
988
8,637
8,193
18,086
8,664
521
11,420
6,666
38,428
0
W
Olorun
13,993
4,840
2,726
4,365
16,031
8,625
2,077
8,764
7,267
29,657
0
L
12,459
919
505
2,991
14,431
6,155
717
7,794
6,637
35,176
0
W
18,767
3,399
2,328
2,154
10,363
4,707
978
5,942
4,421
33,654
0
L
14,296
4,585
1,212
2,849
14,127
5,396
508
8,470
5,657
0
27,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,821
Gold Earned
56,437
173
Minions Killed
157
0
Camps Cleared
0
1,153,094
Distance Traveled
1,334,021
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,191
657
17
1
0
241,826
3
W
Mulan
11,488
821
11
1
0
253,271
5
L
Kali
9,040
646
13
1
0
225,588
1
W
Thanatos
12,245
875
36
3
0
312,870
0
W
Ah Puch
11,119
794
53
4
0
272,719
0
L
Baron Samedi
10,530
752
42
3
0
235,164
0
W
Olorun
10,904
779
26
2
0
234,287
3
L
Chronos
10,212
729
68
5
0
233,372
0
W
Nu Wa
10,681
763
31
2
0
260,874
0
L
Neith
10,848
775
33
2
0
217,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role