Player Matchup

Merlin
Merlin
BrokenAngeI
Merlin
Level 22
God Stats
4W - 1L
1,718 SR
Queue Stats
6W - 2L
1,715 Elo+
Party 1
Nox
Nox
DBD__22
Nox
Level 37
God Stats
1W - 2L
1,214 SR
Queue Stats
41W - 45L
1,444 Elo+
Solo
Mulan
Mulan
DRM_Soffe
Mulan
Level 59
God Stats
15W - 18L
1,350 SR
Queue Stats
121W - 128L
1,286 Elo+
Solo
Medusa
Medusa
OG Hey Bud5
Medusa
Level 66
God Stats
60W - 66L
1,890 SR
Queue Stats
74W - 88L
1,472 Elo+
Solo
Set
Set
bliz4you
Set
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 102L
1,788 Elo+
Party 1
Team Averages
Level 52
1,535 SR
1,541 Elo+

VS

Team Averages
Level 55
1,342 SR
1,407 Elo+
Hera
Hera
Alikune
Hera
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 90L
1,319 Elo+
Solo
Chaac
Chaac
FoxXE003
Chaac
Level 61
God Stats
26W - 14L
1,286 SR
Queue Stats
165W - 174L
1,488 Elo+
Solo
Ymir
Ymir
Na7ura1s 9
Ymir
Level 26
God Stats
2W - 11L
1,139 SR
Queue Stats
6W - 21L
1,389 Elo+
Party 2
Mercury
Mercury
lBullet F
Mercury
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,450 Elo+
Party 2
Charybdis
Charybdis
zounzoun29
Charybdis
Level 64
God Stats
22W - 30L
1,287 SR
Queue Stats
273W - 281L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
2 / 2 / 0
6,137
614
3,710
3,136
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
10
2 / 1 / 1
6,034
603
2,141
5,379
1,962
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
DRM_Soffe
Mulan
10
3 / 0 / 5
6,029
603
2,523
3,770
2,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
11
8 / 1 / 1
6,873
687
7,647
4,934
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 2 / 5
6,040
604
3,604
7,327
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Alikune
Hera
8
1 / 3 / 1
5,128
513
3,864
4,068
1,011
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
FoxXE003
Chaac
8
2 / 2 / 1
5,536
554
2,665
8,293
4,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
0 / 4 / 0
3,987
399
139
6,367
2,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mercury
lBullet F
Mercury
9
2 / 1 / 2
5,545
555
884
4,338
1,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
zounzoun29
Charybdis
9
1 / 5 / 0
5,352
535
1,602
8,427
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
6
6
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
Alikune
Hera
1
3
1
0.5
W
Merlin
2
2
0
1
W
Nox
2
1
1
2.5
W
Mulan
DRM_Soffe
Mulan
3
0
5
5.5
L
Chaac
FoxXE003
Chaac
2
2
1
1.25
L
0
4
0
0
W
Medusa
8
1
1
8.5
W
0
2
5
1.25
L
Mercury
lBullet F
Mercury
2
1
2
3
L
Charybdis
zounzoun29
Charybdis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,625
Damage
9,154
24,546
Taken
31,493
9,645
Mitigated
11,331
8,696
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Alikune
Hera
3,864
1,533
0
338
4,068
1,011
32
1,504
2,509
21,070
0
W
Merlin
3,710
722
0
750
3,136
723
366
0
3,136
24,058
0
W
Nox
2,141
545
0
1,813
5,379
1,962
618
2,470
2,711
31,043
0
W
Mulan
DRM_Soffe
Mulan
2,523
317
277
994
3,770
2,660
0
453
3,317
0
18,948
L
Chaac
FoxXE003
Chaac
2,665
549
0
3,554
8,293
4,425
0
3,260
4,583
0
20,765
L
139
0
0
460
6,367
2,637
0
637
5,657
7,611
0
W
Medusa
7,647
3,709
150
945
4,934
1,828
1,095
139
4,795
0
35,803
W
3,604
1,120
0
3,767
7,327
2,472
210
719
6,584
0
30,165
L
Mercury
lBullet F
Mercury
884
481
167
451
4,338
1,425
0
0
4,301
0
20,801
L
Charybdis
zounzoun29
Charybdis
1,602
874
0
2,628
8,427
1,833
0
0
8,281
0
25,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,113
Gold Earned
25,548
292
Minions Killed
194
0
Camps Cleared
0
972,331
Distance Traveled
871,633
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,128
513
35
4
0
162,091
3
W
Merlin
6,137
614
64
6
0
198,421
0
W
Nox
6,034
603
64
6
0
194,841
2
W
Mulan
6,029
603
35
4
0
172,332
8
L
Chaac
5,536
554
48
5
0
201,569
0
L
Ymir
3,987
399
16
2
0
162,271
3
W
Medusa
6,873
687
71
7
0
182,323
1
W
Set
6,040
604
58
6
0
224,414
5
L
Mercury
5,545
555
40
4
0
180,840
1
L
Charybdis
5,352
535
55
6
0
164,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role