Player Matchup

Odin
Odin
 
Odin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BlankBlade
Nemesis
Level 125
God Stats
26W - 24L
1,749 SR
Queue Stats
48W - 50L
1,668 Elo+
Solo
Arachne
Arachne
GrimReapper123
Arachne
Level 59
God Stats
15W - 5L
1,670 SR
Queue Stats
84W - 81L
1,492 Elo+
Solo
Izanami
Izanami
VseMozno
Izanami
Level 42
God Stats
18W - 13L
1,698 SR
Queue Stats
23W - 18L
1,530 Elo+
Solo
Ra
Ra
andrej983
Ra
Level 65
God Stats
6W - 2L
1,636 SR
Queue Stats
27W - 23L
1,305 Elo+
Solo
Team Averages
Level 74
1,651 SR
1,499 Elo+

VS

Team Averages
Level 69
1,429 SR
1,395 Elo+
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dani844
Cerberus
Level 67
God Stats
1W - 3L
1,314 SR
Queue Stats
24W - 13L
1,680 Elo+
Solo
Neith
Neith
Eye0fMoon
Neith
Level 26
God Stats
14W - 16L
1,235 SR
Queue Stats
180W - 207L
1,256 Elo+
Party 1
Nox
Nox
GothEmoGirl
Nox
Level 96
God Stats
6W - 8L
1,368 SR
Queue Stats
29W - 34L
1,340 Elo+
Solo
Loki
Loki
giga_0093
Loki
Level 34
God Stats
13W - 14L
1,728 SR
Queue Stats
418W - 470L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 1 / 3
5,613
510
1,697
3,332
1,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
BlankBlade
Nemesis
12
1 / 2 / 2
6,605
600
6,582
9,965
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
7 / 0 / 3
7,223
657
7,417
7,670
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
VseMozno
Izanami
12
5 / 1 / 2
7,281
662
3,246
3,263
855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 4
6,160
560
3,931
3,824
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 3 / 1
6,252
568
8,087
11,274
8,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Dani844
Cerberus
8
1 / 3 / 1
5,688
517
2,515
9,204
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Eye0fMoon
Neith
9
1 / 5 / 1
5,535
503
2,619
5,416
1,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 0
5,687
517
378
3,441
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
11
1 / 2 / 1
6,399
582
3,274
7,536
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
6
6
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
3
2.5
L
Chaac
 
Chaac
2
3
1
0.83
W
Nemesis
BlankBlade
Nemesis
1
2
2
1
L
Cerberus
Dani844
Cerberus
1
3
1
0.5
L
Neith
Eye0fMoon
Neith
1
5
1
0.3
L
1
2
0
0.5
W
7
0
3
8.5
W
Izanami
VseMozno
Izanami
5
1
2
6
W
1
2
4
1.5
L
Loki
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,873
Damage
16,873
28,054
Taken
36,871
10,073
Mitigated
19,424
7,777
Healing
10,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,697
408
0
0
3,332
1,616
0
350
2,982
0
19,869
L
Chaac
 
Chaac
8,087
1,737
42
4,513
11,274
8,530
384
0
11,274
0
37,590
W
Nemesis
BlankBlade
Nemesis
6,582
3,039
0
4,418
9,965
4,254
0
0
9,243
0
35,198
L
Cerberus
Dani844
Cerberus
2,515
337
0
1,731
9,204
5,961
409
1,625
7,471
21,454
0
L
Neith
Eye0fMoon
Neith
2,619
972
0
700
5,416
1,491
967
444
4,966
0
21,569
L
378
0
0
465
3,441
1,064
74
769
2,604
21,978
0
W
7,417
5,693
0
1,865
7,670
2,264
0
462
7,089
0
32,494
W
Izanami
VseMozno
Izanami
3,246
2,314
0
876
3,263
855
1,379
889
2,336
0
43,325
W
3,931
167
91
527
3,824
1,084
0
1,114
2,670
27,457
0
L
Loki
3,274
745
0
2,557
7,536
2,378
0
821
6,625
0
35,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,882
Gold Earned
29,561
308
Minions Killed
297
0
Camps Cleared
0
1,055,525
Distance Traveled
1,035,410
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,613
510
37
3
0
148,511
2
L
Chaac
6,252
568
60
5
0
179,217
0
W
Nemesis
6,605
600
65
6
0
205,775
2
L
Cerberus
5,688
517
37
3
0
206,858
4
L
Neith
5,535
503
56
5
0
214,611
0
L
Nox
5,687
517
59
5
0
198,181
2
W
Arachne
7,223
657
60
5
0
254,337
4
W
Izanami
7,281
662
96
9
0
202,588
1
W
Ra
6,160
560
50
5
0
244,314
2
L
Loki
6,399
582
85
8
0
236,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role