Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
ErWACHE
Rama
Level 149
God Stats
2W - 9L
1,728 SR
Queue Stats
339W - 332L
1,302 Elo+
Solo
Cliodhna
Cliodhna
Ermac22
Cliodhna
Level 56
God Stats
1W - 2L
1,229 SR
Queue Stats
29W - 25L
1,661 Elo+
Solo
Jormungandr
Jormungandr
KingStew591
Jormungandr
Level 82
God Stats
5W - 2L
1,963 SR
Queue Stats
9W - 6L
1,701 Elo+
Solo
Team Averages
Level 115
1,584 SR
1,533 Elo+

VS

Team Averages
Level 129
1,612 SR
1,542 Elo+
Tiamat
Tiamat
Behaviiior
Tiamat
Level 158
God Stats
16W - 9L
1,420 SR
Queue Stats
378W - 327L
1,551 Elo+
Party 2
Kukulkan
Kukulkan
Jotun873
Kukulkan
Level 157
God Stats
16W - 12L
1,500 SR
Queue Stats
434W - 442L
1,607 Elo+
Solo
Ravana
Ravana
MeYahGee
Ravana
Level 114
God Stats
3W - 0L
1,734 SR
Queue Stats
83W - 93L
1,575 Elo+
Solo
Izanami
Izanami
Survivalpro03
Izanami
Level 66
God Stats
8W - 2L
1,654 SR
Queue Stats
49W - 48L
1,402 Elo+
Solo
Achilles
Achilles
Yung_Wolfie-
Achilles
Level 149
God Stats
8W - 5L
1,754 SR
Queue Stats
300W - 283L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
1 / 4 / 6
9,859
758
8,444
12,543
5,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
 
Heimdallr
16
4 / 7 / 3
9,748
750
5,495
13,657
5,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
ErWACHE
Rama
15
0 / 4 / 2
8,675
667
4,686
10,902
3,653
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Ermac22
Cliodhna
16
3 / 4 / 3
9,543
734
7,109
13,646
5,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
KingStew591
Jormungandr
14
2 / 3 / 2
8,913
686
5,032
9,953
8,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Behaviiior
Tiamat
19
10 / 2 / 6
11,575
890
14,548
7,527
5,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Jotun873
Kukulkan
18
3 / 1 / 13
10,985
845
13,527
6,329
2,824
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
MeYahGee
Ravana
17
1 / 4 / 11
10,236
787
5,017
8,576
4,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
17
2 / 2 / 9
9,943
765
6,725
6,799
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Yung_Wolfie-
Achilles
18
6 / 1 / 10
10,911
839
10,272
10,211
9,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
10
Kills
22
22
Deaths
10
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
4
6
1
L
Heimdallr
 
Heimdallr
4
7
3
0.79
W
Tiamat
Behaviiior
Tiamat
10
2
6
6.5
L
Rama
ErWACHE
Rama
0
4
2
0.25
L
Cliodhna
Ermac22
Cliodhna
3
4
3
1.13
W
Kukulkan
Jotun873
Kukulkan
3
1
13
9.5
L
Jormungandr
KingStew591
Jormungandr
2
3
2
1
W
Ravana
MeYahGee
Ravana
1
4
11
1.63
W
Izanami
2
2
9
3.25
W
Achilles
Yung_Wolfie-
Achilles
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,766
Damage
50,089
60,701
Taken
39,442
29,220
Mitigated
23,911
9,399
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,444
425
0
2,513
12,543
5,996
241
5,588
6,849
43,240
0
L
Heimdallr
 
Heimdallr
5,495
1,663
0
0
13,657
5,445
0
5,858
7,446
0
19,048
W
Tiamat
Behaviiior
Tiamat
14,548
1,169
0
2,269
7,527
5,138
435
1,943
5,461
25,381
0
L
Rama
ErWACHE
Rama
4,686
3,448
0
3,421
10,902
3,653
1,097
5,431
5,213
0
30,322
L
Cliodhna
Ermac22
Cliodhna
7,109
146
328
1,567
13,646
5,829
0
5,907
7,349
0
30,017
W
Kukulkan
Jotun873
Kukulkan
13,527
277
0
218
6,329
2,824
2,427
2,949
3,313
51,753
0
L
Jormungandr
KingStew591
Jormungandr
5,032
795
482
1,088
9,953
8,297
144
4,530
5,280
11,586
0
W
Ravana
MeYahGee
Ravana
5,017
754
0
2,256
8,576
4,225
490
2,856
5,645
0
24,282
W
Izanami
6,725
4,653
0
1,104
6,799
2,561
2,601
3,873
2,926
0
29,128
W
Achilles
Yung_Wolfie-
Achilles
10,272
4,794
0
2,196
10,211
9,163
1,766
1,478
8,621
0
42,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,738
Gold Earned
53,650
248
Minions Killed
282
0
Camps Cleared
0
1,094,298
Distance Traveled
1,298,893
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,859
758
86
7
0
250,661
2
L
Heimdallr
9,748
750
26
2
0
223,044
2
W
Tiamat
11,575
890
42
3
0
230,588
2
L
Rama
8,675
667
59
5
0
225,660
1
L
Cliodhna
9,543
734
55
4
0
270,369
4
W
Kukulkan
10,985
845
80
6
0
259,884
4
L
Jormungandr
8,913
686
22
2
0
124,564
1
W
Ravana
10,236
787
41
3
0
300,029
6
W
Izanami
9,943
765
66
5
0
229,340
3
W
Achilles
10,911
839
53
4
0
279,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role