Player Matchup

Bacchus
Bacchus
Dreamyy TA
Bacchus
Level 99
God Stats
8W - 8L
1,500 SR
Queue Stats
446W - 322L
1,507 Elo+
Party 1
Chiron
Chiron
Fuzz346
Chiron
Level 49
God Stats
8W - 5L
1,179 SR
Queue Stats
185W - 162L
1,493 Elo+
Party 1
Achilles
Achilles
Phoenum
Achilles
Level 104
God Stats
2W - 0L
1,521 SR
Queue Stats
3W - 3L
1,857 Elo+
Party 1
Bakasura
Bakasura
SoloIcy
Bakasura
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,857 Elo+
Party 1
Discordia
Discordia
TrlIlz
Discordia
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,857 Elo+
Party 1
Team Averages
Level 105
1,440 SR
1,714 Elo+

VS

Team Averages
Level 39
1,595 SR
1,411 Elo+
Cupid
Cupid
AiramR
Cupid
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,320 Elo+
Party 2
Vamana
Vamana
D3mEnci4 Kzk
Vamana
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,320 Elo+
Party 2
Nu Wa
Nu Wa
Hot4Sua
Nu Wa
Level 40
God Stats
12W - 35L
1,447 SR
Queue Stats
235W - 296L
1,386 Elo+
Solo
Neith
Neith
Poisonous3372
Neith
Level 42
God Stats
21W - 25L
1,691 SR
Queue Stats
42W - 53L
1,488 Elo+
Solo
Geb
Geb
chaszx77
Geb
Level 48
God Stats
10W - 12L
1,839 SR
Queue Stats
161W - 174L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dreamyy TA
Bacchus
18
5 / 3 / 23
11,860
1,318
10,615
13,525
18,277
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Fuzz346
Chiron
18
3 / 3 / 20
11,729
1,303
7,367
12,024
4,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Phoenum
Achilles
17
11 / 5 / 10
11,442
1,271
18,008
10,426
6,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
SoloIcy
Bakasura
20
19 / 2 / 13
15,494
1,722
24,518
13,782
8,329
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
TrlIlz
Discordia
18
8 / 3 / 14
12,247
1,361
19,686
8,591
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AiramR
Cupid
17
5 / 10 / 8
12,468
1,385
11,437
18,482
5,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
16
2 / 6 / 10
10,651
1,183
4,944
18,508
6,449
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Hot4Sua
Nu Wa
18
4 / 15 / 9
12,101
1,345
17,231
18,612
4,971
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 9 / 7
10,943
1,216
11,197
16,128
4,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 6 / 7
10,040
1,116
6,283
13,574
9,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
57
46
Kills
16
16
Deaths
46
80
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cupid
AiramR
Cupid
5
10
8
0.9
L
Vamana
2
6
10
1.17
W
Bacchus
Dreamyy TA
Bacchus
5
3
23
5.5
W
Chiron
Fuzz346
Chiron
3
3
20
4.33
L
Nu Wa
Hot4Sua
Nu Wa
4
15
9
0.57
W
Achilles
Phoenum
Achilles
11
5
10
3.2
L
4
9
7
0.83
W
Bakasura
SoloIcy
Bakasura
19
2
13
12.75
W
Discordia
TrlIlz
Discordia
8
3
14
5
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,194
Damage
51,092
58,348
Taken
85,304
40,092
Mitigated
30,505
14,080
Healing
7,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AiramR
Cupid
11,437
7,070
230
1,745
18,482
5,129
0
8,606
9,114
0
37,751
L
Vamana
4,944
1,893
0
1,747
18,508
6,449
0
7,014
10,360
0
13,254
W
Bacchus
Dreamyy TA
Bacchus
10,615
920
745
1,689
13,525
18,277
0
5,531
7,994
18,133
0
W
Chiron
Fuzz346
Chiron
7,367
1,721
1,112
2,984
12,024
4,714
0
3,360
8,664
0
38,423
L
Nu Wa
Hot4Sua
Nu Wa
17,231
6,795
0
116
18,612
4,971
0
4,881
12,951
27,585
0
W
Achilles
Phoenum
Achilles
18,008
8,355
330
2,111
10,426
6,063
0
4,276
6,150
0
23,986
L
11,197
5,587
0
1,317
16,128
4,653
0
5,567
9,870
0
20,242
W
Bakasura
SoloIcy
Bakasura
24,518
17,277
0
4,350
13,782
8,329
0
6,112
7,670
0
39,612
W
Discordia
TrlIlz
Discordia
19,686
1,690
0
759
8,591
2,709
0
4,235
4,356
37,971
0
L
6,283
806
87
2,023
13,574
9,303
0
3,891
8,791
16,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,772
Gold Earned
56,203
187
Minions Killed
145
12
Camps Cleared
3
825,131
Distance Traveled
845,756
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,468
1,385
55
6
0
176,042
1
L
Vamana
10,651
1,183
26
3
1
193,162
3
W
Bacchus
11,860
1,318
17
2
1
179,657
0
W
Chiron
11,729
1,303
59
7
0
149,125
0
L
Nu Wa
12,101
1,345
24
3
2
140,183
2
W
Achilles
11,442
1,271
6
1
2
145,841
0
L
Neith
10,943
1,216
17
2
0
167,120
4
W
Bakasura
15,494
1,722
51
6
9
205,848
0
W
Discordia
12,247
1,361
54
6
0
144,660
0
L
Geb
10,040
1,116
23
3
0
169,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role