Player Matchup

Artio
Artio
 
Artio
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
KordyDesan
Bakasura
Level 79
God Stats
5W - 5L
1,500 SR
Queue Stats
230W - 311L
1,521 Elo+
Party 2
Kukulkan
Kukulkan
Sacrament
Kukulkan
Level 121
God Stats
5W - 4L
1,500 SR
Queue Stats
47W - 58L
1,875 Elo+
Party 3
Team Averages
Level 106
1,500 SR
1,579 Elo+

VS

Team Averages
Level 75
1,471 SR
1,616 Elo+
Neith
Neith
DefectiveGoth
Neith
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 4
Hel
Hel
Hex-Girls-Thorn
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,882 Elo+
Party 4
Loki
Loki
Sacrificado
Loki
Level 115
God Stats
4W - 2L
1,500 SR
Queue Stats
99W - 100L
1,604 Elo+
Party 1
Athena
Athena
jehova224
Athena
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,711 Elo+
Solo
Amaterasu
Amaterasu
jeslor3nzo
Amaterasu
Level 44
God Stats
29W - 28L
1,357 SR
Queue Stats
246W - 289L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
1 / 2 / 11
9,093
758
6,963
14,328
12,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
 
Neith
16
5 / 0 / 8
9,029
752
14,643
4,890
1,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
 
Hel
15
1 / 2 / 5
8,546
712
5,104
6,429
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
KordyDesan
Bakasura
15
6 / 1 / 4
9,373
781
8,081
8,150
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Sacrament
Kukulkan
17
5 / 1 / 8
9,653
804
13,157
6,164
2,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
7,676
640
8,568
7,661
2,672
Short Bow

Short Bow

+15%
Attack Speed

14
1 / 5 / 1
7,951
663
7,759
12,395
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 1 / 3
8,479
707
6,158
7,778
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
jehova224
Athena
14
1 / 5 / 2
8,064
672
3,008
17,042
9,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
jeslor3nzo
Amaterasu
14
2 / 5 / 2
8,639
720
1,763
11,090
7,779
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
18
Kills
6
6
Deaths
18
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
11
3.25
W
Neith
 
Neith
5
0
8
9
W
Hel
 
Hel
1
2
5
1.75
L
1
2
3
1.25
L
1
5
1
0.3
W
Bakasura
KordyDesan
Bakasura
6
1
4
8
W
Kukulkan
Sacrament
Kukulkan
5
1
8
9
L
1
1
3
2.5
L
Athena
jehova224
Athena
1
5
2
0.4
L
Amaterasu
jeslor3nzo
Amaterasu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,948
Damage
27,256
39,961
Taken
55,966
22,465
Mitigated
29,470
16,591
Healing
14,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,963
700
2,633
4,238
14,328
12,314
0
4,017
10,311
14,278
0
W
Neith
 
Neith
14,643
5,846
0
1,906
4,890
1,811
1,466
1,604
3,286
0
32,787
W
Hel
 
Hel
5,104
322
1,077
2,604
6,429
1,891
380
1,045
4,268
23,664
0
L
8,568
2,921
0
758
7,661
2,672
15
4,870
2,589
0
25,916
L
7,759
99
3,477
4,725
12,395
5,499
0
6,471
5,826
24,223
0
W
Bakasura
KordyDesan
Bakasura
8,081
5,496
0
2,306
8,150
3,956
34
1,549
6,601
0
27,312
W
Kukulkan
Sacrament
Kukulkan
13,157
1,294
0
1,827
6,164
2,493
77
2,552
3,612
42,727
0
L
6,158
2,034
0
390
7,778
3,575
260
2,152
5,298
0
29,335
L
Athena
jehova224
Athena
3,008
652
39
2,530
17,042
9,945
0
7,858
8,126
13,880
0
L
Amaterasu
jeslor3nzo
Amaterasu
1,763
716
1,111
1,314
11,090
7,779
163
3,357
7,405
0
8,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,694
Gold Earned
40,809
237
Minions Killed
180
0
Camps Cleared
0
1,271,799
Distance Traveled
1,114,824
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,093
758
11
1
0
236,110
0
W
Neith
9,029
752
48
4
0
250,352
3
W
Hel
8,546
712
54
5
0
239,716
1
L
Neith
7,676
640
41
3
0
188,771
0
L
Hel
7,951
663
52
4
0
219,472
0
W
Bakasura
9,373
781
41
3
0
282,698
1
W
Kukulkan
9,653
804
83
7
0
262,923
2
L
Loki
8,479
707
50
4
0
275,543
2
L
Athena
8,064
672
23
2
0
209,645
1
L
Amaterasu
8,639
720
14
1
0
221,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role