Player Matchup

Olorun
Olorun
 
Olorun
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
I Ayx I
Anubis
Level 4
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 3L
1,180 Elo+
Party 2
Freya
Freya
M Akashiya5116
Freya
Level 4
God Stats
0W - 3L
1,238 SR
Queue Stats
0W - 3L
1,180 Elo+
Party 2
Apollo
Apollo
OneAngrySmallMan
Apollo
Level 42
God Stats
0W - 1L
1,236 SR
Queue Stats
2W - 7L
1,233 Elo+
Solo
Chaac
Chaac
TAKEMIKADUCHI
Chaac
Level 147
God Stats
10W - 19L
1,571 SR
Queue Stats
51W - 54L
1,124 Elo+
Party 1
Team Averages
Level 48
1,357 SR
1,243 Elo+

VS

Team Averages
Level 73
1,581 SR
1,633 Elo+
Atlas
Atlas
BonkerHonker
Atlas
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 111L
1,589 Elo+
Party 3
Anhur
Anhur
GandalfDaCooked
Anhur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 44L
1,646 Elo+
Party 3
Neith
Neith
Kingslayerrr0
Neith
Level 20
God Stats
12W - 10L
1,703 SR
Queue Stats
12W - 12L
1,715 Elo+
Party 3
Cabrakan
Cabrakan
afallingwaifu
Cabrakan
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 13L
1,603 Elo+
Party 3
Hel
Hel
zZHorrorQueenZz
Hel
Level 106
God Stats
5W - 4L
1,703 SR
Queue Stats
185W - 163L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
0 / 2 / 3
7,120
712
3,521
4,773
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
I Ayx I
Anubis
12
0 / 9 / 0
6,390
639
2,473
10,190
3,334
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 9 / 1
6,201
620
4,322
9,373
2,128
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 4 / 0
6,864
686
5,050
7,825
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 1 / 1
7,135
714
6,793
6,919
3,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 0 / 7
9,466
947
10,828
6,084
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 2 / 8
8,057
806
8,089
7,960
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 0 / 7
7,076
708
938
3,034
1,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
afallingwaifu
Cabrakan
15
2 / 2 / 15
8,401
840
5,234
7,571
7,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 0 / 6
8,216
822
8,821
5,091
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
4
Kills
25
25
Deaths
4
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
3
0.75
W
14
0
7
17.5
W
3
2
8
3.5
L
Anubis
I Ayx I
Anubis
0
9
0
0
W
0
0
7
3.5
L
0
9
1
0.06
L
2
4
0
0.5
L
2
1
1
2.5
W
Cabrakan
afallingwaifu
Cabrakan
2
2
15
4.75
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,159
Damage
33,910
39,080
Taken
29,740
11,925
Mitigated
16,033
6,367
Healing
9,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,521
1,014
121
1,148
4,773
1,249
767
2,715
2,058
23,381
0
W
10,828
2,390
0
1,349
6,084
2,860
0
2,658
3,350
26,240
0
W
8,089
3,547
0
1,693
7,960
3,279
1,537
1,961
5,737
0
31,337
L
Anubis
I Ayx I
Anubis
2,473
161
0
519
10,190
3,334
270
6,500
3,690
11,801
0
W
938
199
0
1,255
3,034
1,035
550
1,559
1,430
0
10,332
L
4,322
1,367
0
348
9,373
2,128
0
5,806
3,567
8,294
0
L
5,050
2,266
0
711
7,825
1,705
0
4,222
3,603
0
17,472
L
6,793
967
0
3,520
6,919
3,509
0
5,640
1,279
0
20,394
W
Cabrakan
afallingwaifu
Cabrakan
5,234
556
0
648
7,571
7,041
326
1,888
5,482
17,792
0
W
8,821
556
1,806
2,937
5,091
1,818
0
2,250
2,772
29,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,710
Gold Earned
41,216
139
Minions Killed
202
0
Camps Cleared
0
927,961
Distance Traveled
1,022,640
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,120
712
45
5
0
209,591
1
W
Atlas
9,466
947
39
4
0
221,316
3
W
Anhur
8,057
806
59
6
0
199,299
1
L
Anubis
6,390
639
27
3
0
166,587
3
W
Neith
7,076
708
26
3
0
162,759
0
L
Freya
6,201
620
7
1
0
162,650
0
L
Apollo
6,864
686
30
3
0
179,486
0
L
Chaac
7,135
714
30
3
0
209,647
1
W
Cabrakan
8,401
840
23
2
0
219,641
0
W
Hel
8,216
822
55
6
0
219,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role