Player Matchup

Zeus
Zeus
Ali_bob61
Zeus
Level 109
God Stats
143W - 163L
1,358 SR
Queue Stats
280W - 314L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
UniformMoss375
Gilgamesh
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Izanami
Izanami
dadhelpus
Izanami
Level 86
God Stats
32W - 41L
1,500 SR
Queue Stats
162W - 169L
1,721 Elo+
Solo
Mercury
Mercury
r0llinurd0me
Mercury
Level 61
God Stats
1W - 4L
1,304 SR
Queue Stats
151W - 161L
1,286 Elo+
Solo
Cliodhna
Cliodhna
valdemar_volodya
Cliodhna
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 206L
1,148 Elo+
Solo
Team Averages
Level 87
1,432 SR
1,414 Elo+

VS

Team Averages
Level 70
1,515 SR
1,461 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Hassonator69
Rama
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,401 Elo+
Solo
Yemoja
Yemoja
Kotucis
Yemoja
Level 48
God Stats
10W - 6L
1,500 SR
Queue Stats
65W - 74L
1,416 Elo+
Solo
Set
Set
el_nene415
Set
Level 59
God Stats
4W - 2L
1,500 SR
Queue Stats
199W - 208L
1,480 Elo+
Party 1
Thanatos
Thanatos
victorparrao2005
Thanatos
Level 59
God Stats
109W - 108L
1,574 SR
Queue Stats
168W - 172L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
4 / 3 / 0
5,937
594
7,379
6,120
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
UniformMoss375
Gilgamesh
11
2 / 0 / 0
6,047
605
4,288
3,751
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
dadhelpus
Izanami
7
0 / 4 / 0
4,364
436
1,343
5,255
906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
r0llinurd0me
Mercury
7
0 / 3 / 3
4,559
456
2,737
5,019
765
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 4 / 0
4,386
439
329
5,668
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
3 / 2 / 2
4,999
500
3,538
5,123
2,661
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
4 / 0 / 4
5,697
570
3,784
6,222
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Kotucis
Yemoja
8
1 / 0 / 2
5,069
507
1,582
4,542
2,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 3
4,956
496
998
7,335
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
5 / 3 / 0
5,787
579
4,663
7,872
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
13
14
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
2
2
2
L
Zeus
4
3
0
1.33
W
4
0
4
6
W
Yemoja
Kotucis
Yemoja
1
0
2
2
L
Gilgamesh
UniformMoss375
Gilgamesh
2
0
0
2
L
Izanami
dadhelpus
Izanami
0
4
0
0
W
0
2
3
0.75
L
Mercury
r0llinurd0me
Mercury
0
3
3
0.5
L
0
4
0
0
W
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,076
Damage
14,565
25,813
Taken
31,094
7,088
Mitigated
11,218
7,450
Healing
14,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,538
224
0
1,210
5,123
2,661
0
921
4,057
14,715
0
L
Zeus
7,379
871
160
2,544
6,120
1,046
0
1,046
5,074
28,441
0
W
3,784
3,208
0
3,232
6,222
1,626
0
2,236
3,790
0
19,363
W
Yemoja
Kotucis
Yemoja
1,582
326
858
872
4,542
2,270
0
801
3,677
14,519
0
L
Gilgamesh
UniformMoss375
Gilgamesh
4,288
924
0
1,025
3,751
2,275
48
1,343
2,408
194
30,140
L
Izanami
dadhelpus
Izanami
1,343
701
90
1,238
5,255
906
0
884
4,371
0
20,460
W
998
350
0
3,377
7,335
2,091
0
1,309
5,932
0
21,020
L
Mercury
r0llinurd0me
Mercury
2,737
1,551
177
1,181
5,019
765
0
445
4,574
0
8,105
L
329
0
0
1,035
5,668
2,096
105
1,402
4,266
0
13,506
W
4,663
967
0
5,436
7,872
2,570
768
1,642
6,065
0
22,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,293
Gold Earned
26,508
201
Minions Killed
180
0
Camps Cleared
0
920,652
Distance Traveled
913,858
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,999
500
18
2
0
178,231
2
L
Zeus
5,937
594
47
5
0
180,796
2
W
Rama
5,697
570
41
4
0
169,787
0
W
Yemoja
5,069
507
28
3
0
167,814
0
L
Gilgamesh
6,047
605
71
7
0
184,504
3
L
Izanami
4,364
436
29
3
0
171,213
1
W
Set
4,956
496
48
5
0
189,479
0
L
Mercury
4,559
456
24
2
0
215,621
0
L
Cliodhna
4,386
439
30
3
0
168,518
0
W
Thanatos
5,787
579
45
5
0
208,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role