Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Iann_S2N
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
JUGG3RNAAUT
Chronos
Level 157
God Stats
16W - 15L
1,500 SR
Queue Stats
261W - 270L
1,332 Elo+
Solo
Amaterasu
Amaterasu
Kuuraaja
Amaterasu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
MFPara
Artemis
Level 127
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 125
1,501 SR
1,466 Elo+

VS

Team Averages
Level 63
1,477 SR
1,438 Elo+
Bellona
Bellona
 
Bellona
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
MH x HoundLock
Ravana
Level 64
God Stats
13W - 12L
1,622 SR
Queue Stats
55W - 61L
1,547 Elo+
Party 3
Freya
Freya
Raziellord
Freya
Level 63
God Stats
2W - 2L
1,098 SR
Queue Stats
34W - 30L
1,095 Elo+
Party 1
Nu Wa
Nu Wa
RedTyranno1730
Nu Wa
Level 82
God Stats
15W - 5L
1,665 SR
Queue Stats
47W - 54L
1,547 Elo+
Party 3
Sylvanus
Sylvanus
pogba13345566411
Sylvanus
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 3 / 4
7,505
751
10,647
13,063
11,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Iann_S2N
Nemesis
15
5 / 4 / 2
8,507
851
5,487
13,074
7,798
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
JUGG3RNAAUT
Chronos
14
0 / 0 / 3
7,500
750
4,897
4,555
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Kuuraaja
Amaterasu
14
1 / 4 / 4
7,310
731
6,585
15,011
9,977
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
MFPara
Artemis
14
1 / 5 / 5
7,671
767
8,320
11,990
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 2 / 5
8,406
841
7,638
10,206
7,689
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
1 / 2 / 5
7,836
784
8,831
10,179
6,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
15
6 / 3 / 4
8,425
843
7,767
9,803
3,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 2 / 7
8,604
860
11,894
6,641
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 0 / 6
8,637
864
11,143
9,098
6,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
9
Kills
16
16
Deaths
9
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
4
1.33
W
Bellona
 
Bellona
4
2
5
3.25
L
Nemesis
Iann_S2N
Nemesis
5
4
2
1.5
L
Chronos
JUGG3RNAAUT
Chronos
0
0
3
1.5
L
Amaterasu
Kuuraaja
Amaterasu
1
4
4
0.75
L
Artemis
MFPara
Artemis
1
5
5
0.7
W
1
2
5
1.75
W
Freya
6
3
4
2.67
W
3
2
7
3.25
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,936
Damage
47,273
57,693
Taken
45,927
34,738
Mitigated
26,906
12,736
Healing
16,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,647
914
31
1,657
13,063
11,394
0
7,921
4,943
29,598
0
W
Bellona
 
Bellona
7,638
3,141
0
547
10,206
7,689
547
3,621
6,384
0
19,816
L
Nemesis
Iann_S2N
Nemesis
5,487
2,413
0
1,557
13,074
7,798
0
6,988
5,971
0
22,825
L
Chronos
JUGG3RNAAUT
Chronos
4,897
412
0
1,897
4,555
1,347
136
2,623
1,932
35,179
0
L
Amaterasu
Kuuraaja
Amaterasu
6,585
1,424
736
4,624
15,011
9,977
0
8,747
6,034
0
17,878
L
Artemis
MFPara
Artemis
8,320
3,685
0
2,234
11,990
4,222
0
4,525
7,098
0
25,835
W
8,831
2,567
88
3,362
10,179
6,205
289
1,547
8,614
0
27,385
W
Freya
7,767
3,426
0
3,912
9,803
3,782
0
3,039
6,764
20,556
0
W
11,894
3,289
520
135
6,641
2,935
967
3,922
2,683
37,629
0
W
11,143
1,753
2,978
4,845
9,098
6,295
347
2,763
5,938
41,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,493
Gold Earned
41,908
191
Minions Killed
214
0
Camps Cleared
0
1,032,133
Distance Traveled
999,508
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,505
751
25
3
0
220,013
3
W
Bellona
8,406
841
27
3
0
207,274
3
L
Nemesis
8,507
851
34
3
0
225,357
1
L
Chronos
7,500
750
64
6
0
188,727
1
L
Amaterasu
7,310
731
28
3
0
200,332
0
L
Artemis
7,671
767
40
4
0
197,704
0
W
Ravana
7,836
784
37
4
0
235,060
0
W
Freya
8,425
843
25
3
0
201,262
0
W
Nu Wa
8,604
860
50
5
0
189,851
1
W
Sylvanus
8,637
864
75
8
0
166,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role