Player Matchup

Kali
Kali
Cupid8fCrime
Kali
Level 78
God Stats
8W - 9L
1,482 SR
Queue Stats
133W - 129L
1,586 Elo+
Party 2
Neith
Neith
Da Crazy Critta
Neith
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 54L
1,505 Elo+
Solo
Artio
Artio
JusticeForPugs
Artio
Level 61
God Stats
7W - 5L
1,577 SR
Queue Stats
76W - 72L
1,479 Elo+
Party 2
Ravana
Ravana
Zaako Ohw
Ravana
Level 98
God Stats
3W - 5L
1,251 SR
Queue Stats
392W - 393L
1,552 Elo+
Solo
Anubis
Anubis
iHitBodies
Anubis
Level 64
God Stats
4W - 1L
1,687 SR
Queue Stats
21W - 15L
1,612 Elo+
Party 2
Team Averages
Level 78
1,499 SR
1,547 Elo+

VS

Team Averages
Level 93
1,528 SR
1,437 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
EXPLOSIV2M
Pele
Level 49
God Stats
8W - 10L
1,778 SR
Queue Stats
125W - 141L
1,727 Elo+
Solo
Jing Wei
Jing Wei
IKuribohI
Jing Wei
Level 121
God Stats
3W - 3L
1,361 SR
Queue Stats
89W - 96L
1,294 Elo+
Party 1
Persephone
Persephone
JynZ02
Persephone
Level 121
God Stats
3W - 8L
1,500 SR
Queue Stats
110W - 115L
1,379 Elo+
Party 1
Ymir
Ymir
valnob29
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,849
532
552
4,684
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 0 / 1
7,591
690
4,932
2,766
915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 0 / 7
6,489
590
3,767
8,076
6,639
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Zaako Ohw
Ravana
12
4 / 3 / 1
7,445
677
6,388
7,803
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
iHitBodies
Anubis
12
3 / 0 / 1
7,194
654
2,794
3,390
1,570
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 3 / 2
6,508
592
2,775
8,640
4,945
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 1
5,773
525
1,592
5,801
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
IKuribohI
Jing Wei
11
0 / 0 / 0
5,871
534
1,139
5,025
1,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
JynZ02
Persephone
10
1 / 3 / 0
6,087
553
2,809
5,257
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
3
0 / 3 / 0
3,911
356
254
3,789
1,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
3
3
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
2
0.67
W
0
0
2
1
W
3
0
1
3.5
L
1
2
1
0.75
L
Jing Wei
IKuribohI
Jing Wei
0
0
0
0
W
1
0
7
4.5
L
Persephone
JynZ02
Persephone
1
3
0
0.33
W
Ravana
Zaako Ohw
Ravana
4
3
1
1.5
W
Anubis
iHitBodies
Anubis
3
0
1
3.5
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,433
Damage
8,569
26,719
Taken
28,512
16,699
Mitigated
9,733
14,642
Healing
8,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,775
1,008
0
2,864
8,640
4,945
0
617
8,023
0
34,208
W
552
214
0
3,199
4,684
1,542
64
439
4,245
0
24,901
W
4,932
2,111
0
1,936
2,766
915
822
110
2,656
0
57,799
L
1,592
409
0
2,265
5,801
1,491
0
1,402
4,399
0
27,991
L
Jing Wei
IKuribohI
Jing Wei
1,139
518
0
1,689
5,025
1,140
0
487
4,538
0
35,038
W
3,767
305
470
3,228
8,076
6,639
0
1,045
7,031
25,357
5,127
L
Persephone
JynZ02
Persephone
2,809
0
0
1,536
5,257
986
0
2,488
2,766
33,107
0
W
Ravana
Zaako Ohw
Ravana
6,388
1,593
0
3,343
7,803
6,033
0
652
7,151
0
35,337
W
Anubis
iHitBodies
Anubis
2,794
0
0
2,466
3,390
1,570
758
817
2,573
43,538
0
L
Ymir
254
33
0
575
3,789
1,171
0
879
2,910
2,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,568
Gold Earned
28,150
424
Minions Killed
299
0
Camps Cleared
0
1,126,373
Distance Traveled
970,990
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,508
592
82
7
0
203,764
3
W
Kali
5,849
532
64
6
0
258,701
4
W
Neith
7,591
690
124
11
0
206,777
4
L
Pele
5,773
525
61
6
0
245,886
0
L
Jing Wei
5,871
534
85
8
0
220,885
4
W
Artio
6,489
590
56
5
0
239,797
3
L
Persephone
6,087
553
67
6
0
226,291
4
W
Ravana
7,445
677
82
7
0
214,701
2
W
Anubis
7,194
654
98
9
0
206,397
2
L
Ymir
3,911
356
4
0
0
74,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role