Player Matchup

Nike
Nike
 
Nike
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Arekkusanderu
Artio
Level 80
God Stats
2W - 9L
1,235 SR
Queue Stats
126W - 150L
1,260 Elo+
Solo
Artemis
Artemis
LittleCaesars64
Artemis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 3
Izanami
Izanami
Poco0506
Izanami
Level 102
God Stats
13W - 19L
1,386 SR
Queue Stats
231W - 266L
1,345 Elo+
Party 3
Guan Yu
Guan Yu
Tzim
Guan Yu
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Solo
Team Averages
Level 63
1,424 SR
1,421 Elo+

VS

Team Averages
Level 93
1,613 SR
1,568 Elo+
Osiris
Osiris
 
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
A Soggy Zekrom
Kuzenbo
Level 80
God Stats
12W - 16L
1,745 SR
Queue Stats
261W - 311L
1,615 Elo+
Party 1
Izanami
Izanami
TortureBabies
Izanami
Level 30
God Stats
9W - 4L
1,676 SR
Queue Stats
57W - 33L
1,611 Elo+
Party 2
Bakasura
Bakasura
babynomoney
Bakasura
Level 69
God Stats
10W - 5L
1,644 SR
Queue Stats
127W - 158L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
0 / 6 / 0
5,359
447
1,607
7,876
3,138
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 4 / 5
6,651
554
3,676
11,291
5,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 3 / 3
6,010
501
6,639
7,932
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Poco0506
Izanami
11
3 / 4 / 1
6,550
546
4,814
7,873
2,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Tzim
Guan Yu
8
0 / 4 / 0
4,828
402
3,685
8,560
4,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
10 / 1 / 5
8,061
672
6,380
6,126
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
 
Scylla
10
0 / 0 / 8
6,455
538
4,212
3,327
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 6
5,759
480
3,606
9,852
7,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
10
2 / 2 / 5
6,230
519
6,390
6,692
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
babynomoney
Bakasura
12
9 / 2 / 5
7,472
623
6,648
7,401
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
21
21
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
6
0
0
W
Osiris
 
Osiris
10
1
5
12.5
W
Scylla
 
Scylla
0
0
8
4
W
0
3
6
1
L
2
4
5
1.13
L
2
3
3
1.17
L
Izanami
Poco0506
Izanami
3
4
1
0.88
W
Izanami
2
2
5
2.25
L
Guan Yu
Tzim
Guan Yu
0
4
0
0
W
Bakasura
babynomoney
Bakasura
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,421
Damage
27,236
43,532
Taken
33,398
16,627
Mitigated
16,940
10,890
Healing
12,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,607
414
0
513
7,876
3,138
489
343
7,529
0
22,287
W
Osiris
 
Osiris
6,380
2,294
115
3,019
6,126
4,771
654
86
6,040
0
36,608
W
Scylla
 
Scylla
4,212
739
0
840
3,327
646
0
0
3,327
31,552
0
W
3,606
1,558
229
2,632
9,852
7,110
0
1,968
7,884
15,862
0
L
3,676
597
1,303
3,416
11,291
5,012
0
1,947
9,230
15,776
0
L
6,639
3,178
0
2,716
7,932
2,126
0
1,464
6,430
0
35,665
L
Izanami
Poco0506
Izanami
4,814
2,803
0
409
7,873
2,075
0
643
7,086
0
43,488
W
Izanami
6,390
3,179
0
2,137
6,692
1,423
610
1,069
5,623
0
37,626
L
Guan Yu
Tzim
Guan Yu
3,685
666
150
2,383
8,560
4,276
0
3,005
5,235
0
13,952
W
Bakasura
babynomoney
Bakasura
6,648
4,369
0
3,247
7,401
2,990
1,478
553
6,848
0
28,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,398
Gold Earned
33,977
236
Minions Killed
281
0
Camps Cleared
0
1,026,211
Distance Traveled
1,134,566
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,359
447
45
4
0
199,435
4
W
Osiris
8,061
672
64
5
0
235,382
1
W
Scylla
6,455
538
57
5
0
204,303
2
W
Kuzenbo
5,759
480
18
2
0
219,996
3
L
Artio
6,651
554
22
2
0
235,772
3
L
Artemis
6,010
501
61
5
0
195,195
4
L
Izanami
6,550
546
88
7
0
201,061
1
W
Izanami
6,230
519
79
7
0
212,657
3
L
Guan Yu
4,828
402
20
2
0
194,748
0
W
Bakasura
7,472
623
63
5
0
262,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role