Player Matchup

Ganesha
Ganesha
Gold IV
Milzha
Ganesha
Gold IV
Level 149
God Stats
8W - 6L
1,500 SR
Queue Stats
379W - 382L
1,481 MMR
Solo
Tiamat
Tiamat
Silver I
Waarfy
Tiamat
Silver I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,492 MMR
Solo
Loki
Loki
Bronze III
Wrighty69 X
Loki
Bronze III
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,500 MMR
Solo
Skadi
Skadi
Silver II
domsafc99
Skadi
Silver II
Level 155
God Stats
107W - 67L
1,427 SR
Queue Stats
374W - 373L
1,497 MMR
Solo
Medusa
Medusa
Bronze III
vaki_carina
Medusa
Bronze III
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,485 SR
1,494 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,459 SR
1,491 MMR
Bellona
Bellona
Bronze III
Kyle10fs
Bellona
Bronze III
Level 118
God Stats
6W - 6L
1,500 SR
Queue Stats
102W - 118L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
famrodpri
Chaac
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
mig969uel
Cernunnos
Bronze III
Level 68
God Stats
0W - 1L
1,260 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
p2011683
Nu Wa
Bronze III
Level 96
God Stats
6W - 5L
1,537 SR
Queue Stats
19W - 17L
1,546 MMR
Party 1
Bacchus
Bacchus
Bronze III
xxNeoxx07
Bacchus
Bronze III
Level 99
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 25L
1,409 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Milzha
Ganesha
14
0 / 0 / 12
9,684
538
5,783
14,090
12,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Waarfy
Tiamat
16
2 / 1 / 4
10,193
566
7,875
8,537
5,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 3 / 4
10,496
583
10,454
15,208
6,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
domsafc99
Skadi
18
11 / 1 / 7
12,152
675
16,015
12,016
4,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
17
6 / 1 / 5
10,865
604
11,259
12,735
4,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetSolDanzaburouKali

VS

Bans
MulanAthenaGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kyle10fs
Bellona
14
2 / 5 / 2
8,611
478
6,011
12,580
9,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
famrodpri
Chaac
15
1 / 5 / 3
9,357
520
9,334
19,251
12,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cernunnos
mig969uel
Cernunnos
13
1 / 5 / 1
8,227
457
9,676
13,975
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
p2011683
Nu Wa
14
1 / 5 / 1
8,659
481
8,224
10,224
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
xxNeoxx07
Bacchus
12
1 / 3 / 0
7,936
441
5,342
12,339
17,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
23
Kills
6
6
Deaths
23
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Kyle10fs
Bellona
2
5
2
0.6
W
Ganesha
Milzha
Ganesha
0
0
12
6
W
Tiamat
Waarfy
Tiamat
2
1
4
4
W
4
3
4
2
W
Skadi
domsafc99
Skadi
11
1
7
14.5
L
Chaac
famrodpri
Chaac
1
5
3
0.5
L
Cernunnos
mig969uel
Cernunnos
1
5
1
0.3
L
Nu Wa
p2011683
Nu Wa
1
5
1
0.3
W
Medusa
6
1
5
8.5
L
Bacchus
xxNeoxx07
Bacchus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,386
Damage
38,587
62,586
Taken
68,369
33,366
Mitigated
45,809
20,681
Healing
20,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Kyle10fs
Bellona
6,011
1,720
0
2,761
12,580
9,150
0
2,212
10,161
0
61,196
W
Ganesha
Milzha
Ganesha
5,783
445
673
3,615
14,090
12,851
300
4,876
9,168
32,461
0
W
Tiamat
Waarfy
Tiamat
7,875
644
0
3,075
8,537
5,089
3,011
2,119
6,326
62,994
0
W
10,454
2,579
0
6,213
15,208
6,323
8
1,544
12,949
0
61,477
W
Skadi
domsafc99
Skadi
16,015
7,109
0
627
12,016
4,451
2,651
3,002
8,873
0
102,381
L
Chaac
famrodpri
Chaac
9,334
1,259
14
11,210
19,251
12,466
0
881
17,324
0
61,303
L
Cernunnos
mig969uel
Cernunnos
9,676
5,474
0
3,462
13,975
4,438
0
1,447
12,528
0
55,878
L
Nu Wa
p2011683
Nu Wa
8,224
2,114
0
1,055
10,224
2,531
26
4,916
4,995
60,866
0
W
Medusa
11,259
5,923
417
6,061
12,735
4,652
3,255
2,805
9,930
0
74,284
L
Bacchus
xxNeoxx07
Bacchus
5,342
577
502
1,579
12,339
17,224
0
4,135
7,821
23,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,390
Gold Earned
42,790
533
Minions Killed
475
0
Camps Cleared
0
1,794,661
Distance Traveled
1,691,745
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,611
478
111
6
0
372,724
0
W
Ganesha
9,684
538
7
0
0
375,577
8
W
Tiamat
10,193
566
144
8
0
334,537
3
W
Loki
10,496
583
112
6
0
362,967
8
W
Skadi
12,152
675
128
7
0
377,728
2
L
Chaac
9,357
520
120
7
0
365,776
2
L
Cernunnos
8,227
457
103
6
0
285,832
4
L
Nu Wa
8,659
481
106
6
0
311,430
1
W
Medusa
10,865
604
142
8
0
343,852
4
L
Bacchus
7,936
441
35
2
0
355,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role