Player Matchup

Neith
Neith
Artemis6283
Neith
Level 123
God Stats
18W - 8L
1,500 SR
Queue Stats
28W - 15L
1,500 Elo+
Party 1
Atlas
Atlas
Bloody567
Atlas
Level 64
God Stats
19W - 12L
1,646 SR
Queue Stats
715W - 702L
1,526 Elo+
Solo
Janus
Janus
Chaser256
Janus
Level 124
God Stats
0W - 5L
1,642 SR
Queue Stats
78W - 76L
1,607 Elo+
Party 1
King Arthur
King Arthur
FranktheTank41
King Arthur
Level 108
God Stats
10W - 23L
1,500 SR
Queue Stats
239W - 258L
1,758 Elo+
Solo
Gilgamesh
Gilgamesh
SnakeBmf666
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 117L
1,550 Elo+
Solo
Team Averages
Level 97
1,557 SR
1,588 Elo+

VS

Team Averages
Level 47
1,482 SR
1,417 Elo+
Yemoja
Yemoja
Ahmed_9242
Yemoja
Level 49
God Stats
55W - 40L
1,649 SR
Queue Stats
136W - 150L
1,391 Elo+
Solo
Thanatos
Thanatos
Antoiiine72
Thanatos
Level 37
God Stats
5W - 9L
1,254 SR
Queue Stats
129W - 143L
1,258 Elo+
Solo
Bellona
Bellona
NoobWa75
Bellona
Level 60
God Stats
24W - 15L
1,442 SR
Queue Stats
347W - 410L
1,581 Elo+
Solo
Neith
Neith
Wizart1116
Neith
Level 48
God Stats
3W - 1L
1,714 SR
Queue Stats
170W - 177L
1,356 Elo+
Solo
Heimdallr
Heimdallr
david12qwed32
Heimdallr
Level 41
God Stats
1W - 3L
1,351 SR
Queue Stats
6W - 11L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 4
10,995
440
10,176
17,438
9,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Bloody567
Atlas
13
0 / 9 / 8
9,753
390
10,335
30,311
35,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Chaser256
Janus
16
9 / 8 / 8
11,420
457
25,132
18,750
7,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
FranktheTank41
King Arthur
17
4 / 4 / 2
11,357
454
9,054
19,668
21,166
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
SnakeBmf666
Gilgamesh
20
13 / 6 / 5
14,343
574
14,515
23,294
13,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ahmed_9242
Yemoja
16
2 / 3 / 15
12,372
495
7,465
17,927
17,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Antoiiine72
Thanatos
17
5 / 11 / 6
12,263
491
8,720
22,995
8,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
NoobWa75
Bellona
20
20 / 2 / 1
16,343
654
36,192
27,628
37,162
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
16
3 / 3 / 11
11,205
448
11,706
12,181
5,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
david12qwed32
Heimdallr
18
4 / 9 / 1
12,601
504
15,655
19,078
7,726
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
68
28
Kills
34
34
Deaths
28
27
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ahmed_9242
Yemoja
2
3
15
3.17
W
Thanatos
Antoiiine72
Thanatos
5
11
6
0.73
L
2
7
4
0.57
L
Atlas
Bloody567
Atlas
0
9
8
0.44
L
Janus
Chaser256
Janus
9
8
8
1.63
L
King Arthur
FranktheTank41
King Arthur
4
4
2
1.25
W
Bellona
NoobWa75
Bellona
20
2
1
10.25
L
Gilgamesh
SnakeBmf666
Gilgamesh
13
6
5
2.58
W
Neith
3
3
11
2.83
W
Heimdallr
david12qwed32
Heimdallr
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,212
Damage
79,738
109,461
Taken
99,809
87,046
Mitigated
76,406
17,961
Healing
41,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ahmed_9242
Yemoja
7,465
1,146
8,024
4,580
17,927
17,676
1,407
7,917
9,665
25,316
0
W
Thanatos
Antoiiine72
Thanatos
8,720
3,197
663
12,395
22,995
8,479
744
7,495
15,190
0
58,332
L
10,176
4,397
220
5,272
17,438
9,569
1,459
1,315
15,899
0
80,757
L
Atlas
Bloody567
Atlas
10,335
4,243
0
1,901
30,311
35,402
28
6,219
23,449
33,593
0
L
Janus
Chaser256
Janus
25,132
1,865
338
2,773
18,750
7,555
74
1,452
17,146
63,052
0
L
King Arthur
FranktheTank41
King Arthur
9,054
1,149
0
2,974
19,668
21,166
0
910
18,683
0
67,880
W
Bellona
NoobWa75
Bellona
36,192
16,426
0
11,195
27,628
37,162
5,841
6,155
20,971
15,822
127,040
L
Gilgamesh
SnakeBmf666
Gilgamesh
14,515
5,412
0
4,483
23,294
13,354
0
1,928
21,276
0
86,484
W
Neith
11,706
3,593
0
2,836
12,181
5,363
2,853
4,762
7,327
0
44,710
W
Heimdallr
david12qwed32
Heimdallr
15,655
6,644
0
1,862
19,078
7,726
5,345
7,821
10,897
0
80,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,868
Gold Earned
64,784
497
Minions Killed
537
0
Camps Cleared
0
2,296,416
Distance Traveled
2,188,224
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,372
495
30
1
0
420,340
0
W
Thanatos
12,263
491
95
4
0
473,818
3
L
Neith
10,995
440
139
6
0
509,669
1
L
Atlas
9,753
390
37
1
0
453,456
3
L
Janus
11,420
457
82
3
0
505,591
1
L
King Arthur
11,357
454
101
4
0
306,884
4
W
Bellona
16,343
654
222
9
0
487,472
3
L
Gilgamesh
14,343
574
138
6
0
520,816
2
W
Neith
11,205
448
67
3
0
400,368
6
W
Heimdallr
12,601
504
123
5
0
406,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role