Player Matchup

Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ItsCot
Ganesha
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 74L
1,148 Elo+
Solo
Charybdis
Charybdis
Majin_Simo_88
Charybdis
Level 149
God Stats
6W - 5L
1,696 SR
Queue Stats
161W - 184L
1,545 Elo+
Solo
Hercules
Hercules
OG Sus Lord
Hercules
Level 67
God Stats
14W - 20L
1,102 SR
Queue Stats
565W - 538L
1,387 Elo+
Solo
Kali
Kali
criismartiin__
Kali
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,883 Elo+
Solo
Team Averages
Level 103
1,460 SR
1,493 Elo+

VS

Team Averages
Level 106
1,505 SR
1,463 Elo+
Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
MrTouchBalls
Zeus
Level 98
God Stats
50W - 39L
1,515 SR
Queue Stats
864W - 1,005L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
ShadowMonarch7
Nu Wa
Level 119
God Stats
79W - 59L
1,508 SR
Queue Stats
594W - 633L
1,376 Elo+
Solo
Loki
Loki
Yournanonsniff
Loki
Level 87
God Stats
10W - 15L
1,500 SR
Queue Stats
308W - 337L
1,718 Elo+
Solo
Cernunnos
Cernunnos
mig969uel
Cernunnos
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 13L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
2 / 0 / 0
3,798
760
774
2,215
561
Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
ItsCot
Ganesha
4
0 / 1 / 1
3,460
692
599
3,193
1,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Majin_Simo_88
Charybdis
5
1 / 0 / 0
3,592
718
2,419
2,373
537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hercules
OG Sus Lord
Hercules
7
2 / 0 / 0
3,989
798
756
2,584
1,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

5
0 / 0 / 1
3,414
683
219
2,207
529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
5
0 / 2 / 0
3,450
690
620
1,441
216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 0
3,590
718
1,347
1,399
221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 1
3,491
698
1,406
1,484
341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 1 / 0
2,823
565
0
793
199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cernunnos
mig969uel
Cernunnos
5
1 / 1 / 0
3,222
644
1,196
2,803
347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
1
1
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
0
2
L
Thoth
 
Thoth
0
2
0
0
W
Ganesha
ItsCot
Ganesha
0
1
1
0.5
W
Charybdis
Majin_Simo_88
Charybdis
1
0
0
1
L
0
1
0
0
W
Hercules
OG Sus Lord
Hercules
2
0
0
2
L
0
0
1
0.5
L
0
1
0
0
W
0
0
1
0.5
L
Cernunnos
mig969uel
Cernunnos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,767
Damage
4,569
12,572
Taken
7,920
4,026
Mitigated
1,324
4,779
Healing
2,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
774
171
0
927
2,215
561
631
1,185
868
0
14,255
L
Thoth
 
Thoth
620
98
0
0
1,441
216
0
0
1,379
11,855
0
W
Ganesha
ItsCot
Ganesha
599
63
16
1,142
3,193
1,306
0
591
2,602
7,020
0
W
Charybdis
Majin_Simo_88
Charybdis
2,419
1,736
0
1,323
2,373
537
0
815
1,558
0
20,309
L
1,347
0
0
224
1,399
221
0
0
1,399
14,111
0
W
Hercules
OG Sus Lord
Hercules
756
279
0
1,067
2,584
1,093
0
620
1,964
0
13,669
L
1,406
957
0
634
1,484
341
0
265
1,219
9,326
0
L
0
0
0
108
793
199
0
0
793
0
4,452
W
219
145
0
304
2,207
529
0
0
2,207
0
14,149
L
Cernunnos
mig969uel
Cernunnos
1,196
805
0
1,115
2,803
347
0
334
2,469
0
9,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,253
Gold Earned
16,576
146
Minions Killed
117
0
Camps Cleared
0
524,351
Distance Traveled
416,717
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,798
760
26
5
0
97,260
1
L
Thoth
3,450
690
30
6
0
99,287
2
W
Ganesha
3,460
692
2
0
0
97,340
1
W
Charybdis
3,592
718
46
9
0
94,623
1
L
Zeus
3,590
718
35
7
0
84,531
2
W
Hercules
3,989
798
38
8
0
116,415
0
L
Nu Wa
3,491
698
16
3
0
88,282
0
L
Loki
2,823
565
12
2
0
52,413
1
W
Kali
3,414
683
34
7
0
118,713
0
L
Cernunnos
3,222
644
24
5
0
92,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role