Player Matchup

Rama
Rama
FastArow007
Rama
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,544 Elo+
Solo
Sobek
Sobek
G3ntin
Sobek
Level 34
God Stats
1W - 4L
1,178 SR
Queue Stats
7W - 17L
1,146 Elo+
Solo
Sun Wukong
Sun Wukong
Lorun91
Sun Wukong
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 55L
1,152 Elo+
Solo
Thoth
Thoth
asazmen
Thoth
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,759 Elo+
Party 2
Da Ji
Da Ji
giornostheme
Da Ji
Level 30
God Stats
3W - 0L
1,768 SR
Queue Stats
18W - 6L
1,759 Elo+
Party 2
Team Averages
Level 46
1,489 SR
1,472 Elo+

VS

Team Averages
Level 60
1,392 SR
1,464 Elo+
Ares
Ares
George_1_Jarret
Ares
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 109L
1,818 Elo+
Solo
Nemesis
Nemesis
IDRIK9
Nemesis
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,301 Elo+
Party 1
Chaac
Chaac
artem441313
Chaac
Level 28
God Stats
1W - 5L
1,203 SR
Queue Stats
2W - 8L
1,301 Elo+
Party 1
Anubis
Anubis
qq1907039404
Anubis
Level 119
God Stats
48W - 47L
1,429 SR
Queue Stats
63W - 73L
1,403 Elo+
Solo
Apollo
Apollo
zaets
Apollo
Level 49
God Stats
7W - 15L
1,329 SR
Queue Stats
151W - 161L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,651
512
6,071
5,735
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
G3ntin
Sobek
8
0 / 4 / 3
5,449
419
1,952
9,292
4,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Lorun91
Sun Wukong
13
2 / 2 / 2
7,410
570
6,151
12,258
7,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
asazmen
Thoth
12
5 / 3 / 2
7,353
566
6,442
7,475
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 3 / 7
7,132
549
4,108
8,180
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
7,284
560
3,760
9,850
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
IDRIK9
Nemesis
12
2 / 2 / 3
7,072
544
4,986
6,949
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 0
6,738
518
7,333
8,595
5,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
7
1 / 0 / 0
5,425
417
1,449
1,775
753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
zaets
Apollo
12
7 / 5 / 3
7,700
592
11,014
11,135
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
12
Kills
14
14
Deaths
12
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
W
Sobek
G3ntin
Sobek
0
4
3
0.38
L
3
2
3
2.25
L
Nemesis
IDRIK9
Nemesis
2
2
3
1.75
W
Sun Wukong
Lorun91
Sun Wukong
2
2
2
1.5
L
1
3
0
0.33
W
Thoth
asazmen
Thoth
5
3
2
2
W
2
3
7
1.83
L
Anubis
1
0
0
1
L
Apollo
zaets
Apollo
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,724
Damage
28,542
42,940
Taken
38,304
18,155
Mitigated
16,507
16,187
Healing
13,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,071
5,211
0
3,174
5,735
1,199
0
1,076
4,659
0
31,204
W
Sobek
G3ntin
Sobek
1,952
659
0
2,836
9,292
4,981
0
1,929
7,363
9,211
0
L
3,760
462
170
2,725
9,850
5,857
0
1,959
7,891
26,662
0
L
Nemesis
IDRIK9
Nemesis
4,986
2,128
0
2,965
6,949
2,482
0
951
5,998
0
36,675
W
Sun Wukong
Lorun91
Sun Wukong
6,151
955
0
5,347
12,258
7,583
0
692
11,566
1,796
37,582
L
7,333
1,977
0
2,675
8,595
5,079
0
388
8,207
0
37,587
W
Thoth
asazmen
Thoth
6,442
483
0
2,234
7,475
1,898
0
1,449
6,026
41,064
0
W
4,108
1,040
0
2,596
8,180
2,494
0
63
8,117
0
28,705
L
Anubis
1,449
195
0
1,184
1,775
753
0
621
1,154
19,374
0
L
Apollo
zaets
Apollo
11,014
7,202
268
3,250
11,135
2,336
0
5,134
6,001
0
40,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,995
Gold Earned
34,219
299
Minions Killed
311
0
Camps Cleared
0
1,132,371
Distance Traveled
1,090,156
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,651
512
61
5
0
229,949
0
W
Sobek
5,449
419
13
1
0
229,976
4
L
Ares
7,284
560
40
3
0
250,917
4
L
Nemesis
7,072
544
79
6
0
283,387
1
W
Sun Wukong
7,410
570
105
8
0
224,729
0
L
Chaac
6,738
518
74
6
0
234,127
1
W
Thoth
7,353
566
70
5
0
216,291
2
W
Da Ji
7,132
549
50
4
0
231,426
0
L
Anubis
5,425
417
48
4
0
98,867
0
L
Apollo
7,700
592
70
5
0
222,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role