Player Matchup

Thoth
Thoth
Bronze III
 
Thoth
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Bronze III
VVB13
King Arthur
Bronze III
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,500 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,658 SR
1,500 MMR
Cupid
Cupid
Silver II
 
Cupid
Silver II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Bronze III
Safe1
Agni
Bronze III
Level 126
God Stats
2W - 1L
1,974 SR
Queue Stats
5W - 5L
1,500 MMR
Solo
Ares
Ares
Bronze III
gev3000
Ares
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
3 / 5 / 3
7,340
734
7,131
9,823
6,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
 
Neith
11
1 / 6 / 4
7,146
715
5,949
8,962
3,576
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
VVB13
King Arthur
10
3 / 9 / 4
7,002
700
9,724
17,627
7,345
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
TerraBastetJing WeiCamazotzHou Yi

VS

Bans
GebGilgameshYemojaDanzaburouAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
15 / 1 / 4
10,471
1,047
13,601
10,799
5,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
Safe1
Agni
14
5 / 3 / 11
8,888
889
11,913
8,523
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
gev3000
Ares
12
0 / 3 / 15
8,437
844
5,398
15,736
14,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
20
20
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
5
3
0.9
L
Neith
 
Neith
1
6
4
0.5
W
Cupid
 
Cupid
15
1
4
17
W
Agni
Safe1
Agni
5
3
11
3.5
L
King Arthur
VVB13
King Arthur
3
9
4
0.56
W
Ares
gev3000
Ares
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,804
Damage
30,912
36,412
Taken
35,058
17,639
Mitigated
24,024
3,914
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,131
208
310
2,139
9,823
6,718
148
3,157
6,666
23,037
0
L
Neith
 
Neith
5,949
2,588
0
781
8,962
3,576
385
5,027
3,935
0
20,942
W
Cupid
 
Cupid
13,601
7,311
216
3,505
10,799
5,534
1,141
1,893
8,650
0
38,694
W
Agni
Safe1
Agni
11,913
908
70
1,599
8,523
3,522
1,144
2,498
5,842
35,167
0
L
King Arthur
VVB13
King Arthur
9,724
1,843
0
684
17,627
7,345
0
9,561
8,066
0
22,851
W
Ares
gev3000
Ares
5,398
303
0
4,679
15,736
14,968
504
2,619
11,663
7,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,488
Gold Earned
27,796
96
Minions Killed
114
3
Camps Cleared
6
506,393
Distance Traveled
585,174
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,340
734
32
3
0
184,791
3
L
Neith
7,146
715
46
5
2
148,782
3
W
Cupid
10,471
1,047
58
6
2
185,175
3
W
Agni
8,888
889
44
4
2
205,849
5
L
King Arthur
7,002
700
18
2
1
172,820
3
W
Ares
8,437
844
12
1
2
194,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role