Player Matchup

Odin
Odin
Gold V
 
Odin
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
BANGLANGELO
Charybdis
Gold V
Level 116
God Stats
31W - 26L
1,500 SR
Queue Stats
322W - 329L
1,471 MMR
Party 1
Scylla
Scylla
Gold I
COVID319
Scylla
Gold I
Level 142
God Stats
13W - 19L
1,281 SR
Queue Stats
628W - 640L
1,571 MMR
Solo
Hercules
Hercules
Bronze III
LektorL
Hercules
Bronze III
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 97L
1,549 MMR
Solo
Bastet
Bastet
Gold IV
axortagilla
Bastet
Gold IV
Level 69
God Stats
8W - 9L
1,613 SR
Queue Stats
55W - 54L
1,632 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,479 SR
1,545 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 139
1,564 SR
1,547 MMR
Hun Batz
Hun Batz
Bronze III
 
Hun Batz
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Deim0ss
Izanami
Bronze III
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 31L
1,546 MMR
Solo
Hades
Hades
Gold IV
JACARUS
Hades
Gold IV
Level 125
God Stats
22W - 14L
1,723 SR
Queue Stats
474W - 468L
1,568 MMR
Solo
Nemesis
Nemesis
Gold IV
Pakyyy
Nemesis
Gold IV
Level 157
God Stats
8W - 2L
1,597 SR
Queue Stats
58W - 53L
1,546 MMR
Solo
Athena
Athena
Gold IV
iDropss
Athena
Gold IV
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
87W - 76L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
1 / 6 / 6
9,491
431
10,382
21,600
13,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
BANGLANGELO
Charybdis
16
1 / 6 / 0
10,848
493
7,244
14,536
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
COVID319
Scylla
18
3 / 8 / 4
11,534
524
10,866
17,974
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
LektorL
Hercules
19
4 / 2 / 1
11,872
540
10,292
20,263
16,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
17
4 / 6 / 4
10,886
495
12,123
23,292
7,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Morgan Le FayAgniCliodhnaThothKali

VS

Bans
GebZeusSolGaneshaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
0 / 2 / 2
13,802
627
5,219
13,902
13,691
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Deim0ss
Izanami
20
13 / 2 / 2
16,186
736
23,749
11,643
4,709
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
JACARUS
Hades
19
7 / 4 / 9
13,442
611
21,246
20,396
18,687
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
Pakyyy
Nemesis
20
6 / 4 / 7
13,484
613
13,504
15,582
7,634
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
iDropss
Athena
18
2 / 2 / 17
13,280
604
13,212
29,701
43,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
13
Kills
28
28
Deaths
14
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
6
6
0.67
W
Hun Batz
 
Hun Batz
0
2
2
0.5
L
Charybdis
BANGLANGELO
Charybdis
1
6
0
0.17
L
Scylla
COVID319
Scylla
3
8
4
0.63
W
Izanami
Deim0ss
Izanami
13
2
2
7
W
Hades
JACARUS
Hades
7
4
9
2.88
L
Hercules
LektorL
Hercules
4
2
1
2.25
W
Nemesis
Pakyyy
Nemesis
6
4
7
2.38
L
Bastet
4
6
4
1
W
Athena
iDropss
Athena
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,907
Damage
76,930
97,665
Taken
91,224
45,755
Mitigated
88,076
21,486
Healing
29,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,382
1,521
116
702
21,600
13,862
0
7,928
13,672
10,638
30,639
W
Hun Batz
 
Hun Batz
5,219
819
0
4,615
13,902
13,691
2,497
63
13,362
0
106,829
L
Charybdis
BANGLANGELO
Charybdis
7,244
4,463
0
5,123
14,536
3,030
0
3,426
11,110
0
79,102
L
Scylla
COVID319
Scylla
10,866
1,392
0
2,806
17,974
4,100
0
8,420
9,554
90,140
0
W
Izanami
Deim0ss
Izanami
23,749
16,266
0
6,185
11,643
4,709
6,097
1,492
10,100
0
161,641
W
Hades
JACARUS
Hades
21,246
1,580
1,105
7,319
20,396
18,687
1,271
5,537
14,268
87,995
0
L
Hercules
LektorL
Hercules
10,292
3,961
0
6,412
20,263
16,956
0
6,145
14,118
0
73,826
W
Nemesis
Pakyyy
Nemesis
13,504
4,547
0
1,726
15,582
7,634
1,104
3,001
12,558
0
115,715
L
Bastet
12,123
4,447
0
6,327
23,292
7,807
0
8,539
14,753
0
77,589
W
Athena
iDropss
Athena
13,212
4,229
818
7,433
29,701
43,355
0
4,092
23,859
51,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,631
Gold Earned
70,194
632
Minions Killed
830
0
Camps Cleared
0
2,150,080
Distance Traveled
2,390,269
35
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,491
431
53
2
0
432,367
7
W
Hun Batz
13,802
627
204
9
0
467,518
7
L
Charybdis
10,848
493
154
7
0
397,290
7
L
Scylla
11,534
524
150
7
0
392,393
7
W
Izanami
16,186
736
256
12
0
442,039
9
W
Hades
13,442
611
157
7
0
425,159
6
L
Hercules
11,872
540
157
7
0
470,173
9
W
Nemesis
13,484
613
156
7
0
535,747
5
L
Bastet
10,886
495
118
5
0
457,857
5
W
Athena
13,280
604
57
3
0
519,806
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role