Player Matchup

Heimdallr
Heimdallr
Bronze III
 
Heimdallr
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
BlackDynamie
Erlang Shen
Silver II
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
288W - 286L
1,409 MMR
Solo
Medusa
Medusa
Bronze III
IIII Zachy IIII
Medusa
Bronze III
Level 148
God Stats
1W - 4L
1,348 SR
Queue Stats
1W - 5L
1,454 MMR
Solo
Ymir
Ymir
Bronze III
Macsix74
Ymir
Bronze III
Level 138
God Stats
1W - 5L
1,500 SR
Queue Stats
55W - 71L
1,422 MMR
Solo
Camazotz
Camazotz
Silver IV
pedra997
Camazotz
Silver IV
Level 148
God Stats
6W - 6L
1,618 SR
Queue Stats
513W - 503L
1,363 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 136
1,493 SR
1,430 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,474 SR
1,420 MMR
Gilgamesh
Gilgamesh
Silver IV
Ethanedv
Gilgamesh
Silver IV
Level 108
God Stats
7W - 6L
1,498 SR
Queue Stats
109W - 108L
1,318 MMR
Solo
Athena
Athena
Gold V
JayDubbIAm
Athena
Gold V
Level 67
God Stats
5W - 6L
1,328 SR
Queue Stats
201W - 209L
1,416 MMR
Solo
Chiron
Chiron
Silver II
QBeDope
Chiron
Silver II
Level 140
God Stats
6W - 5L
1,542 SR
Queue Stats
359W - 372L
1,483 MMR
Solo
Arachne
Arachne
Bronze III
Thomas05851
Arachne
Bronze III
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,454 MMR
Solo
Scylla
Scylla
Bronze III
o_RetroJay_o
Scylla
Bronze III
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
81W - 94L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
2 / 0 / 0
4,007
801
1,209
2,890
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
BlackDynamie
Erlang Shen
6
0 / 0 / 1
3,685
737
772
2,301
788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 1 / 0
2,900
580
1,837
3,094
561
Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
4
0 / 1 / 0
3,035
607
1,415
4,358
1,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
pedra997
Camazotz
6
1 / 0 / 1
3,826
765
525
1,990
414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
ApolloSkadiCliodhnaBastet

VS

Bans
AtlasGebBacchusNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ethanedv
Gilgamesh
4
0 / 1 / 0
2,833
567
1,364
2,564
701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
JayDubbIAm
Athena
5
0 / 0 / 2
3,377
675
1,558
3,176
1,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
QBeDope
Chiron
5
2 / 0 / 0
3,385
677
3,056
2,084
400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Thomas05851
Arachne
3
0 / 0 / 0
2,809
562
603
1,407
275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
5
0 / 2 / 0
3,151
630
965
1,749
353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
0
0
2
W
Erlang Shen
BlackDynamie
Erlang Shen
0
0
1
0.5
L
Gilgamesh
Ethanedv
Gilgamesh
0
1
0
0
W
0
1
0
0
L
Athena
JayDubbIAm
Athena
0
0
2
1
W
Ymir
0
1
0
0
L
Chiron
QBeDope
Chiron
2
0
0
2
L
Arachne
Thomas05851
Arachne
0
0
0
0
L
Scylla
0
2
0
0
W
Camazotz
pedra997
Camazotz
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,758
Damage
7,546
14,633
Taken
10,980
4,071
Mitigated
2,831
7,206
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
1,209
437
0
1,853
2,890
820
264
782
1,962
0
19,027
W
Erlang Shen
BlackDynamie
Erlang Shen
772
388
0
1,354
2,301
788
0
0
2,301
0
13,965
L
Gilgamesh
Ethanedv
Gilgamesh
1,364
510
0
804
2,564
701
0
0
2,564
0
6,203
W
1,837
703
269
1,321
3,094
561
0
687
2,407
0
9,440
L
Athena
JayDubbIAm
Athena
1,558
567
103
1,119
3,176
1,102
0
775
2,401
6,975
0
W
Ymir
1,415
470
30
1,394
4,358
1,488
0
871
3,487
8,045
0
L
Chiron
QBeDope
Chiron
3,056
1,514
251
1,417
2,084
400
0
640
1,444
0
15,225
L
Arachne
Thomas05851
Arachne
603
400
0
1,096
1,407
275
0
0
1,407
0
4,819
L
Scylla
965
204
0
125
1,749
353
0
0
1,749
9,848
0
W
Camazotz
pedra997
Camazotz
525
205
0
985
1,990
414
0
37
1,953
0
12,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,453
Gold Earned
15,555
155
Minions Killed
86
0
Camps Cleared
0
466,767
Distance Traveled
447,314
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,007
801
46
9
0
82,073
1
W
Erlang Shen
3,685
737
44
9
0
101,382
1
L
Gilgamesh
2,833
567
10
2
0
74,132
1
W
Medusa
2,900
580
13
3
0
87,600
1
L
Athena
3,377
675
12
2
0
103,652
0
W
Ymir
3,035
607
17
3
0
87,530
1
L
Chiron
3,385
677
26
5
0
86,065
0
L
Arachne
2,809
562
17
3
0
71,057
0
L
Scylla
3,151
630
21
4
0
112,408
4
W
Camazotz
3,826
765
35
7
0
108,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role