Player Matchup

Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Aleksey__1987
Artio
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
543W - 588L
1,470 Elo+
Party 1
Janus
Janus
Casioca1
Janus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,508 Elo+
Party 3
Sobek
Sobek
YourMаjesty
Sobek
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,802 Elo+
Party 3
Team Averages
Level 89
1,500 SR
1,556 Elo+

VS

Team Averages
Level 70
1,586 SR
1,545 Elo+
Heimdallr
Heimdallr
DOKSA_93
Heimdallr
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 71L
1,464 Elo+
Party 2
Da Ji
Da Ji
Icegloo15
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,713 Elo+
Solo
Tiamat
Tiamat
MikyMike93
Tiamat
Level 86
God Stats
3W - 3L
1,715 SR
Queue Stats
177W - 185L
1,469 Elo+
Party 2
King Arthur
King Arthur
PsycoTeamer_4
King Arthur
Level 66
God Stats
2W - 3L
1,715 SR
Queue Stats
127W - 144L
1,514 Elo+
Party 2
Apollo
Apollo
boven567890
Apollo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 41L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
18 / 5 / 15
12,930
995
21,527
14,924
6,883
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Mulan
 
Mulan
16
6 / 7 / 13
10,190
784
7,094
13,457
9,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 4 / 25
11,046
850
13,737
28,252
24,548
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Casioca1
Janus
18
6 / 4 / 21
11,419
878
16,786
12,713
5,175
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 15
10,172
782
8,765
19,416
23,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DOKSA_93
Heimdallr
17
8 / 8 / 7
9,833
756
17,551
15,828
5,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Icegloo15
Da Ji
16
6 / 8 / 4
9,536
734
8,180
13,639
4,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
MikyMike93
Tiamat
20
5 / 5 / 14
11,785
907
24,747
12,123
8,420
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
PsycoTeamer_4
King Arthur
12
1 / 10 / 10
7,730
595
8,015
21,395
14,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
17
5 / 9 / 12
10,130
779
9,496
14,745
5,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
72
40
Kills
25
25
Deaths
40
89
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
18
5
15
5.1
W
Mulan
 
Mulan
6
7
13
1.79
W
6
4
25
4.63
W
Janus
Casioca1
Janus
6
4
21
4.13
L
Heimdallr
DOKSA_93
Heimdallr
8
8
7
1.44
L
Da Ji
Icegloo15
Da Ji
6
8
4
1
L
Tiamat
MikyMike93
Tiamat
5
5
14
2.4
L
King Arthur
PsycoTeamer_4
King Arthur
1
10
10
0.6
W
4
5
15
2.3
L
Apollo
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,909
Damage
67,989
88,762
Taken
77,730
69,384
Mitigated
38,670
31,302
Healing
15,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
21,527
2,922
995
4,224
14,924
6,883
2,074
3,878
11,009
44,022
0
W
Mulan
 
Mulan
7,094
883
0
480
13,457
9,646
1,142
3,794
9,584
0
11,786
W
13,737
615
2,959
12,790
28,252
24,548
840
8,421
19,496
29,202
0
W
Janus
Casioca1
Janus
16,786
2,856
1,728
3,372
12,713
5,175
1,805
4,740
7,860
33,206
0
L
Heimdallr
DOKSA_93
Heimdallr
17,551
8,933
2,030
1,615
15,828
5,773
0
13,013
2,815
0
31,856
L
Da Ji
Icegloo15
Da Ji
8,180
1,968
389
1,429
13,639
4,894
204
11,089
2,550
0
10,579
L
Tiamat
MikyMike93
Tiamat
24,747
2,925
1,036
3,144
12,123
8,420
0
8,824
3,299
43,850
0
L
King Arthur
PsycoTeamer_4
King Arthur
8,015
2,206
461
2,570
21,395
14,227
0
16,475
4,920
0
12,135
W
8,765
1,430
662
4,092
19,416
23,132
582
3,914
15,098
13,974
0
L
Apollo
9,496
3,804
1,782
1,220
14,745
5,356
184
11,414
3,331
0
18,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,757
Gold Earned
49,014
121
Minions Killed
107
0
Camps Cleared
0
1,185,586
Distance Traveled
1,010,700
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,930
995
47
4
0
237,711
2
W
Mulan
10,190
784
7
1
0
203,621
0
W
Artio
11,046
850
26
2
0
300,200
2
W
Janus
11,419
878
35
3
0
195,893
0
L
Heimdallr
9,833
756
33
3
0
176,463
0
L
Da Ji
9,536
734
5
0
0
197,662
1
L
Tiamat
11,785
907
44
3
0
218,970
0
L
King Arthur
7,730
595
7
1
0
185,827
0
W
Sobek
10,172
782
6
0
0
248,161
0
L
Apollo
10,130
779
18
1
0
231,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role