Player Matchup

Zhong Kui
Zhong Kui
Keenando Reeves
Zhong Kui
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
558W - 660L
1,419 Elo+
Solo
Hou Yi
Hou Yi
MificRare
Hou Yi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,552 Elo+
Party 1
Atlas
Atlas
Per-chance_
Atlas
Level 85
God Stats
8W - 7L
1,827 SR
Queue Stats
17W - 34L
1,411 Elo+
Party 1
Team Averages
Level 80
1,609 SR
1,461 Elo+

VS

Team Averages
Level 84
1,492 SR
1,467 Elo+
Bacchus
Bacchus
JoOnNamek
Bacchus
Level 67
God Stats
16W - 13L
1,500 SR
Queue Stats
58W - 48L
1,500 Elo+
Party 2
Hachiman
Hachiman
No5HoldTheMayo
Hachiman
Level 63
God Stats
5W - 10L
1,318 SR
Queue Stats
74W - 70L
1,451 Elo+
Party 2
Olorun
Olorun
Yasuke_x_
Olorun
Level 122
God Stats
5W - 5L
1,657 SR
Queue Stats
249W - 211L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Keenando Reeves
Zhong Kui
16
9 / 5 / 4
12,394
729
19,848
23,434
19,728
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
MificRare
Hou Yi
15
3 / 7 / 7
10,936
643
11,307
16,676
7,712
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 6 / 12
10,648
626
10,092
19,854
20,289
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JoOnNamek
Bacchus
16
4 / 2 / 11
12,483
734
12,935
22,493
25,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
17
8 / 6 / 9
13,172
775
20,564
14,484
5,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Yasuke_x_
Olorun
17
6 / 5 / 9
12,565
739
17,582
16,863
11,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
47
13
Kills
18
18
Deaths
13
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
JoOnNamek
Bacchus
4
2
11
4.75
L
Zhong Kui
Keenando Reeves
Zhong Kui
9
5
4
2.2
L
Hou Yi
MificRare
Hou Yi
3
7
7
0.93
W
Hachiman
8
6
9
2.08
L
1
6
12
1.17
W
Olorun
Yasuke_x_
Olorun
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,247
Damage
51,081
59,964
Taken
53,840
47,729
Mitigated
41,633
14,988
Healing
17,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
JoOnNamek
Bacchus
12,935
1,054
783
6,911
22,493
25,002
287
9,891
11,200
24,141
0
L
Zhong Kui
Keenando Reeves
Zhong Kui
19,848
812
153
8,597
23,434
19,728
1,427
12,608
10,826
57,029
0
L
Hou Yi
MificRare
Hou Yi
11,307
4,025
389
2,462
16,676
7,712
0
7,350
9,326
0
30,390
W
Hachiman
20,564
12,834
0
3,328
14,484
5,572
685
9,632
4,852
0
47,636
L
10,092
3,309
749
2,638
19,854
20,289
48
8,741
11,113
20,509
0
W
Olorun
Yasuke_x_
Olorun
17,582
9,521
867
5,674
16,863
11,059
2,347
11,009
5,854
52,607
5,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,978
Gold Earned
38,220
146
Minions Killed
151
6
Camps Cleared
6
806,418
Distance Traveled
837,991
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,483
734
28
2
0
315,899
5
L
Zhong Kui
12,394
729
76
4
6
265,304
1
L
Hou Yi
10,936
643
55
3
0
259,353
3
W
Hachiman
13,172
775
49
3
2
259,054
6
L
Atlas
10,648
626
15
1
0
281,761
2
W
Olorun
12,565
739
74
4
4
263,038
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role