Player Matchup

Scylla
Scylla
IAmDange
Scylla
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 2
Pele
Pele
Pyranna87
Pele
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 257L
1,297 Elo+
Solo
Izanami
Izanami
SrSnoW
Izanami
Level 69
God Stats
5W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
SupremeNova02
Cliodhna
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 56L
1,225 Elo+
Party 2
Kumbhakarna
Kumbhakarna
rulium
Kumbhakarna
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 15L
1,500 Elo+
Party 1
Team Averages
Level 128
1,500 SR
1,405 Elo+

VS

Team Averages
Level 99
1,457 SR
1,400 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
CreamyHands
Terra
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,612 Elo+
Solo
Sol
Sol
TundraBuccaneer
Sol
Level 141
God Stats
19W - 13L
1,500 SR
Queue Stats
108W - 105L
1,352 Elo+
Solo
Chang'e
Chang'e
sootboi
Chang'e
Level 107
God Stats
6W - 7L
1,500 SR
Queue Stats
153W - 161L
1,521 Elo+
Solo
Bastet
Bastet
РайнерРид
Bastet
Level 89
God Stats
1W - 2L
1,285 SR
Queue Stats
68W - 64L
1,016 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IAmDange
Scylla
13
4 / 1 / 2
8,037
574
5,264
5,156
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
14
4 / 0 / 3
8,318
594
4,668
8,900
5,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
SrSnoW
Izanami
10
0 / 3 / 1
6,155
440
4,089
7,379
1,991
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
SupremeNova02
Cliodhna
14
4 / 2 / 4
8,077
577
8,526
11,243
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
rulium
Kumbhakarna
10
1 / 1 / 3
6,944
496
3,516
10,233
8,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
3
0 / 0 / 0
4,413
315
92
507
128
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 5
6,408
458
2,899
11,846
9,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
5 / 4 / 0
7,243
517
12,165
7,905
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
sootboi
Chang'e
13
1 / 3 / 0
7,652
547
5,053
10,387
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 3 / 0
7,273
520
6,320
10,030
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
6
7
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
0
0
L
0
3
5
0.83
W
Scylla
IAmDange
Scylla
4
1
2
5
W
Pele
4
0
3
5.5
W
Izanami
SrSnoW
Izanami
0
3
1
0.17
W
Cliodhna
SupremeNova02
Cliodhna
4
2
4
3
L
5
4
0
1.25
W
Kumbhakarna
rulium
Kumbhakarna
1
1
3
2.5
L
Chang'e
sootboi
Chang'e
1
3
0
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,063
Damage
26,529
42,911
Taken
40,675
20,892
Mitigated
18,888
12,389
Healing
11,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
92
0
0
0
507
128
0
0
453
0
2,924
L
2,899
1,037
141
2,711
11,846
9,883
112
2,470
9,250
11,814
0
W
Scylla
IAmDange
Scylla
5,264
948
0
959
5,156
1,258
50
2,883
2,273
44,798
0
W
Pele
4,668
938
0
3,957
8,900
5,798
0
1,318
7,582
0
45,018
W
Izanami
SrSnoW
Izanami
4,089
2,709
0
2,032
7,379
1,991
0
4,168
3,211
0
34,997
W
Cliodhna
SupremeNova02
Cliodhna
8,526
2,076
0
4,614
11,243
3,337
0
3,592
7,651
0
54,888
L
12,165
4,669
0
1,988
7,905
2,905
612
2,839
4,990
47,787
6,050
W
Kumbhakarna
rulium
Kumbhakarna
3,516
145
0
827
10,233
8,508
0
6,694
3,539
22,899
0
L
Chang'e
sootboi
Chang'e
5,053
175
114
2,989
10,387
3,015
252
3,132
7,077
55,746
0
L
6,320
1,213
0
3,376
10,030
2,957
0
41
9,622
0
42,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,531
Gold Earned
32,989
391
Minions Killed
331
0
Camps Cleared
0
1,327,121
Distance Traveled
1,060,307
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,413
315
11
1
0
34,349
1
L
Terra
6,408
458
18
1
0
254,974
1
W
Scylla
8,037
574
100
7
0
261,290
3
W
Pele
8,318
594
98
7
0
240,216
3
W
Izanami
6,155
440
68
5
0
241,631
1
W
Cliodhna
8,077
577
92
7
0
308,017
2
L
Sol
7,243
517
89
6
0
236,817
5
W
Kumbhakarna
6,944
496
33
2
0
275,967
3
L
Chang'e
7,652
547
115
8
0
257,449
2
L
Bastet
7,273
520
98
7
0
276,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role