Player Matchup

Chang'e
Chang'e
CHIMERA SLAYERS
Chang'e
Level 97
God Stats
5W - 7L
1,462 SR
Queue Stats
12W - 12L
1,421 Elo+
Party 2
Merlin
Merlin
Chromedeception
Merlin
Level 114
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 8L
1,215 Elo+
Party 2
Artemis
Artemis
LadySylvia2
Artemis
Level 69
God Stats
50W - 54L
1,189 SR
Queue Stats
121W - 139L
1,105 Elo+
Solo
Nemesis
Nemesis
Periwnklpery
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,215 Elo+
Party 2
Cernunnos
Cernunnos
WonShotDeadshot
Cernunnos
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,530 Elo+
Party 2
Team Averages
Level 83
1,430 SR
1,297 Elo+

VS

Team Averages
Level 36
1,500 SR
1,507 Elo+
Medusa
Medusa
FictionXIV
Medusa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,490 Elo+
Party 1
Geb
Geb
GHULA
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Zeus
Zeus
Zarbon21
Zeus
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 76L
1,545 Elo+
Solo
Bellona
Bellona
ataleXiV
Bellona
Level 23
God Stats
5W - 8L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 1
Olorun
Olorun
quioudi
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 17
9,381
853
13,047
11,181
4,444
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 0 / 13
9,318
847
12,525
5,123
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
LadySylvia2
Artemis
16
4 / 0 / 13
8,864
806
8,509
5,920
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Periwnklpery
Nemesis
14
0 / 6 / 19
7,838
713
2,892
10,880
6,991
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Cernunnos
WonShotDeadshot
Cernunnos
18
9 / 1 / 13
10,068
915
15,731
8,814
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FictionXIV
Medusa
13
1 / 9 / 3
7,460
678
7,307
13,788
3,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
GHULA
Geb
15
3 / 5 / 2
8,156
741
11,067
12,674
11,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
15
3 / 6 / 1
8,340
758
10,705
12,435
3,637
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
ataleXiV
Bellona
12
1 / 4 / 1
6,888
626
1,444
10,334
6,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
quioudi
Olorun
11
0 / 9 / 1
6,642
604
1,532
10,778
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
16
33
Kills
8
8
Deaths
33
75
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
1
17
18.5
W
10
0
13
16.5
L
Medusa
FictionXIV
Medusa
1
9
3
0.28
L
Geb
GHULA
Geb
3
5
2
0.8
W
Artemis
LadySylvia2
Artemis
4
0
13
10.5
W
Nemesis
Periwnklpery
Nemesis
0
6
19
1.58
W
Cernunnos
WonShotDeadshot
Cernunnos
9
1
13
15.5
L
Zeus
3
6
1
0.58
L
Bellona
ataleXiV
Bellona
1
4
1
0.38
L
Olorun
quioudi
Olorun
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,704
Damage
32,055
41,918
Taken
60,009
19,383
Mitigated
28,830
16,493
Healing
4,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,047
1,928
3,215
6,209
11,181
4,444
436
5,825
5,172
24,265
0
W
12,525
904
0
1,069
5,123
2,046
831
3,165
1,880
27,520
0
L
Medusa
FictionXIV
Medusa
7,307
3,406
231
1,234
13,788
3,803
0
7,440
5,992
0
14,474
L
Geb
GHULA
Geb
11,067
556
0
1,022
12,674
11,815
0
4,532
7,864
26,719
0
W
Artemis
LadySylvia2
Artemis
8,509
2,845
0
929
5,920
2,260
358
4,192
1,562
0
35,357
W
Nemesis
Periwnklpery
Nemesis
2,892
501
0
810
10,880
6,991
214
4,297
6,354
0
3,538
W
Cernunnos
WonShotDeadshot
Cernunnos
15,731
8,436
0
4,261
8,814
3,642
74
4,896
3,646
0
51,664
L
Zeus
10,705
741
0
806
12,435
3,637
0
3,483
8,828
40,904
0
L
Bellona
ataleXiV
Bellona
1,444
612
0
966
10,334
6,392
0
5,428
4,642
0
4,322
L
Olorun
quioudi
Olorun
1,532
708
0
446
10,778
3,183
0
3,555
7,111
4,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,469
Gold Earned
37,486
201
Minions Killed
121
0
Camps Cleared
0
1,122,280
Distance Traveled
1,018,752
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,381
853
24
2
0
243,712
2
W
Merlin
9,318
847
34
3
0
215,213
3
L
Medusa
7,460
678
18
2
0
200,982
0
L
Geb
8,156
741
28
3
0
243,180
4
W
Artemis
8,864
806
57
5
0
199,193
1
W
Nemesis
7,838
713
1
0
0
237,862
0
W
Cernunnos
10,068
915
85
8
0
226,300
1
L
Zeus
8,340
758
55
5
0
204,658
2
L
Bellona
6,888
626
9
1
0
207,913
0
L
Olorun
6,642
604
11
1
0
162,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role