Player Matchup

Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
 
Ganesha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
KenethParcell
Kali
Level 99
God Stats
5W - 7L
1,281 SR
Queue Stats
35W - 41L
1,335 Elo+
Party 1
King Arthur
King Arthur
Red_Wolf_171
King Arthur
Level 64
God Stats
3W - 8L
1,246 SR
Queue Stats
238W - 253L
1,526 Elo+
Party 3
Xbalanque
Xbalanque
SIR GIRTH XI
Xbalanque
Level 97
God Stats
14W - 15L
1,827 SR
Queue Stats
75W - 70L
1,645 Elo+
Party 1
Team Averages
Level 97
1,471 SR
1,501 Elo+

VS

Team Averages
Level 103
1,550 SR
1,548 Elo+
Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
RayReyRei
Scylla
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
SimpelThor
Sylvanus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,483 Elo+
Party 2
Izanami
Izanami
THEBIG-N
Izanami
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,483 Elo+
Party 2
Anubis
Anubis
ivanxiao
Anubis
Level 129
God Stats
18W - 11L
1,748 SR
Queue Stats
25W - 24L
1,771 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
7 / 0 / 1
8,081
673
6,075
7,892
3,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
 
Ganesha
12
0 / 3 / 13
7,458
622
4,180
11,548
7,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 1 / 4
7,440
620
2,483
6,747
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Red_Wolf_171
King Arthur
10
1 / 3 / 0
6,864
572
5,699
10,664
6,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
SIR GIRTH XI
Xbalanque
14
6 / 0 / 3
7,922
660
9,512
6,531
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 1 / 2
6,552
546
7,136
9,614
6,163
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
RayReyRei
Scylla
10
0 / 4 / 2
5,738
478
2,117
4,949
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
SimpelThor
Sylvanus
11
2 / 4 / 1
5,873
489
3,215
11,092
6,329
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
THEBIG-N
Izanami
9
1 / 5 / 1
5,577
465
5,306
8,019
1,802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
ivanxiao
Anubis
11
3 / 3 / 2
6,380
532
5,994
7,036
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
17
Kills
7
7
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
1
7.5
W
Ganesha
 
Ganesha
0
3
13
2.17
L
Cerberus
 
Cerberus
1
1
2
2
W
3
1
4
5
L
Scylla
RayReyRei
Scylla
0
4
2
0.25
W
King Arthur
Red_Wolf_171
King Arthur
1
3
0
0.33
W
Xbalanque
SIR GIRTH XI
Xbalanque
6
0
3
7.5
L
Sylvanus
SimpelThor
Sylvanus
2
4
1
0.63
L
Izanami
THEBIG-N
Izanami
1
5
1
0.3
L
Anubis
ivanxiao
Anubis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,949
Damage
23,768
43,382
Taken
40,710
21,133
Mitigated
18,442
17,264
Healing
12,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,075
2,046
0
5,281
7,892
3,128
5,475
1,866
5,920
43,105
5,085
W
Ganesha
 
Ganesha
4,180
346
0
2,034
11,548
7,233
597
5,086
6,254
17,778
5,504
L
Cerberus
 
Cerberus
7,136
765
0
4,316
9,614
6,163
48
0
9,614
36,798
0
W
2,483
980
0
1,200
6,747
2,045
0
1,989
4,724
0
37,119
L
Scylla
RayReyRei
Scylla
2,117
168
0
367
4,949
1,357
0
2,604
2,345
25,061
0
W
King Arthur
Red_Wolf_171
King Arthur
5,699
1,729
0
4,217
10,664
6,835
0
7,010
3,654
0
32,039
W
Xbalanque
SIR GIRTH XI
Xbalanque
9,512
3,546
0
4,532
6,531
1,892
557
2,297
4,234
0
56,269
L
Sylvanus
SimpelThor
Sylvanus
3,215
997
1,405
2,974
11,092
6,329
297
1,983
9,109
12,020
0
L
Izanami
THEBIG-N
Izanami
5,306
2,201
296
1,377
8,019
1,802
745
2,355
5,664
0
37,475
L
Anubis
ivanxiao
Anubis
5,994
507
0
2,088
7,036
2,791
168
2,223
4,813
34,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,765
Gold Earned
30,120
364
Minions Killed
304
0
Camps Cleared
0
1,176,651
Distance Traveled
1,107,692
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,081
673
98
8
0
230,595
2
W
Ganesha
7,458
622
9
1
0
243,684
3
L
Cerberus
6,552
546
86
7
0
217,512
3
W
Kali
7,440
620
73
6
0
254,223
3
L
Scylla
5,738
478
51
4
0
223,429
4
W
King Arthur
6,864
572
69
6
0
220,387
0
W
Xbalanque
7,922
660
115
10
0
227,762
0
L
Sylvanus
5,873
489
12
1
0
219,180
3
L
Izanami
5,577
465
83
7
0
210,786
3
L
Anubis
6,380
532
72
6
0
236,785
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role