Player Matchup

Mulan
Mulan
 
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
GetMyCamp
Hou Yi
Level 109
God Stats
8W - 4L
1,527 SR
Queue Stats
257W - 216L
1,482 Elo+
Party 2
Agni
Agni
Thomdlcrx
Agni
Level 107
God Stats
6W - 3L
1,720 SR
Queue Stats
172W - 124L
1,721 Elo+
Solo
Artio
Artio
WolfAlmadwi
Artio
Level 37
God Stats
2W - 1L
1,521 SR
Queue Stats
29W - 28L
1,466 Elo+
Solo
Hun Batz
Hun Batz
dude01gameover
Hun Batz
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 86L
1,613 Elo+
Solo
Team Averages
Level 89
1,554 SR
1,556 Elo+

VS

Team Averages
Level 48
1,631 SR
1,566 Elo+
Fenrir
Fenrir
Cemolee77
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,652 Elo+
Party 1
Hun Batz
Hun Batz
Elias1201_03
Hun Batz
Level 48
God Stats
5W - 3L
1,879 SR
Queue Stats
31W - 26L
1,540 Elo+
Party 1
Hades
Hades
JCJC_2000
Hades
Level 77
God Stats
4W - 2L
1,644 SR
Queue Stats
115W - 106L
1,565 Elo+
Party 1
Anubis
Anubis
angelos19-10
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,530 Elo+
Party 1
Charybdis
Charybdis
ghjhjhj823
Charybdis
Level 28
God Stats
6W - 3L
1,634 SR
Queue Stats
17W - 17L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
18 / 1 / 4
13,077
623
20,715
19,299
22,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hou Yi
GetMyCamp
Hou Yi
17
7 / 2 / 11
11,084
528
12,484
10,487
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
16
4 / 4 / 12
10,988
523
13,049
10,722
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 3 / 16
10,915
520
5,490
19,647
13,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
18
6 / 2 / 6
11,660
555
9,019
16,026
5,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cemolee77
Fenrir
7
0 / 7 / 0
6,408
305
2,014
9,224
5,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
Elias1201_03
Hun Batz
15
1 / 7 / 7
9,387
447
10,552
19,164
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
JCJC_2000
Hades
15
6 / 6 / 2
10,427
497
13,173
18,106
11,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
14
1 / 10 / 4
9,085
433
9,691
17,167
7,188
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
ghjhjhj823
Charybdis
14
2 / 6 / 2
8,504
405
5,730
13,505
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
36
Kills
10
12
Deaths
36
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
18
1
4
20
L
Fenrir
Cemolee77
Fenrir
0
7
0
0
L
Hun Batz
Elias1201_03
Hun Batz
1
7
7
0.64
W
Hou Yi
GetMyCamp
Hou Yi
7
2
11
6.25
L
Hades
JCJC_2000
Hades
6
6
2
1.17
W
Agni
4
4
12
2.5
W
1
3
16
3
L
Anubis
1
10
4
0.3
W
Hun Batz
6
2
6
4.5
L
Charybdis
ghjhjhj823
Charybdis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,757
Damage
41,160
76,181
Taken
77,166
49,355
Mitigated
34,537
26,888
Healing
19,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
20,715
2,210
896
8,965
19,299
22,893
468
4,845
14,323
12,743
69,041
L
Fenrir
Cemolee77
Fenrir
2,014
376
0
889
9,224
5,287
0
595
8,249
0
10,154
L
Hun Batz
Elias1201_03
Hun Batz
10,552
3,781
0
5,217
19,164
6,537
0
5,064
13,578
0
57,369
W
Hou Yi
GetMyCamp
Hou Yi
12,484
5,827
0
3,800
10,487
3,603
1,335
2,901
7,586
0
72,820
L
Hades
JCJC_2000
Hades
13,173
1,072
451
5,680
18,106
11,515
0
6,152
11,397
52,764
0
W
Agni
13,049
362
0
956
10,722
3,375
1,864
3,896
6,826
59,475
2,011
W
5,490
887
641
6,546
19,647
13,782
554
8,320
11,294
32,692
0
L
Anubis
9,691
167
307
4,091
17,167
7,188
750
5,493
11,135
49,816
0
W
Hun Batz
9,019
3,066
0
5,084
16,026
5,702
0
3,038
12,886
0
89,376
L
Charybdis
ghjhjhj823
Charybdis
5,730
3,839
64
3,162
13,505
4,010
0
3,615
9,677
0
39,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,724
Gold Earned
43,811
538
Minions Killed
353
0
Camps Cleared
0
2,019,277
Distance Traveled
1,631,462
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,077
623
130
6
0
388,410
9
L
Fenrir
6,408
305
18
1
0
261,888
0
L
Hun Batz
9,387
447
89
4
0
360,317
1
W
Hou Yi
11,084
528
99
5
0
397,488
5
L
Hades
10,427
497
97
5
0
347,791
4
W
Agni
10,988
523
119
6
0
374,055
2
W
Artio
10,915
520
48
2
0
408,195
6
L
Anubis
9,085
433
89
4
0
287,429
4
W
Hun Batz
11,660
555
142
7
0
451,129
1
L
Charybdis
8,504
405
60
3
0
374,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role