Player Matchup

Agni
Agni
AG Monster x
Agni
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 179L
1,154 Elo+
Party 1
Izanami
Izanami
FLY L1k3 a P1g
Izanami
Level 42
God Stats
1W - 4L
1,436 SR
Queue Stats
1W - 6L
1,114 Elo+
Solo
Charybdis
Charybdis
XxDKVENOMxX
Charybdis
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 219L
1,346 Elo+
Party 1
Chaac
Chaac
krtek788
Chaac
Level 83
God Stats
2W - 5L
1,816 SR
Queue Stats
12W - 21L
1,500 Elo+
Solo
Yemoja
Yemoja
Ыфь152
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,354 Elo+
Solo
Team Averages
Level 63
1,550 SR
1,293 Elo+

VS

Team Averages
Level 42
1,427 SR
1,444 Elo+
Ao Kuang
Ao Kuang
CATENOK
Ao Kuang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Helgo2694
Vamana
Level 6
God Stats
2W - 7L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Loki
Loki
OriginOfSlugg
Loki
Level 61
God Stats
13W - 10L
1,471 SR
Queue Stats
67W - 53L
1,462 Elo+
Solo
Hera
Hera
RDCA Ninja BL09
Hera
Level 45
God Stats
5W - 3L
1,263 SR
Queue Stats
14W - 18L
1,151 Elo+
Solo
Scylla
Scylla
daed man 707
Scylla
Level 84
God Stats
6W - 2L
1,402 SR
Queue Stats
7W - 6L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
6,840
684
6,594
8,869
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 3 / 0
7,048
705
3,165
7,533
2,773
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
XxDKVENOMxX
Charybdis
14
2 / 5 / 0
7,335
734
3,969
9,360
3,670
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
krtek788
Chaac
9
0 / 0 / 0
5,959
596
0
0
0
Yemoja
Ыфь152
Yemoja
12
0 / 4 / 3
6,954
695
2,248
10,357
8,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CATENOK
Ao Kuang
15
6 / 0 / 8
8,683
868
7,178
8,079
2,960
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Helgo2694
Vamana
12
0 / 2 / 1
7,200
720
721
6,852
4,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 0 / 8
9,064
906
6,939
4,793
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 1 / 1
8,180
818
6,534
5,836
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
16
7 / 0 / 6
9,069
907
8,463
5,467
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
19
19
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Ao Kuang
CATENOK
Ao Kuang
6
0
8
10
L
0
3
0
0
W
Vamana
Helgo2694
Vamana
0
2
1
0.25
W
3
0
8
7
W
3
1
1
3.5
L
Charybdis
XxDKVENOMxX
Charybdis
2
5
0
0.4
W
Scylla
7
0
6
10
L
Chaac
krtek788
Chaac
0
0
0
0
L
Yemoja
Ыфь152
Yemoja
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,976
Damage
29,835
36,119
Taken
31,027
18,075
Mitigated
12,804
5,144
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,594
536
0
777
8,869
2,951
263
6,647
1,970
17,893
0
W
Ao Kuang
CATENOK
Ao Kuang
7,178
2,262
0
2,928
8,079
2,960
2,374
2,947
4,994
17,284
0
L
3,165
1,446
0
821
7,533
2,773
807
4,601
2,822
0
24,692
W
Vamana
Helgo2694
Vamana
721
664
1,195
2,131
6,852
4,121
529
877
5,901
0
2,076
W
6,939
2,034
0
647
4,793
1,982
1,306
934
3,783
0
41,795
W
6,534
1,471
0
1,247
5,836
1,917
579
2,239
3,475
32,059
0
L
Charybdis
XxDKVENOMxX
Charybdis
3,969
1,629
0
949
9,360
3,670
0
5,735
3,335
0
26,234
W
Scylla
8,463
1,044
91
1,627
5,467
1,824
592
1,319
4,032
28,459
0
L
Chaac
krtek788
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
Ыфь152
Yemoja
2,248
234
1,036
1,561
10,357
8,681
0
4,236
5,817
5,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,136
Gold Earned
42,196
133
Minions Killed
221
0
Camps Cleared
0
733,303
Distance Traveled
1,083,941
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,840
684
24
2
0
183,951
3
W
Ao Kuang
8,683
868
29
3
0
226,696
1
L
Izanami
7,048
705
57
6
0
170,626
1
W
Vamana
7,200
720
3
0
0
202,321
0
W
Loki
9,064
906
87
9
0
229,272
3
W
Hera
8,180
818
51
5
0
209,000
4
L
Charybdis
7,335
734
48
5
0
180,298
2
W
Scylla
9,069
907
51
5
0
216,652
3
L
Chaac
5,959
596
0
0
0
0
0
L
Yemoja
6,954
695
4
0
0
198,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role