Player Matchup

Artemis
Artemis
DarkSideUser
Artemis
Level 7
God Stats
1W - 2L
1,721 SR
Queue Stats
3W - 4L
1,492 Elo+
Party 3
Nemesis
Nemesis
LightSideUser
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,492 Elo+
Party 3
Cerberus
Cerberus
Serhat-12321
Cerberus
Level 4
God Stats
2W - 6L
1,219 SR
Queue Stats
2W - 7L
1,253 Elo+
Solo
Cthulhu
Cthulhu
TheSpree
Cthulhu
Level 127
God Stats
6W - 3L
1,317 SR
Queue Stats
13W - 11L
1,549 Elo+
Party 2
Nu Wa
Nu Wa
WRTN Rozzarious
Nu Wa
Level 160
God Stats
0W - 1L
1,327 SR
Queue Stats
26W - 18L
1,521 Elo+
Party 2
Team Averages
Level 61
1,417 SR
1,461 Elo+

VS

Team Averages
Level 104
1,479 SR
1,503 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bloodlaser
Ah Muzen Cab
Level 98
God Stats
17W - 6L
1,514 SR
Queue Stats
217W - 178L
1,497 Elo+
Party 1
Achilles
Achilles
BlueFire9862
Achilles
Level 107
God Stats
15W - 17L
1,116 SR
Queue Stats
120W - 97L
1,386 Elo+
Party 1
Tiamat
Tiamat
DrRoboMancer
Tiamat
Level 141
God Stats
10W - 17L
1,359 SR
Queue Stats
306W - 307L
1,420 Elo+
Solo
Chang'e
Chang'e
Wretched_Flow
Chang'e
Level 127
God Stats
2W - 0L
1,753 SR
Queue Stats
170W - 142L
1,472 Elo+
Party 1
Fenrir
Fenrir
thethundersroar
Fenrir
Level 47
God Stats
1W - 0L
1,653 SR
Queue Stats
2W - 1L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarkSideUser
Artemis
14
2 / 3 / 1
7,796
709
5,166
5,426
2,094
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
12
0 / 6 / 3
6,823
620
3,117
10,929
3,880
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Serhat-12321
Cerberus
12
0 / 2 / 3
6,954
632
2,793
13,892
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
TheSpree
Cthulhu
15
5 / 7 / 4
8,486
771
11,318
14,547
14,236
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 2 / 6
8,283
753
14,366
5,959
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bloodlaser
Ah Muzen Cab
16
2 / 1 / 10
9,045
822
12,695
10,220
4,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
BlueFire9862
Achilles
15
8 / 1 / 8
8,999
818
8,812
13,209
16,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
15
2 / 2 / 8
8,814
801
5,968
12,124
12,471
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
16
6 / 4 / 5
9,423
857
12,725
10,670
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 4
8,087
735
2,965
11,563
7,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
10
Kills
20
20
Deaths
10
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bloodlaser
Ah Muzen Cab
2
1
10
7
W
Achilles
BlueFire9862
Achilles
8
1
8
12
L
Artemis
DarkSideUser
Artemis
2
3
1
0.83
W
Tiamat
2
2
8
3
L
Nemesis
0
6
3
0.25
L
Cerberus
Serhat-12321
Cerberus
0
2
3
0.75
L
Cthulhu
TheSpree
Cthulhu
5
7
4
1
L
3
2
6
3
W
Chang'e
6
4
5
2.13
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,760
Damage
43,165
50,753
Taken
57,786
27,955
Mitigated
44,722
7,879
Healing
20,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bloodlaser
Ah Muzen Cab
12,695
4,624
0
3,923
10,220
4,860
5,457
5,508
4,471
0
48,153
W
Achilles
BlueFire9862
Achilles
8,812
2,490
688
1,238
13,209
16,462
125
6,054
6,833
0
14,913
L
Artemis
DarkSideUser
Artemis
5,166
2,444
0
438
5,426
2,094
96
1,239
4,151
0
18,367
W
Tiamat
5,968
1,274
1,149
4,721
12,124
12,471
91
5,381
6,562
24,402
0
L
Nemesis
3,117
1,960
161
1,493
10,929
3,880
0
4,168
6,569
0
9,220
L
Cerberus
Serhat-12321
Cerberus
2,793
232
0
3,144
13,892
5,766
0
5,583
7,929
7,298
0
L
Cthulhu
TheSpree
Cthulhu
11,318
339
245
1,844
14,547
14,236
0
4,465
9,571
22,337
0
L
14,366
3,489
0
554
5,959
1,979
0
3,244
2,537
32,833
0
W
Chang'e
12,725
1,009
2,244
3,280
10,670
3,575
116
3,938
6,667
44,701
0
W
2,965
1,086
860
2,813
11,563
7,354
0
6,616
4,680
166
14,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,342
Gold Earned
44,368
196
Minions Killed
234
0
Camps Cleared
0
866,819
Distance Traveled
1,102,314
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,045
822
86
8
0
227,447
0
W
Achilles
8,999
818
12
1
0
215,827
2
L
Artemis
7,796
709
52
5
0
156,844
0
W
Tiamat
8,814
801
46
4
0
209,603
5
L
Nemesis
6,823
620
20
2
0
156,479
0
L
Cerberus
6,954
632
27
2
0
160,981
1
L
Cthulhu
8,486
771
34
3
0
203,866
1
L
Nu Wa
8,283
753
63
6
0
188,649
0
W
Chang'e
9,423
857
66
6
0
215,787
0
W
Fenrir
8,087
735
24
2
0
233,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role