Player Matchup

Nike
Nike
CERTBERUS
Nike
Level 144
God Stats
15W - 10L
1,296 SR
Queue Stats
315W - 309L
1,894 Elo+
Solo
Hera
Hera
CarnagesClown
Hera
Level 109
God Stats
13W - 6L
1,374 SR
Queue Stats
1,489W - 1,493L
1,325 Elo+
Solo
Zhong Kui
Zhong Kui
Matsu Daigo
Zhong Kui
Level 106
God Stats
10W - 4L
1,715 SR
Queue Stats
153W - 156L
1,624 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
merryxmasbeb
Ah Muzen Cab
Level 104
God Stats
5W - 3L
1,500 SR
Queue Stats
76W - 71L
1,722 Elo+
Solo
Thor
Thor
useroc
Thor
Level 86
God Stats
8W - 6L
1,500 SR
Queue Stats
77W - 73L
1,500 Elo+
Solo
Team Averages
Level 110
1,477 SR
1,613 Elo+

VS

Team Averages
Level 66
1,487 SR
1,571 Elo+
Poseidon
Poseidon
Belemuel
Poseidon
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 31L
1,791 Elo+
Solo
Sun Wukong
Sun Wukong
BigBerms
Sun Wukong
Level 62
God Stats
9W - 19L
1,254 SR
Queue Stats
118W - 117L
1,545 Elo+
Solo
Zeus
Zeus
MasterSprinkle
Zeus
Level 104
God Stats
95W - 87L
1,606 SR
Queue Stats
664W - 741L
1,522 Elo+
Solo
Artio
Artio
PincessRena420
Artio
Level 54
God Stats
7W - 6L
1,880 SR
Queue Stats
79W - 92L
1,660 Elo+
Solo
Aphrodite
Aphrodite
VelTheReaper
Aphrodite
Level 69
God Stats
3W - 10L
1,194 SR
Queue Stats
140W - 142L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
2 / 1 / 16
17,685
1,040
23,738
31,215
39,981
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 3 / 12
18,429
1,084
41,361
17,565
6,136
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
Matsu Daigo
Zhong Kui
20
4 / 10 / 12
17,724
1,043
24,537
25,927
17,253
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
merryxmasbeb
Ah Muzen Cab
20
12 / 2 / 8
20,401
1,200
57,186
25,912
7,981
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
useroc
Thor
20
1 / 8 / 12
16,796
988
9,933
34,082
25,057
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Belemuel
Poseidon
20
1 / 5 / 9
16,607
977
24,783
24,731
5,380
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
BigBerms
Sun Wukong
20
4 / 8 / 17
19,135
1,126
27,964
51,462
32,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
14 / 1 / 5
19,930
1,172
43,724
6,837
3,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
3 / 10 / 13
17,262
1,015
16,840
55,780
72,224
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
VelTheReaper
Aphrodite
20
2 / 2 / 15
17,308
1,018
17,045
25,114
15,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
83
26
Kills
24
24
Deaths
26
60
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Belemuel
Poseidon
1
5
9
1.1
L
Sun Wukong
BigBerms
Sun Wukong
4
8
17
1.56
W
Nike
2
1
16
10
W
7
3
12
4.33
L
14
1
5
16.5
W
Zhong Kui
Matsu Daigo
Zhong Kui
4
10
12
1
L
3
10
13
0.95
L
Aphrodite
VelTheReaper
Aphrodite
2
2
15
4.75
W
Ah Muzen Cab
merryxmasbeb
Ah Muzen Cab
12
2
8
8
W
Thor
useroc
Thor
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,755
Damage
130,356
134,701
Taken
163,924
96,408
Mitigated
129,259
15,857
Healing
60,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Belemuel
Poseidon
24,783
2,139
0
319
24,731
5,380
0
8,177
16,214
52,734
0
L
Sun Wukong
BigBerms
Sun Wukong
27,964
2,572
0
8,617
51,462
32,339
0
26,518
24,188
5,766
70,262
W
Nike
23,738
3,747
0
1,365
31,215
39,981
0
24,745
5,550
0
33,678
W
41,361
12,317
0
1,512
17,565
6,136
0
10,575
6,655
64,363
0
L
43,724
709
250
498
6,837
3,629
0
1,619
5,088
83,828
0
W
Zhong Kui
Matsu Daigo
Zhong Kui
24,537
7,152
0
3,174
25,927
17,253
0
20,614
4,259
58,385
4,146
L
16,840
873
2,878
8,780
55,780
72,224
0
18,303
37,093
28,395
0
L
Aphrodite
VelTheReaper
Aphrodite
17,045
1,581
22,116
17,511
25,114
15,687
0
9,237
15,543
53,712
0
W
Ah Muzen Cab
merryxmasbeb
Ah Muzen Cab
57,186
30,014
0
9,674
25,912
7,981
0
20,900
4,843
0
122,726
W
Thor
useroc
Thor
9,933
1,845
0
132
34,082
25,057
0
24,256
8,518
110
38,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,035
Gold Earned
90,242
376
Minions Killed
392
11
Camps Cleared
10
1,530,070
Distance Traveled
1,742,549
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
16,607
977
57
3
1
339,107
0
L
Sun Wukong
19,135
1,126
92
5
2
386,897
1
W
Nike
17,685
1,040
12
1
2
325,591
0
W
Hera
18,429
1,084
56
3
1
319,632
0
L
Zeus
19,930
1,172
109
6
5
307,890
0
W
Zhong Kui
17,724
1,043
87
5
1
256,284
0
L
Artio
17,262
1,015
28
2
2
329,996
0
L
Aphrodite
17,308
1,018
106
6
0
378,659
1
W
Ah Muzen Cab
20,401
1,200
144
8
7
327,871
0
W
Thor
16,796
988
77
5
0
300,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role