Player Matchup

Medusa
Medusa
H4ZE1303
Medusa
Level 22
God Stats
25W - 26L
1,518 SR
Queue Stats
35W - 42L
1,557 Elo+
Party 1
Zhong Kui
Zhong Kui
Novaisback
Zhong Kui
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
Oo420SaundersoO
Ganesha
Level 104
God Stats
1W - 1L
1,284 SR
Queue Stats
78W - 66L
1,619 Elo+
Party 1
Gilgamesh
Gilgamesh
SmoKeY x BEzzA
Gilgamesh
Level 141
God Stats
6W - 3L
1,925 SR
Queue Stats
101W - 95L
1,628 Elo+
Party 1
Agni
Agni
alexnire23
Agni
Level 49
God Stats
1W - 2L
1,110 SR
Queue Stats
4W - 5L
1,267 Elo+
Solo
Team Averages
Level 64
1,467 SR
1,514 Elo+

VS

Team Averages
Level 70
1,456 SR
1,449 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
NaStY_NazZy1212
Arachne
Level 109
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 3L
1,284 Elo+
Solo
Janus
Janus
OriginOfSlugg
Janus
Level 61
God Stats
2W - 4L
1,500 SR
Queue Stats
67W - 53L
1,460 Elo+
Solo
King Arthur
King Arthur
iCrxfty
King Arthur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
wilsy96
Aphrodite
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
H4ZE1303
Medusa
16
7 / 1 / 9
8,718
872
9,218
7,839
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Novaisback
Zhong Kui
17
15 / 2 / 5
9,640
964
20,017
9,156
5,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 1 / 20
8,008
801
6,831
7,591
6,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
SmoKeY x BEzzA
Gilgamesh
15
5 / 2 / 10
8,166
817
6,626
8,382
6,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 0 / 0
5,962
596
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 8 / 1
7,491
749
3,464
11,195
3,373
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 2
8,345
835
4,426
9,962
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 4 / 2
7,648
765
6,695
7,854
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
iCrxfty
King Arthur
11
0 / 8 / 3
6,391
639
5,621
14,576
8,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
wilsy96
Aphrodite
12
0 / 3 / 4
6,697
670
3,967
6,939
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
27
Kills
6
6
Deaths
27
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
8
1
0.31
W
Medusa
H4ZE1303
Medusa
7
1
9
11.5
L
3
4
2
1
W
Zhong Kui
Novaisback
Zhong Kui
15
2
5
8.75
W
0
1
20
10
L
1
4
2
0.5
W
Gilgamesh
SmoKeY x BEzzA
Gilgamesh
5
2
10
5
W
0
0
0
0
L
King Arthur
iCrxfty
King Arthur
0
8
3
0.19
L
Aphrodite
wilsy96
Aphrodite
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,692
Damage
24,173
32,968
Taken
50,526
21,482
Mitigated
21,202
8,817
Healing
9,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,464
2,674
748
417
11,195
3,373
848
5,101
6,094
0
19,106
W
Medusa
H4ZE1303
Medusa
9,218
3,278
160
3,451
7,839
2,977
1,255
1,936
5,794
0
35,427
L
4,426
3,203
0
2,147
9,962
3,289
300
4,669
5,293
0
21,357
W
Zhong Kui
Novaisback
Zhong Kui
20,017
2,442
0
3,369
9,156
5,845
958
3,286
5,656
42,925
0
W
6,831
205
0
624
7,591
6,458
0
2,652
4,602
20,784
0
L
6,695
268
0
0
7,854
2,154
0
4,368
3,486
34,698
0
W
Gilgamesh
SmoKeY x BEzzA
Gilgamesh
6,626
1,923
266
947
8,382
6,202
455
2,788
5,496
0
17,288
W
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
iCrxfty
King Arthur
5,621
810
120
862
14,576
8,303
0
7,742
6,834
0
8,967
L
Aphrodite
wilsy96
Aphrodite
3,967
215
1,833
2,962
6,939
4,083
0
4,968
1,971
11,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,494
Gold Earned
36,572
191
Minions Killed
169
0
Camps Cleared
0
852,330
Distance Traveled
946,608
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,491
749
39
4
0
182,571
2
W
Medusa
8,718
872
70
7
0
226,775
1
L
Arachne
8,345
835
36
4
0
184,440
0
W
Zhong Kui
9,640
964
80
8
0
202,235
1
W
Ganesha
8,008
801
4
0
0
204,207
0
L
Janus
7,648
765
70
7
0
190,543
2
W
Gilgamesh
8,166
817
37
4
0
219,113
0
W
Agni
5,962
596
0
0
0
0
0
L
King Arthur
6,391
639
8
1
0
191,984
1
L
Aphrodite
6,697
670
16
2
0
197,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role