Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
D3monicSp33d3r
Sobek
Level 113
God Stats
1W - 1L
1,721 SR
Queue Stats
53W - 58L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
Davedude_dk
Gilgamesh
Level 46
God Stats
6W - 7L
1,306 SR
Queue Stats
393W - 425L
1,287 Elo+
Solo
Ra
Ra
Wizard1252053
Ra
Level 16
God Stats
0W - 3L
1,272 SR
Queue Stats
9W - 12L
1,587 Elo+
Solo
Medusa
Medusa
埃及艳后
Medusa
Level 37
God Stats
14W - 19L
1,566 SR
Queue Stats
17W - 24L
1,479 Elo+
Solo
Team Averages
Level 73
1,473 SR
1,466 Elo+

VS

Team Averages
Level 71
1,731 SR
1,591 Elo+
King Arthur
King Arthur
Justme lelo
King Arthur
Level 105
God Stats
3W - 2L
1,747 SR
Queue Stats
114W - 103L
1,506 Elo+
Solo
Medusa
Medusa
LAFDxd2020
Medusa
Level 17
God Stats
2W - 2L
1,595 SR
Queue Stats
9W - 11L
1,811 Elo+
Solo
Hades
Hades
MICROWAVEmage
Hades
Level 109
God Stats
8W - 0L
1,909 SR
Queue Stats
384W - 412L
1,544 Elo+
Party 1
Artio
Artio
cherritea1111
Artio
Level 65
God Stats
18W - 13L
1,765 SR
Queue Stats
132W - 156L
1,568 Elo+
Party 1
Nu Wa
Nu Wa
icantwin281
Nu Wa
Level 59
God Stats
16W - 8L
1,637 SR
Queue Stats
29W - 27L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
4 / 6 / 3
11,372
711
6,682
20,543
7,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
1 / 3 / 5
10,687
668
13,483
27,682
31,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Davedude_dk
Gilgamesh
16
0 / 5 / 3
10,128
633
7,774
19,944
16,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
1 / 13 / 4
10,379
649
14,990
20,799
8,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
18
1 / 5 / 2
10,879
680
11,337
12,685
4,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Justme lelo
King Arthur
20
8 / 2 / 13
12,184
762
17,893
19,619
24,991
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
LAFDxd2020
Medusa
20
8 / 1 / 10
13,102
819
17,794
12,291
5,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 2 / 14
13,127
820
24,824
20,480
13,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 2 / 16
11,545
722
4,998
13,409
15,028
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 0 / 20
12,905
807
20,681
9,765
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
105
7
Kills
32
32
Deaths
7
17
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
6
3
0.92
L
1
3
5
1.17
L
Gilgamesh
Davedude_dk
Gilgamesh
0
5
3
0.3
W
King Arthur
Justme lelo
King Arthur
8
2
13
7.25
W
Medusa
LAFDxd2020
Medusa
8
1
10
13
W
10
2
14
8.5
L
1
13
4
0.23
W
2
2
16
5
W
4
0
20
14
L
Medusa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,266
Damage
86,190
101,653
Taken
75,564
68,922
Mitigated
62,329
24,673
Healing
27,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,682
1,782
0
3,763
20,543
7,901
0
12,506
7,918
0
23,913
L
13,483
996
549
8,413
27,682
31,302
0
12,521
14,824
28,509
0
L
Gilgamesh
Davedude_dk
Gilgamesh
7,774
727
0
4,553
19,944
16,728
0
7,389
12,407
7,290
35,884
W
King Arthur
Justme lelo
King Arthur
17,893
799
1,106
2,865
19,619
24,991
120
6,925
12,694
0
49,706
W
Medusa
LAFDxd2020
Medusa
17,794
9,496
0
2,567
12,291
5,707
1,138
4,492
7,799
0
68,721
W
24,824
3,800
1,794
10,599
20,480
13,024
825
9,196
11,284
54,174
0
L
14,990
661
1,923
2,592
20,799
8,210
138
11,068
9,619
51,417
0
W
4,998
388
2,847
3,447
13,409
15,028
699
5,940
7,469
14,622
0
W
20,681
4,322
605
1,965
9,765
3,579
1,852
3,690
4,875
60,950
0
L
Medusa
11,337
3,043
46
2,834
12,685
4,781
1,147
6,429
6,109
0
50,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,445
Gold Earned
62,863
299
Minions Killed
336
0
Camps Cleared
0
1,507,834
Distance Traveled
1,735,020
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,372
711
40
3
0
310,277
0
L
Sobek
10,687
668
29
2
0
312,253
1
L
Gilgamesh
10,128
633
65
4
0
315,535
2
W
King Arthur
12,184
762
52
3
0
377,648
1
W
Medusa
13,102
819
91
6
0
343,406
2
W
Hades
13,127
820
86
5
0
347,796
1
L
Ra
10,379
649
72
5
0
265,021
1
W
Artio
11,545
722
13
1
0
333,592
4
W
Nu Wa
12,905
807
94
6
0
332,578
2
L
Medusa
10,879
680
93
6
0
304,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role