Player Matchup

Thor
Thor
Anginorub
Thor
Level 110
God Stats
2W - 4L
1,500 SR
Queue Stats
475W - 507L
1,500 Elo+
Solo
Hera
Hera
JasonBlood1981
Hera
Level 123
God Stats
5W - 4L
1,500 SR
Queue Stats
460W - 506L
1,680 Elo+
Solo
Khepri
Khepri
KBowdown
Khepri
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
265W - 287L
1,468 Elo+
Solo
Tiamat
Tiamat
MisterMoisty
Tiamat
Level 97
God Stats
10W - 9L
1,500 SR
Queue Stats
314W - 316L
1,201 Elo+
Solo
Serqet
Serqet
Shynxy
Serqet
Level 118
God Stats
2W - 2L
1,505 SR
Queue Stats
15W - 22L
1,437 Elo+
Solo
Team Averages
Level 121
1,501 SR
1,457 Elo+

VS

Team Averages
Level 83
1,433 SR
1,474 Elo+
Serqet
Serqet
DavorWavor11
Serqet
Level 109
God Stats
11W - 17L
1,285 SR
Queue Stats
465W - 485L
1,542 Elo+
Solo
Awilix
Awilix
PandalfTheWhite
Awilix
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Arachne
Arachne
Xingue
Arachne
Level 70
God Stats
0W - 1L
1,382 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
puffpuffolchap
The Morrigan
Level 102
God Stats
15W - 23L
1,500 SR
Queue Stats
1,079W - 1,178L
1,403 Elo+
Solo
Tiamat
Tiamat
贼酷的那种
Tiamat
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 98L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 3 / 13
8,452
845
11,349
8,856
4,856
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 2 / 9
9,544
954
13,629
5,018
2,006
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
KBowdown
Khepri
14
1 / 2 / 15
8,808
881
3,912
8,196
8,136
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
15
3 / 3 / 15
8,690
869
11,853
7,167
6,410
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
Shynxy
Serqet
14
3 / 3 / 10
8,461
846
2,446
10,084
4,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
4 / 3 / 8
8,387
839
6,596
10,269
4,838
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 5 / 8
8,279
828
3,046
11,738
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Xingue
Arachne
15
4 / 3 / 8
8,532
853
10,169
11,507
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
puffpuffolchap
The Morrigan
13
1 / 3 / 10
7,826
783
1,852
9,512
5,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 4 / 7
7,888
789
4,444
8,251
3,448
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
54
18
Kills
13
13
Deaths
18
62
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thor
3
3
13
3.17
L
Serqet
4
3
8
2.67
W
8
2
9
6.25
W
Khepri
KBowdown
Khepri
1
2
15
4.25
W
Tiamat
3
3
15
3.5
L
2
5
8
1.2
W
Serqet
Shynxy
Serqet
3
3
10
2.67
L
Arachne
Xingue
Arachne
4
3
8
2.67
L
The Morrigan
puffpuffolchap
The Morrigan
1
3
10
2
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,189
Damage
26,107
39,321
Taken
51,277
26,336
Mitigated
20,951
9,990
Healing
20,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
11,349
2,651
1,160
950
8,856
4,856
950
2,413
6,443
16
25,743
L
Serqet
6,596
1,131
1,722
2,687
10,269
4,838
867
5,413
4,454
3,308
13,737
W
13,629
3,635
1,341
657
5,018
2,006
1,792
1,103
3,851
36,160
0
W
Khepri
KBowdown
Khepri
3,912
68
1,070
556
8,196
8,136
590
591
7,605
12,752
0
W
Tiamat
11,853
1,655
625
1,384
7,167
6,410
517
1,433
5,639
40,992
0
L
3,046
1,595
832
1,347
11,738
3,696
1,405
8,694
2,523
0
13,281
W
Serqet
Shynxy
Serqet
2,446
366
334
1,913
10,084
4,928
827
1,519
8,073
0
5,555
L
Arachne
Xingue
Arachne
10,169
7,116
1,101
5,498
11,507
3,932
749
6,468
4,829
0
14,670
L
The Morrigan
puffpuffolchap
The Morrigan
1,852
236
2,142
3,023
9,512
5,037
379
4,156
5,170
6,663
283
L
4,444
513
158
2,199
8,251
3,448
0
3,924
4,257
10,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,955
Gold Earned
40,912
145
Minions Killed
81
0
Camps Cleared
0
975,950
Distance Traveled
908,996
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,452
845
29
3
0
181,542
1
L
Serqet
8,387
839
18
2
0
185,720
3
W
Hera
9,544
954
44
4
0
167,111
0
W
Khepri
8,808
881
22
2
0
199,866
1
W
Tiamat
8,690
869
46
5
0
211,688
2
L
Awilix
8,279
828
27
3
0
188,280
0
W
Serqet
8,461
846
4
0
0
215,743
0
L
Arachne
8,532
853
16
2
0
222,223
3
L
The Morrigan
7,826
783
7
1
0
164,898
1
L
Tiamat
7,888
789
13
1
0
147,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role