Player Matchup

Ymir
Ymir
E_x_t_r_1_m_a_L
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,318 Elo+
Party 1
Yemoja
Yemoja
EwanE1
Yemoja
Level 29
God Stats
9W - 10L
1,525 SR
Queue Stats
25W - 29L
1,409 Elo+
Solo
Kali
Kali
GabrielBelmont93
Kali
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 19L
1,377 Elo+
Solo
Nox
Nox
ItZback2LobbyUgo
Nox
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
16W - 9L
1,678 Elo+
Solo
Sylvanus
Sylvanus
Vadoskin
Sylvanus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,256 Elo+
Party 1
Team Averages
Level 41
1,465 SR
1,407 Elo+

VS

Team Averages
Level 68
1,534 SR
1,437 Elo+
Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Breor123
Rama
Level 24
God Stats
3W - 0L
1,670 SR
Queue Stats
34W - 13L
1,738 Elo+
Solo
Ares
Ares
shamukingato
Ares
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
64W - 69L
1,268 Elo+
Party 2
Arachne
Arachne
silkat
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,450 Elo+
Solo
Vulcan
Vulcan
tomiadalaki
Vulcan
Level 123
God Stats
15W - 11L
1,500 SR
Queue Stats
187W - 217L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,379
671
5,468
19,748
17,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
EwanE1
Yemoja
13
1 / 3 / 4
7,803
709
3,274
10,968
9,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 5 / 2
8,954
814
15,101
15,438
6,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
2 / 1 / 4
9,270
843
12,418
7,092
3,332
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Vadoskin
Sylvanus
12
0 / 7 / 1
7,165
651
2,854
14,895
10,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
4 / 1 / 15
8,672
788
9,848
9,740
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
16
7 / 4 / 1
9,454
859
13,183
12,361
4,112
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 1 / 14
8,673
788
11,651
15,673
14,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
silkat
Arachne
13
1 / 2 / 9
7,563
688
7,913
9,855
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
16
7 / 1 / 10
9,297
845
19,022
5,087
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
9
Kills
22
22
Deaths
9
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
15
11.5
W
Rama
7
4
1
1.88
L
0
6
3
0.25
L
Yemoja
EwanE1
Yemoja
1
3
4
1
L
6
5
2
1.4
L
2
1
4
4
L
Sylvanus
Vadoskin
Sylvanus
0
7
1
0.07
W
3
1
14
10
W
Arachne
silkat
Arachne
1
2
9
2.75
W
Vulcan
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,115
Damage
61,617
68,141
Taken
52,716
48,009
Mitigated
29,367
19,107
Healing
23,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,848
1,620
7,327
6,890
9,740
5,171
364
4,246
5,494
20,157
0
W
Rama
13,183
10,466
0
2,042
12,361
4,112
1,945
8,284
4,077
0
34,120
L
5,468
304
322
2,674
19,748
17,882
0
11,354
8,394
15,891
0
L
Yemoja
EwanE1
Yemoja
3,274
1,361
4,682
1,384
10,968
9,315
0
8,155
2,813
10,195
0
L
15,101
8,147
0
5,328
15,438
6,494
0
8,162
7,276
0
35,021
L
12,418
616
0
1,875
7,092
3,332
257
918
6,174
49,708
0
L
Sylvanus
Vadoskin
Sylvanus
2,854
852
1,339
1,503
14,895
10,986
0
11,932
2,963
8,976
0
W
11,651
1,292
0
3,679
15,673
14,094
236
4,774
10,899
16,678
0
W
Arachne
silkat
Arachne
7,913
6,088
0
2,412
9,855
3,691
264
4,503
5,352
0
20,391
W
Vulcan
19,022
8,385
72
1,095
5,087
2,299
666
2,207
2,880
51,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,571
Gold Earned
43,659
185
Minions Killed
201
0
Camps Cleared
0
1,027,167
Distance Traveled
1,166,136
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,672
788
28
3
0
234,406
1
W
Rama
9,454
859
61
6
0
218,804
1
L
Ymir
7,379
671
19
2
0
196,391
2
L
Yemoja
7,803
709
20
2
0
206,567
1
L
Kali
8,954
814
31
3
0
231,119
4
L
Nox
9,270
843
100
9
0
238,783
2
L
Sylvanus
7,165
651
15
1
0
154,307
0
W
Ares
8,673
788
10
1
0
226,739
2
W
Arachne
7,563
688
28
3
0
243,688
2
W
Vulcan
9,297
845
74
7
0
242,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role