Player Matchup

Terra
Terra
GxT_RedZoNe
Terra
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 70L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
STRUGLlN
Xing Tian
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 13L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
fountain5000
Ao Kuang
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Loki
Loki
varikas_loki
Loki
Level 73
God Stats
35W - 30L
1,500 SR
Queue Stats
1,278W - 1,372L
1,511 Elo+
Solo
Nox
Nox
xxBanzaixx
Nox
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
85W - 101L
1,508 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,504 Elo+

VS

Team Averages
Level 113
1,543 SR
1,461 Elo+
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BlancoCholo420
Cliodhna
Level 119
God Stats
3W - 8L
1,500 SR
Queue Stats
314W - 351L
1,305 Elo+
Solo
Jormungandr
Jormungandr
Cripplebat77
Jormungandr
Level 117
God Stats
5W - 0L
1,500 SR
Queue Stats
73W - 84L
1,148 Elo+
Solo
Osiris
Osiris
I am Ocean4751
Osiris
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,724 Elo+
Solo
Horus
Horus
SurestLyric120
Horus
Level 48
God Stats
4W - 2L
1,715 SR
Queue Stats
85W - 82L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 9
10,177
636
12,358
19,546
23,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xing Tian
STRUGLlN
Xing Tian
17
3 / 6 / 10
10,683
668
17,218
25,405
31,817
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
fountain5000
Ao Kuang
18
4 / 6 / 7
11,683
730
10,617
20,426
19,776
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 6 / 7
10,170
636
21,079
15,892
8,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

18
4 / 4 / 6
10,612
663
15,993
13,020
6,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
3 / 3 / 22
11,438
715
15,152
28,637
27,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cliodhna
20
9 / 2 / 15
12,461
779
27,065
16,476
6,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Cripplebat77
Jormungandr
18
5 / 5 / 20
11,654
728
10,574
27,321
20,626
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 2 / 20
11,800
738
14,634
21,314
14,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 5 / 18
10,810
676
10,493
25,460
16,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
123
17
Kills
28
28
Deaths
17
39
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
3
22
4.67
W
Cliodhna
9
2
15
8.25
W
Jormungandr
Cripplebat77
Jormungandr
5
5
20
3
L
3
6
9
1.25
W
7
2
20
8.5
L
Xing Tian
STRUGLlN
Xing Tian
3
6
10
1.33
W
4
5
18
2.6
L
Ao Kuang
fountain5000
Ao Kuang
4
6
7
1.25
L
3
6
7
1.08
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,265
Damage
77,918
94,289
Taken
119,208
89,580
Mitigated
85,853
32,598
Healing
63,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
15,152
2,089
2,934
8,988
28,637
27,248
1,000
9,080
18,800
32,275
0
W
Cliodhna
27,065
1,403
3,885
3,117
16,476
6,934
1,553
7,822
8,303
0
48,626
W
Jormungandr
Cripplebat77
Jormungandr
10,574
1,586
3,808
7,108
27,321
20,626
1,701
13,421
13,403
33,281
0
L
12,358
2,841
8,228
4,948
19,546
23,917
401
7,506
11,016
23,125
0
W
14,634
2,934
4,311
6,372
21,314
14,612
1,753
11,446
9,271
0
24,834
L
Xing Tian
STRUGLlN
Xing Tian
17,218
1,708
1,666
3,257
25,405
31,817
64
5,018
19,209
29,831
0
W
10,493
4,281
13,359
9,830
25,460
16,433
648
11,672
13,245
0
12,738
L
Ao Kuang
fountain5000
Ao Kuang
10,617
4,924
674
4,027
20,426
19,776
816
4,765
15,009
20,783
0
L
21,079
3,583
1,467
1,458
15,892
8,028
246
4,022
11,566
0
29,387
L
15,993
730
3,904
2,969
13,020
6,042
445
4,415
8,138
37,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,325
Gold Earned
58,163
131
Minions Killed
134
0
Camps Cleared
0
1,325,644
Distance Traveled
1,405,320
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,438
715
36
2
0
269,164
3
W
Cliodhna
12,461
779
47
3
0
298,302
0
W
Jormungandr
11,654
728
30
2
0
236,168
2
L
Terra
10,177
636
28
2
0
261,141
0
W
Osiris
11,800
738
14
1
0
314,608
4
L
Xing Tian
10,683
668
16
1
0
222,439
0
W
Horus
10,810
676
7
0
0
287,078
0
L
Ao Kuang
11,683
730
23
1
0
258,701
1
L
Loki
10,170
636
8
1
0
288,162
1
L
Nox
10,612
663
56
4
0
295,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role