Player Matchup

Discordia
Discordia
AnonYmUs50
Discordia
Level 71
God Stats
1W - 0L
1,310 SR
Queue Stats
43W - 47L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
SenpaiXV
Baron Samedi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,535 Elo+
Party 1
Loki
Loki
baggies_boy
Loki
Level 128
God Stats
15W - 11L
1,500 SR
Queue Stats
536W - 538L
1,459 Elo+
Solo
Odin
Odin
dannymartmart
Odin
Level 88
God Stats
22W - 20L
1,491 SR
Queue Stats
762W - 782L
1,596 Elo+
Solo
Danzaburou
Danzaburou
doni_darco
Danzaburou
Level 117
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 79L
1,565 Elo+
Solo
Team Averages
Level 102
1,460 SR
1,544 Elo+

VS

Team Averages
Level 98
1,528 SR
1,612 Elo+
Rama
Rama
HertogJan58
Rama
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 91L
1,821 Elo+
Solo
Ao Kuang
Ao Kuang
NosesTheProphet
Ao Kuang
Level 63
God Stats
11W - 8L
1,407 SR
Queue Stats
53W - 52L
1,594 Elo+
Solo
Ra
Ra
Soul_of_Athens
Ra
Level 112
God Stats
2W - 3L
1,735 SR
Queue Stats
38W - 47L
1,756 Elo+
Solo
Nike
Nike
Vidu2541
Nike
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,500 Elo+
Solo
Jormungandr
Jormungandr
dantepokla666
Jormungandr
Level 153
God Stats
3W - 9L
1,500 SR
Queue Stats
364W - 397L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AnonYmUs50
Discordia
20
12 / 1 / 9
14,974
599
23,444
13,183
5,330
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
SenpaiXV
Baron Samedi
19
1 / 4 / 12
12,700
508
7,830
21,347
22,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
13 / 2 / 4
14,708
588
14,114
18,268
6,745
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
2 / 3 / 7
13,598
544
9,206
16,970
13,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
doni_darco
Danzaburou
19
2 / 3 / 9
13,330
533
13,087
20,700
8,634
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 1
9,658
386
9,052
20,519
5,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
16
1 / 5 / 3
10,272
411
9,422
22,320
7,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
4 / 10 / 2
12,252
490
9,241
17,705
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nike
19
2 / 4 / 2
12,338
494
12,230
18,631
20,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jormungandr
dantepokla666
Jormungandr
17
5 / 2 / 3
11,105
444
14,071
16,722
14,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
30
Kills
13
13
Deaths
30
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
AnonYmUs50
Discordia
12
1
9
16.5
L
1
9
1
0.17
L
Ao Kuang
1
5
3
0.5
W
Baron Samedi
SenpaiXV
Baron Samedi
1
4
12
1.75
L
4
10
2
0.5
L
Nike
2
4
2
0.75
W
13
2
4
7.5
W
2
3
7
1.83
L
Jormungandr
dantepokla666
Jormungandr
5
2
3
3.25
W
Danzaburou
doni_darco
Danzaburou
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,681
Damage
54,016
90,468
Taken
95,897
57,151
Mitigated
53,696
39,319
Healing
31,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AnonYmUs50
Discordia
23,444
2,412
0
2,958
13,183
5,330
1,980
8,726
4,112
112,193
0
L
9,052
7,447
0
6,270
20,519
5,207
88
5,687
14,650
0
66,091
L
Ao Kuang
9,422
2,530
0
9,886
22,320
7,359
0
6,619
15,228
59,391
0
W
Baron Samedi
SenpaiXV
Baron Samedi
7,830
1,044
2,284
10,147
21,347
22,570
440
10,653
10,401
51,979
0
L
9,241
669
1,406
5,751
17,705
5,629
0
7,811
9,474
76,323
0
L
Nike
12,230
1,992
0
4,414
18,631
20,811
0
2,939
14,635
75
90,953
W
14,114
3,760
0
7,482
18,268
6,745
740
5,515
11,934
0
98,016
W
9,206
1,115
653
6,940
16,970
13,872
1,155
4,272
11,477
0
76,080
L
Jormungandr
dantepokla666
Jormungandr
14,071
2,897
217
3,555
16,722
14,690
228
7,384
9,003
51,725
0
W
Danzaburou
doni_darco
Danzaburou
13,087
6,818
0
8,855
20,700
8,634
3,119
7,562
13,099
0
109,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,310
Gold Earned
55,625
635
Minions Killed
621
0
Camps Cleared
0
2,399,691
Distance Traveled
2,198,226
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,974
599
170
7
0
481,618
4
L
Rama
9,658
386
103
4
0
412,028
2
L
Ao Kuang
10,272
411
113
5
0
452,184
3
W
Baron Samedi
12,700
508
65
3
0
440,470
13
L
Ra
12,252
490
132
5
0
393,474
11
L
Nike
12,338
494
199
8
0
450,763
0
W
Loki
14,708
588
89
4
0
550,713
8
W
Odin
13,598
544
151
6
0
465,486
3
L
Jormungandr
11,105
444
74
3
0
489,777
7
W
Danzaburou
13,330
533
160
6
0
461,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role