Player Matchup

Mercury
Mercury
Game-Hunter-34
Mercury
Level 110
God Stats
1W - 3L
1,733 SR
Queue Stats
200W - 193L
1,595 Elo+
Party 2
Ymir
Ymir
LaBringue221
Ymir
Level 124
God Stats
4W - 2L
1,746 SR
Queue Stats
123W - 125L
1,580 Elo+
Party 2
Sol
Sol
MrBigDaNe
Sol
Level 72
God Stats
3W - 6L
1,500 SR
Queue Stats
142W - 115L
1,325 Elo+
Solo
Bellona
Bellona
Pixzc
Bellona
Level 124
God Stats
3W - 1L
1,741 SR
Queue Stats
67W - 63L
1,483 Elo+
Solo
Discordia
Discordia
pablocasb96
Discordia
Level 120
God Stats
6W - 3L
1,796 SR
Queue Stats
72W - 81L
1,434 Elo+
Solo
Team Averages
Level 110
1,703 SR
1,483 Elo+

VS

Team Averages
Level 109
1,525 SR
1,537 Elo+
Ao Kuang
Ao Kuang
BennyXVI
Ao Kuang
Level 143
God Stats
14W - 11L
1,500 SR
Queue Stats
601W - 472L
1,353 Elo+
Party 1
Gilgamesh
Gilgamesh
Jvckko-
Gilgamesh
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
192W - 110L
1,428 Elo+
Party 1
Ganesha
Ganesha
VikingrFinn
Ganesha
Level 126
God Stats
12W - 3L
1,500 SR
Queue Stats
313W - 315L
1,595 Elo+
Solo
Poseidon
Poseidon
Zac_Cheriti
Poseidon
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,663 Elo+
Solo
Artemis
Artemis
bio_insomnio
Artemis
Level 64
God Stats
4W - 4L
1,626 SR
Queue Stats
58W - 66L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,744
479
2,923
7,898
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 5
6,191
516
2,676
10,377
8,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 2 / 0
7,468
622
6,568
6,758
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Pixzc
Bellona
9
0 / 2 / 0
5,362
447
829
3,762
2,855
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
pablocasb96
Discordia
12
1 / 2 / 0
6,847
571
2,801
5,669
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BennyXVI
Ao Kuang
13
7 / 0 / 2
7,405
617
4,395
6,436
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Jvckko-
Gilgamesh
13
2 / 0 / 3
7,376
615
4,277
4,538
3,586
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ganesha
VikingrFinn
Ganesha
9
0 / 4 / 3
5,860
488
2,862
7,664
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
Zac_Cheriti
Poseidon
13
2 / 1 / 4
7,547
629
5,774
6,013
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
bio_insomnio
Artemis
10
0 / 1 / 2
5,846
487
4,205
4,821
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
11
11
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BennyXVI
Ao Kuang
7
0
2
8
L
0
2
0
0
W
Gilgamesh
Jvckko-
Gilgamesh
2
0
3
3.5
L
0
3
5
0.83
L
5
2
0
2.5
L
Bellona
Pixzc
Bellona
0
2
0
0
W
Ganesha
VikingrFinn
Ganesha
0
4
3
0.38
W
Poseidon
Zac_Cheriti
Poseidon
2
1
4
4
W
Artemis
bio_insomnio
Artemis
0
1
2
1
L
Discordia
pablocasb96
Discordia
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,797
Damage
21,513
34,464
Taken
29,472
17,334
Mitigated
13,872
8,205
Healing
9,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BennyXVI
Ao Kuang
4,395
1,046
0
2,262
6,436
2,051
0
1,218
5,178
39,771
2,461
L
2,923
747
0
2,999
7,898
2,351
0
1,944
5,954
0
32,773
W
Gilgamesh
Jvckko-
Gilgamesh
4,277
902
0
1,136
4,538
3,586
318
56
4,482
0
40,729
L
2,676
577
122
1,842
10,377
8,244
0
4,576
5,801
18,369
0
L
6,568
3,753
0
2,235
6,758
1,893
0
2,709
4,049
52,352
0
L
Bellona
Pixzc
Bellona
829
64
0
550
3,762
2,855
0
0
3,762
0
23,016
W
Ganesha
VikingrFinn
Ganesha
2,862
280
0
2,127
7,664
4,509
275
4,411
3,253
17,214
0
W
Poseidon
Zac_Cheriti
Poseidon
5,774
811
0
2,156
6,013
2,291
0
3,109
2,738
52,454
0
W
Artemis
bio_insomnio
Artemis
4,205
2,156
0
2,013
4,821
1,435
483
3,045
1,776
0
33,793
L
Discordia
pablocasb96
Discordia
2,801
96
0
457
5,669
1,991
0
3,626
2,043
44,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,612
Gold Earned
34,034
392
Minions Killed
360
0
Camps Cleared
0
1,108,997
Distance Traveled
1,168,484
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,405
617
81
7
0
267,292
3
L
Mercury
5,744
479
79
7
0
290,363
0
W
Gilgamesh
7,376
615
85
7
0
236,994
1
L
Ymir
6,191
516
29
2
0
218,890
0
L
Sol
7,468
622
111
9
0
206,954
2
L
Bellona
5,362
447
61
5
0
174,404
4
W
Ganesha
5,860
488
6
1
0
214,916
3
W
Poseidon
7,547
629
102
9
0
246,610
3
W
Artemis
5,846
487
86
7
0
202,672
0
L
Discordia
6,847
571
112
9
0
218,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role