Player Matchup

Baba Yaga
Baba Yaga
Argo111
Baba Yaga
Level 122
God Stats
7W - 3L
1,652 SR
Queue Stats
23W - 13L
1,592 Elo+
Party 1
Izanami
Izanami
ChiefTwink_Bsir
Izanami
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 79L
1,805 Elo+
Solo
Set
Set
Mydeys
Set
Level 48
God Stats
39W - 36L
1,714 SR
Queue Stats
269W - 242L
1,389 Elo+
Solo
Jing Wei
Jing Wei
Pengulordd
Jing Wei
Level 108
God Stats
1W - 1L
1,805 SR
Queue Stats
15W - 9L
1,596 Elo+
Party 1
Fafnir
Fafnir
鹤满清楼
Fafnir
Level 28
God Stats
3W - 0L
1,709 SR
Queue Stats
3W - 0L
1,748 Elo+
Solo
Team Averages
Level 89
1,676 SR
1,626 Elo+

VS

Team Averages
Level 54
1,465 SR
1,479 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Dajjas
Chronos
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 125L
1,544 Elo+
Party 2
King Arthur
King Arthur
Grouchybob129
King Arthur
Level 118
God Stats
4W - 3L
1,500 SR
Queue Stats
137W - 102L
1,695 Elo+
Solo
Thor
Thor
ipekhausservice-
Thor
Level 19
God Stats
0W - 2L
1,263 SR
Queue Stats
1W - 9L
1,174 Elo+
Solo
Atlas
Atlas
siqzzz
Atlas
Level 32
God Stats
6W - 5L
1,560 SR
Queue Stats
73W - 76L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Argo111
Baba Yaga
14
2 / 3 / 9
7,972
725
6,537
6,660
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 5 / 5
8,165
742
4,561
6,830
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
Mydeys
Set
16
10 / 3 / 4
9,096
827
10,837
11,376
5,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jing Wei
Pengulordd
Jing Wei
17
5 / 1 / 4
9,250
841
5,375
11,128
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
13
0 / 4 / 9
7,617
692
1,995
8,028
8,035
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 3 / 9
9,069
824
11,345
7,131
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Dajjas
Chronos
14
0 / 2 / 3
7,539
685
4,297
5,594
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Grouchybob129
King Arthur
16
11 / 5 / 2
9,827
893
10,524
10,378
6,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 7 / 7
7,194
654
1,176
8,602
3,121
Atlas
siqzzz
Atlas
13
2 / 2 / 4
8,050
732
5,309
8,633
6,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
41
19
Kills
16
16
Deaths
19
31
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
3
9
2.5
W
Baba Yaga
Argo111
Baba Yaga
2
3
9
2.17
W
2
5
5
0.9
L
Chronos
Dajjas
Chronos
0
2
3
0.75
L
King Arthur
Grouchybob129
King Arthur
11
5
2
2.4
W
Set
Mydeys
Set
10
3
4
4
W
Jing Wei
Pengulordd
Jing Wei
5
1
4
7
L
0
7
7
0.5
L
Atlas
siqzzz
Atlas
2
2
4
2
W
Fafnir
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,305
Damage
32,651
44,022
Taken
40,338
21,736
Mitigated
21,155
8,143
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,345
1,825
69
1,067
7,131
2,479
1,205
932
5,936
39,580
0
W
Baba Yaga
Argo111
Baba Yaga
6,537
407
0
800
6,660
2,260
974
4,211
2,197
23,839
0
W
4,561
2,453
0
0
6,830
2,329
1,058
2,752
3,828
0
32,115
L
Chronos
Dajjas
Chronos
4,297
852
0
1,271
5,594
2,070
0
730
4,628
23,578
0
L
King Arthur
Grouchybob129
King Arthur
10,524
1,497
0
1,164
10,378
6,645
0
1,785
8,348
0
24,547
W
Set
Mydeys
Set
10,837
3,551
0
2,394
11,376
5,518
129
3,940
7,131
0
21,739
W
Jing Wei
Pengulordd
Jing Wei
5,375
4,142
0
2,183
11,128
3,594
266
5,603
5,210
0
40,754
L
1,176
351
0
0
8,602
3,121
0
2,578
5,651
0
1,818
L
Atlas
siqzzz
Atlas
5,309
2,042
0
818
8,633
6,840
114
1,996
6,385
17,892
0
W
Fafnir
1,995
252
503
2,263
8,028
8,035
319
3,601
3,873
5,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,100
Gold Earned
41,679
227
Minions Killed
178
0
Camps Cleared
0
1,077,168
Distance Traveled
1,025,328
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,069
824
70
6
0
211,832
2
W
Baba Yaga
7,972
725
53
5
0
221,891
0
W
Izanami
8,165
742
72
7
0
182,759
2
L
Chronos
7,539
685
62
6
0
217,499
2
L
King Arthur
9,827
893
27
2
0
193,174
2
W
Set
9,096
827
19
2
0
218,559
1
W
Jing Wei
9,250
841
74
7
0
242,198
1
L
Thor
7,194
654
0
0
0
198,632
0
L
Atlas
8,050
732
19
2
0
204,191
1
W
Fafnir
7,617
692
9
1
0
211,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role