Player Matchup

Arachne
Arachne
 
Arachne
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LEPADDY
Cthulhu
Level 15
God Stats
22W - 29L
1,504 SR
Queue Stats
22W - 31L
1,473 Elo+
Solo
Sol
Sol
NiceIceЕyes
Sol
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 21L
1,527 Elo+
Party 1
Discordia
Discordia
NikyAsya
Discordia
Level 8
God Stats
4W - 0L
1,927 SR
Queue Stats
10W - 8L
1,527 Elo+
Party 1
Chiron
Chiron
liverka
Chiron
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,481 Elo+
Party 1
Team Averages
Level 65
1,586 SR
1,502 Elo+

VS

Team Averages
Level 37
1,687 SR
1,489 Elo+
Baron Samedi
Baron Samedi
Addi_Docta
Baron Samedi
Level 144
God Stats
27W - 29L
2,003 SR
Queue Stats
233W - 250L
1,567 Elo+
Party 2
Thor
Thor
Akuma Kaisen
Thor
Level 24
God Stats
1W - 1L
1,679 SR
Queue Stats
329W - 415L
1,282 Elo+
Solo
Bellona
Bellona
Duppy_mekka9
Bellona
Level 7
God Stats
37W - 27L
1,753 SR
Queue Stats
54W - 54L
1,821 Elo+
Party 2
Chiron
Chiron
bugabuga23
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
jelysem
Zhong Kui
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
7 / 2 / 5
8,945
813
10,197
13,388
5,553
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
LEPADDY
Cthulhu
14
4 / 1 / 9
8,011
728
7,238
13,309
11,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
11 / 0 / 12
10,096
918
21,378
14,237
5,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
NikyAsya
Discordia
14
1 / 3 / 13
7,967
724
6,017
5,844
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
liverka
Chiron
16
7 / 4 / 10
8,998
818
11,479
11,422
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Addi_Docta
Baron Samedi
14
3 / 5 / 3
7,910
719
12,183
17,983
8,110
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 6 / 3
7,467
679
7,325
10,636
4,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Duppy_mekka9
Bellona
14
2 / 8 / 4
8,074
734
11,544
16,475
14,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
bugabuga23
Chiron
14
1 / 5 / 4
7,527
684
6,422
10,592
3,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
jelysem
Zhong Kui
14
2 / 6 / 3
7,670
697
7,878
12,625
6,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
30
Kills
10
10
Deaths
30
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
2
5
4.75
L
Baron Samedi
Addi_Docta
Baron Samedi
3
5
3
0.9
L
2
6
3
0.58
L
Bellona
Duppy_mekka9
Bellona
2
8
4
0.5
W
Cthulhu
LEPADDY
Cthulhu
4
1
9
8.5
W
11
0
12
17
W
Discordia
NikyAsya
Discordia
1
3
13
2.5
L
Chiron
bugabuga23
Chiron
1
5
4
0.6
L
Zhong Kui
jelysem
Zhong Kui
2
6
3
0.58
W
Chiron
liverka
Chiron
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,309
Damage
45,352
58,200
Taken
68,311
29,178
Mitigated
37,155
21,526
Healing
17,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,197
6,713
0
4,809
13,388
5,553
588
4,953
8,264
0
33,830
L
Baron Samedi
Addi_Docta
Baron Samedi
12,183
752
1,393
7,478
17,983
8,110
180
10,086
7,897
37,203
0
L
7,325
1,709
403
470
10,636
4,089
0
5,640
4,996
0
17,339
L
Bellona
Duppy_mekka9
Bellona
11,544
4,474
464
1,666
16,475
14,875
128
9,378
7,097
0
25,398
W
Cthulhu
LEPADDY
Cthulhu
7,238
834
828
3,828
13,309
11,315
0
5,026
8,144
19,484
0
W
21,378
9,796
0
8,163
14,237
5,381
1,921
4,829
9,109
46,870
0
W
Discordia
NikyAsya
Discordia
6,017
489
0
250
5,844
2,324
0
1,708
4,024
14,881
0
L
Chiron
bugabuga23
Chiron
6,422
2,377
853
2,697
10,592
3,620
0
4,827
5,765
0
19,770
L
Zhong Kui
jelysem
Zhong Kui
7,878
939
57
1,894
12,625
6,461
61
4,702
7,923
15,327
0
W
Chiron
liverka
Chiron
11,479
5,957
785
2,863
11,422
4,605
333
3,545
7,744
0
31,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,017
Gold Earned
38,648
184
Minions Killed
162
0
Camps Cleared
0
1,115,511
Distance Traveled
956,028
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,945
813
34
3
0
241,275
2
L
Baron Samedi
7,910
719
41
4
0
189,136
0
L
Thor
7,467
679
28
3
0
194,962
2
L
Bellona
8,074
734
34
3
0
194,402
0
W
Cthulhu
8,011
728
13
1
0
223,168
3
W
Sol
10,096
918
60
5
0
235,129
0
W
Discordia
7,967
724
23
2
0
197,806
2
L
Chiron
7,527
684
39
4
0
190,496
0
L
Zhong Kui
7,670
697
20
2
0
187,032
2
W
Chiron
8,998
818
54
5
0
218,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role