Player Matchup

Fenrir
Fenrir
Junkyworld
Fenrir
Level 126
God Stats
3W - 3L
1,265 SR
Queue Stats
72W - 56L
1,715 Elo+
Solo
Discordia
Discordia
SlattiK
Discordia
Level 43
God Stats
1W - 2L
1,201 SR
Queue Stats
9W - 19L
1,326 Elo+
Party 2
Ymir
Ymir
lemmi9744
Ymir
Level 33
God Stats
2W - 0L
1,683 SR
Queue Stats
10W - 22L
1,336 Elo+
Party 2
Team Averages
Level 67
1,383 SR
1,459 Elo+

VS

Team Averages
Level 100
1,456 SR
1,435 Elo+
Serqet
Serqet
 
Serqet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BARTEKn98
Baron Samedi
Level 127
God Stats
16W - 36L
1,228 SR
Queue Stats
204W - 321L
1,286 Elo+
Solo
Atlas
Atlas
broken102
Atlas
Level 85
God Stats
8W - 8L
1,641 SR
Queue Stats
12W - 15L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Junkyworld
Fenrir
14
4 / 3 / 4
9,636
642
7,306
10,281
7,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
SlattiK
Discordia
16
6 / 2 / 4
10,771
718
12,664
4,876
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
15
1 / 0 / 9
10,374
692
8,257
13,047
12,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 7 / 2
9,253
617
6,178
14,809
8,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
BARTEKn98
Baron Samedi
14
1 / 3 / 3
8,910
594
7,694
7,461
3,880
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
broken102
Atlas
14
1 / 1 / 4
9,832
655
9,058
12,599
13,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
5
5
Deaths
11
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
7
2
0.57
L
Baron Samedi
BARTEKn98
Baron Samedi
1
3
3
0.83
W
Fenrir
Junkyworld
Fenrir
4
3
4
2
W
Discordia
SlattiK
Discordia
6
2
4
4
L
Atlas
broken102
Atlas
1
1
4
3
W
Ymir
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,227
Damage
22,930
28,204
Taken
34,869
22,353
Mitigated
26,046
9,296
Healing
7,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,178
1,229
99
1,853
14,809
8,913
0
8,940
5,547
0
17,007
L
Baron Samedi
BARTEKn98
Baron Samedi
7,694
0
1,992
1,925
7,461
3,880
0
4,640
2,753
32,121
0
W
Fenrir
Junkyworld
Fenrir
7,306
1,051
0
3,292
10,281
7,723
0
5,604
3,628
0
27,531
W
Discordia
SlattiK
Discordia
12,664
444
294
818
4,876
1,704
0
3,262
1,266
50,431
0
L
Atlas
broken102
Atlas
9,058
3,349
0
2,067
12,599
13,253
0
8,052
4,306
30,624
0
W
Ymir
8,257
1,060
852
4,040
13,047
12,926
0
8,331
4,096
15,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,781
Gold Earned
27,995
145
Minions Killed
130
7
Camps Cleared
5
817,473
Distance Traveled
695,618
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,253
617
29
2
4
224,374
3
L
Baron Samedi
8,910
594
74
5
0
207,202
0
W
Fenrir
9,636
642
43
3
6
293,016
2
W
Discordia
10,771
718
85
6
1
259,650
2
L
Atlas
9,832
655
27
2
1
264,042
3
W
Ymir
10,374
692
17
1
0
264,807
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role