Player Matchup

Cliodhna
Cliodhna
EdUuRoJaS
Cliodhna
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 24L
1,779 Elo+
Solo
Danzaburou
Danzaburou
Hyrat
Danzaburou
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 42L
1,066 Elo+
Solo
Cthulhu
Cthulhu
ONG_Fazzo
Cthulhu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 26L
1,500 Elo+
Party 2
Olorun
Olorun
Puchipuuuuuuuuu_
Olorun
Level 69
God Stats
15W - 13L
1,323 SR
Queue Stats
55W - 52L
1,358 Elo+
Solo
Odin
Odin
SKR_musa
Odin
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 26L
1,500 Elo+
Party 2
Team Averages
Level 57
1,465 SR
1,441 Elo+

VS

Team Averages
Level 54
1,380 SR
1,342 Elo+
Poseidon
Poseidon
 
Poseidon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Baum_R3dD3VIL
Nemesis
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 268L
1,287 Elo+
Party 1
Merlin
Merlin
BndyOnDaBeat
Merlin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 131L
1,605 Elo+
Solo
Arachne
Arachne
Hames999
Arachne
Level 60
God Stats
2W - 7L
1,112 SR
Queue Stats
158W - 178L
1,072 Elo+
Solo
Vulcan
Vulcan
zDrinkMyPerks115
Vulcan
Level 27
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EdUuRoJaS
Cliodhna
17
5 / 1 / 3
10,227
602
4,870
10,398
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Hyrat
Danzaburou
14
1 / 3 / 3
8,893
523
4,774
11,016
4,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ONG_Fazzo
Cthulhu
9
2 / 0 / 1
7,232
425
1,837
3,014
1,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 3 / 1
8,947
526
9,328
12,690
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
15
1 / 2 / 4
8,738
514
1,978
8,421
5,027
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
4
0 / 1 / 0
5,306
312
460
1,171
204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
12
0 / 1 / 3
7,025
413
1,438
8,788
4,055
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
13
0 / 3 / 0
7,751
456
2,333
10,728
4,099
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Hames999
Arachne
16
5 / 1 / 1
9,417
554
6,941
13,156
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 6 / 2
9,277
546
10,330
9,931
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
12
Kills
9
9
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
1
0
0
L
Nemesis
0
1
3
1.5
L
Merlin
0
3
0
0
W
Cliodhna
EdUuRoJaS
Cliodhna
5
1
3
6.5
L
Arachne
Hames999
Arachne
5
1
1
5.5
W
Danzaburou
Hyrat
Danzaburou
1
3
3
0.83
W
Cthulhu
ONG_Fazzo
Cthulhu
2
0
1
2.5
W
3
3
1
1.17
W
Odin
1
2
4
1.5
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,787
Damage
21,502
45,539
Taken
43,774
20,209
Mitigated
16,515
16,656
Healing
16,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
460
49
0
0
1,171
204
0
173
998
5,128
624
L
Nemesis
1,438
427
202
2,185
8,788
4,055
300
2,492
6,296
0
27,294
L
Merlin
2,333
123
0
3,657
10,728
4,099
520
5,463
5,265
45,976
0
W
Cliodhna
EdUuRoJaS
Cliodhna
4,870
278
0
5,732
10,398
3,939
0
1,053
9,301
0
67,426
L
Arachne
Hames999
Arachne
6,941
4,441
0
9,634
13,156
4,169
37
1,252
11,728
0
62,005
W
Danzaburou
Hyrat
Danzaburou
4,774
1,908
0
4,311
11,016
4,097
600
2,909
8,040
0
57,298
W
Cthulhu
ONG_Fazzo
Cthulhu
1,837
155
88
840
3,014
1,914
338
543
2,445
13,463
0
W
9,328
4,954
91
4,054
12,690
5,232
3,178
4,492
8,110
63,187
0
W
Odin
1,978
204
0
1,540
8,421
5,027
1,238
3,553
4,532
2,306
31,573
L
10,330
1,209
0
1,168
9,931
3,988
0
1,785
8,146
50,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,037
Gold Earned
38,776
446
Minions Killed
356
0
Camps Cleared
0
1,499,042
Distance Traveled
1,482,603
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,306
312
11
1
0
60,992
0
L
Nemesis
7,025
413
56
3
0
359,904
6
L
Merlin
7,751
456
93
5
0
312,132
0
W
Cliodhna
10,227
602
129
8
0
340,130
3
L
Arachne
9,417
554
105
6
0
406,012
3
W
Danzaburou
8,893
523
109
6
0
331,668
0
W
Cthulhu
7,232
425
26
2
0
205,495
0
W
Olorun
8,947
526
105
6
0
300,386
1
W
Odin
8,738
514
77
5
0
321,363
3
L
Vulcan
9,277
546
91
5
0
343,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role