Player Matchup

Jormungandr
Jormungandr
Silver II
Dayanbrd
Jormungandr
Silver II
Level 124
God Stats
28W - 24L
1,594 SR
Queue Stats
105W - 143L
1,518 MMR
Solo
Yemoja
Yemoja
Silver I
PaUPaR100
Yemoja
Silver I
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 47L
1,554 MMR
Solo
Fenrir
Fenrir
Silver I
PieGuy5
Fenrir
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,591 MMR
Solo
Izanami
Izanami
Silver III
SORA_HAWKE
Izanami
Silver III
Level 141
God Stats
73W - 42L
1,481 SR
Queue Stats
413W - 424L
1,516 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Schism123
Tsukuyomi
Gold III
Level 156
God Stats
19W - 14L
1,706 SR
Queue Stats
297W - 248L
1,535 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,556 SR
1,543 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,556 SR
1,543 MMR
Arachne
Arachne
Gold IV
Iceyskillz
Arachne
Gold IV
Level 141
God Stats
16W - 11L
1,575 SR
Queue Stats
360W - 328L
1,568 MMR
Solo
Neith
Neith
Silver I
JimmyPage1970-
Neith
Silver I
Level 160
God Stats
12W - 8L
1,483 SR
Queue Stats
202W - 210L
1,522 MMR
Solo
Chang'e
Chang'e
Silver II
Paradoxx_Sin
Chang'e
Silver II
Level 152
God Stats
4W - 6L
1,500 SR
Queue Stats
92W - 118L
1,507 MMR
Solo
Artio
Artio
Silver II
Siomanni
Artio
Silver II
Level 126
God Stats
5W - 7L
1,720 SR
Queue Stats
208W - 213L
1,546 MMR
Solo
Discordia
Discordia
Silver I
sanji1919
Discordia
Silver I
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dayanbrd
Jormungandr
16
0 / 12 / 4
10,460
418
10,240
24,044
12,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
PaUPaR100
Yemoja
16
0 / 5 / 7
10,930
437
2,973
20,748
24,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
PieGuy5
Fenrir
16
4 / 13 / 3
11,653
466
8,400
24,125
12,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SORA_HAWKE
Izanami
20
6 / 9 / 4
14,542
582
9,612
20,433
9,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Schism123
Tsukuyomi
20
4 / 9 / 2
14,004
560
16,313
25,774
11,790
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetKaliGebGilgamesh

VS

Bans
CliodhnaOdinZeusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Iceyskillz
Arachne
20
19 / 5 / 15
17,514
701
42,672
30,167
17,314
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 3 / 3
16,252
650
14,530
17,349
7,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Paradoxx_Sin
Chang'e
20
7 / 4 / 11
14,789
592
8,063
17,958
19,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
Siomanni
Artio
17
2 / 2 / 15
12,737
509
7,440
31,421
42,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
sanji1919
Discordia
20
10 / 1 / 12
15,452
618
17,585
10,679
4,962
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
103
14
Kills
47
48
Deaths
15
20
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dayanbrd
Jormungandr
0
12
4
0.17
W
Arachne
Iceyskillz
Arachne
19
5
15
5.3
W
9
3
3
3.5
L
Yemoja
PaUPaR100
Yemoja
0
5
7
0.7
W
Chang'e
Paradoxx_Sin
Chang'e
7
4
11
3.13
L
Fenrir
PieGuy5
Fenrir
4
13
3
0.42
L
Izanami
SORA_HAWKE
Izanami
6
9
4
0.89
L
Tsukuyomi
Schism123
Tsukuyomi
4
9
2
0.56
W
Artio
Siomanni
Artio
2
2
15
4.75
W
Discordia
sanji1919
Discordia
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,538
Damage
90,290
115,124
Taken
107,574
70,175
Mitigated
91,143
21,366
Healing
45,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dayanbrd
Jormungandr
10,240
2,594
0
1,340
24,044
12,307
0
7,719
15,989
70,153
0
W
Arachne
Iceyskillz
Arachne
42,672
33,508
0
14,242
30,167
17,314
2,499
5,668
24,499
0
158,378
W
14,530
5,004
0
7,646
17,349
7,511
7,326
1,580
15,769
0
148,778
L
Yemoja
PaUPaR100
Yemoja
2,973
545
2,938
3,416
20,748
24,177
0
6,361
14,180
18,866
0
W
Chang'e
Paradoxx_Sin
Chang'e
8,063
117
4,432
7,713
17,958
19,192
1,800
1,062
16,896
72,633
0
L
Fenrir
PieGuy5
Fenrir
8,400
1,512
0
5,198
24,125
12,514
12
6,594
17,367
0
59,880
L
Izanami
SORA_HAWKE
Izanami
9,612
6,854
260
4,082
20,433
9,387
1,111
5,871
14,503
0
93,086
L
Tsukuyomi
Schism123
Tsukuyomi
16,313
3,134
0
4,132
25,774
11,790
1,308
5,531
19,901
0
116,424
W
Artio
Siomanni
Artio
7,440
301
566
9,479
31,421
42,164
438
7,921
23,304
39,246
0
W
Discordia
sanji1919
Discordia
17,585
641
0
1,700
10,679
4,962
2,492
2,077
8,602
111,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,589
Gold Earned
76,744
591
Minions Killed
716
0
Camps Cleared
0
2,038,300
Distance Traveled
2,374,559
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,460
418
140
6
0
388,900
1
W
Arachne
17,514
701
174
7
0
544,130
1
W
Neith
16,252
650
209
8
0
429,429
2
L
Yemoja
10,930
437
18
1
0
399,039
2
W
Chang'e
14,789
592
124
5
0
458,380
0
L
Fenrir
11,653
466
91
4
0
410,661
0
L
Izanami
14,542
582
160
6
0
363,468
4
L
Tsukuyomi
14,004
560
182
7
0
476,232
2
W
Artio
12,737
509
52
2
0
480,775
2
W
Discordia
15,452
618
157
6
0
461,845
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role