Player Matchup

Thor
Thor
Ankhofra
Thor
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
192W - 194L
1,778 Elo+
Solo
Artio
Artio
IAmKarna
Artio
Level 68
God Stats
14W - 19L
1,523 SR
Queue Stats
421W - 374L
1,575 Elo+
Solo
Pele
Pele
Zetsubø
Pele
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 67L
1,395 Elo+
Solo
Tiamat
Tiamat
guienbild
Tiamat
Level 78
God Stats
1W - 4L
1,500 SR
Queue Stats
22W - 19L
1,282 Elo+
Solo
Hou Yi
Hou Yi
无情的叶子
Hou Yi
Level 66
God Stats
6W - 6L
1,500 SR
Queue Stats
264W - 241L
1,685 Elo+
Solo
Team Averages
Level 94
1,505 SR
1,543 Elo+

VS

Team Averages
Level 94
1,503 SR
1,462 Elo+
Ullr
Ullr
Alivka
Ullr
Level 104
God Stats
0W - 4L
1,301 SR
Queue Stats
129W - 125L
1,384 Elo+
Solo
Eset
Eset
GuerreroRubio
Eset
Level 128
God Stats
1W - 3L
1,735 SR
Queue Stats
24W - 34L
1,382 Elo+
Solo
Bellona
Bellona
elmikelmi25
Bellona
Level 88
God Stats
8W - 5L
1,500 SR
Queue Stats
223W - 189L
1,643 Elo+
Solo
Cthulhu
Cthulhu
euShaggy
Cthulhu
Level 84
God Stats
0W - 3L
1,267 SR
Queue Stats
89W - 89L
1,287 Elo+
Solo
Fenrir
Fenrir
profoundsmurf
Fenrir
Level 68
God Stats
1W - 2L
1,711 SR
Queue Stats
398W - 412L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 4 / 5
6,404
493
2,781
9,743
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
IAmKarna
Artio
10
1 / 1 / 9
6,678
514
5,026
11,538
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
15
6 / 0 / 3
8,966
690
10,360
12,325
4,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
guienbild
Tiamat
11
4 / 2 / 4
6,837
526
5,666
8,089
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 1 / 1
7,515
578
5,615
7,911
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Alivka
Ullr
13
0 / 2 / 2
6,818
524
4,825
7,052
1,633
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 3
6,316
486
6,308
7,152
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
elmikelmi25
Bellona
13
1 / 3 / 2
7,267
559
7,357
10,599
7,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
euShaggy
Cthulhu
10
4 / 3 / 2
7,062
543
6,352
11,000
9,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

11
2 / 3 / 2
6,474
498
4,437
9,628
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
15
Kills
8
8
Deaths
15
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ullr
Alivka
Ullr
0
2
2
0.5
W
Thor
1
4
5
0.88
L
1
4
3
0.63
W
Artio
IAmKarna
Artio
1
1
9
5.5
W
Pele
6
0
3
7.5
L
Bellona
elmikelmi25
Bellona
1
3
2
0.67
L
Cthulhu
euShaggy
Cthulhu
4
3
2
1.67
W
Tiamat
guienbild
Tiamat
4
2
4
3
L
2
3
2
1
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,448
Damage
29,279
49,606
Taken
45,431
22,365
Mitigated
24,513
22,826
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Alivka
Ullr
4,825
3,040
0
2,586
7,052
1,633
522
512
6,540
0
48,942
W
Thor
2,781
535
0
3,683
9,743
2,942
0
2,361
7,382
0
35,826
L
6,308
609
219
1,384
7,152
2,164
40
3,066
3,776
39,764
0
W
Artio
IAmKarna
Artio
5,026
594
1,167
4,949
11,538
8,146
112
4,559
6,979
16,079
0
W
Pele
10,360
3,229
91
8,327
12,325
4,921
192
331
11,994
0
59,020
L
Bellona
elmikelmi25
Bellona
7,357
1,776
0
995
10,599
7,643
0
2,082
8,439
0
46,909
L
Cthulhu
euShaggy
Cthulhu
6,352
569
696
2,285
11,000
9,476
0
2,488
8,396
27,019
0
W
Tiamat
guienbild
Tiamat
5,666
666
0
2,659
8,089
3,900
92
3,923
4,166
26,739
0
L
4,437
999
0
3,235
9,628
3,597
0
1,960
7,588
0
30,438
W
5,615
2,445
0
1,950
7,911
2,456
0
1,486
6,425
0
52,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,400
Gold Earned
33,937
361
Minions Killed
355
0
Camps Cleared
0
1,304,178
Distance Traveled
1,204,954
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,818
524
94
7
0
219,746
2
W
Thor
6,404
493
68
5
0
276,867
3
L
Eset
6,316
486
67
5
0
220,978
3
W
Artio
6,678
514
26
2
0
265,148
7
W
Pele
8,966
690
114
9
0
272,311
7
L
Bellona
7,267
559
97
7
0
257,677
0
L
Cthulhu
7,062
543
26
2
0
246,020
0
W
Tiamat
6,837
526
49
4
0
263,888
3
L
Fenrir
6,474
498
71
5
0
260,533
5
W
Hou Yi
7,515
578
104
8
0
225,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role