Player Matchup

Anhur
Anhur
EnzoElpro
Anhur
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,592 Elo+
Solo
Janus
Janus
Lemmon0
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sodrik
Tsukuyomi
Level 37
God Stats
5W - 3L
1,379 SR
Queue Stats
14W - 18L
1,389 Elo+
Party 1
Cerberus
Cerberus
StatMan07
Cerberus
Level 43
God Stats
71W - 65L
1,337 SR
Queue Stats
339W - 342L
1,273 Elo+
Solo
Cthulhu
Cthulhu
Supercourge
Cthulhu
Level 26
God Stats
7W - 1L
1,805 SR
Queue Stats
28W - 20L
1,594 Elo+
Party 1
Team Averages
Level 39
1,504 SR
1,465 Elo+

VS

Team Averages
Level 75
1,500 SR
1,570 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AtoriG69
Bacchus
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
192W - 175L
1,481 Elo+
Solo
Chaac
Chaac
BIBANU21
Chaac
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,867 Elo+
Solo
Arachne
Arachne
Juanfrico777
Arachne
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 68L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EnzoElpro
Anhur
12
2 / 1 / 3
6,808
524
3,862
7,115
2,642
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Lemmon0
Janus
12
2 / 0 / 3
7,300
562
4,152
3,329
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Sodrik
Tsukuyomi
13
4 / 3 / 1
7,745
596
6,622
9,483
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
StatMan07
Cerberus
14
1 / 0 / 1
7,707
593
2,607
4,151
3,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Supercourge
Cthulhu
12
4 / 1 / 2
7,769
598
5,790
9,651
7,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
1 / 3 / 1
7,899
608
3,181
7,253
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
 
Neith
1
0 / 0 / 0
2,544
196
0
0
0
Bacchus
AtoriG69
Bacchus
11
0 / 5 / 1
6,312
486
3,405
11,570
7,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
BIBANU21
Chaac
11
0 / 2 / 0
6,177
475
1,310
8,086
5,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
Juanfrico777
Arachne
12
4 / 3 / 1
7,644
588
8,921
11,661
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
5
5
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
3
1
0.5
L
Neith
 
Neith
0
0
0
0
L
Bacchus
AtoriG69
Bacchus
0
5
1
0.1
L
Chaac
BIBANU21
Chaac
0
2
0
0
W
Anhur
EnzoElpro
Anhur
2
1
3
3.5
L
Arachne
Juanfrico777
Arachne
4
3
1
1.5
W
Janus
Lemmon0
Janus
2
0
3
3.5
W
Tsukuyomi
Sodrik
Tsukuyomi
4
3
1
1.5
W
Cerberus
StatMan07
Cerberus
1
0
1
1.5
W
Cthulhu
Supercourge
Cthulhu
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,033
Damage
16,817
33,729
Taken
38,570
17,977
Mitigated
18,714
13,229
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
3,181
280
0
1,499
7,253
2,610
0
1,499
5,692
55,464
0
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
AtoriG69
Bacchus
3,405
430
0
797
11,570
7,237
0
5,399
6,112
25,643
2,235
L
Chaac
BIBANU21
Chaac
1,310
281
0
2,589
8,086
5,930
0
2,055
6,031
0
29,603
W
Anhur
EnzoElpro
Anhur
3,862
2,243
0
932
7,115
2,642
721
1,873
5,202
0
36,783
L
Arachne
Juanfrico777
Arachne
8,921
6,357
0
3,650
11,661
2,937
0
3,404
8,186
0
46,082
W
Janus
Lemmon0
Janus
4,152
31
0
678
3,329
923
0
250
3,039
41,074
0
W
Tsukuyomi
Sodrik
Tsukuyomi
6,622
1,597
0
3,606
9,483
3,187
0
999
8,398
0
44,063
W
Cerberus
StatMan07
Cerberus
2,607
178
0
2,008
4,151
3,645
0
0
4,151
42,097
0
W
Cthulhu
Supercourge
Cthulhu
5,790
1,052
2,628
3,377
9,651
7,580
69
2,565
7,032
27,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,329
Gold Earned
30,576
380
Minions Killed
321
0
Camps Cleared
0
1,341,582
Distance Traveled
1,046,110
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,899
608
121
9
0
267,186
3
L
Neith
2,544
196
0
0
0
0
0
L
Bacchus
6,312
486
55
4
0
251,837
2
L
Chaac
6,177
475
69
5
0
220,029
0
W
Anhur
6,808
524
81
6
0
257,465
0
L
Arachne
7,644
588
76
6
0
307,058
1
W
Janus
7,300
562
98
8
0
276,022
4
W
Tsukuyomi
7,745
596
95
7
0
264,684
0
W
Cerberus
7,707
593
79
6
0
261,704
4
W
Cthulhu
7,769
598
27
2
0
281,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role