Player Matchup

Anhur
Anhur
B3ast NaTion
Anhur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 58L
1,454 Elo+
Solo
Loki
Loki
DeadlyWraith932
Loki
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,206 Elo+
Party 1
Zeus
Zeus
SuperKiller eg
Zeus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 38L
1,505 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,388 Elo+

VS

Team Averages
Level 87
1,556 SR
1,481 Elo+
Anubis
Anubis
KolbTheBully
Anubis
Level 16
God Stats
6W - 3L
1,500 SR
Queue Stats
28W - 21L
1,623 Elo+
Party 2
Gilgamesh
Gilgamesh
SSLYrat
Gilgamesh
Level 157
God Stats
7W - 7L
1,669 SR
Queue Stats
94W - 131L
1,197 Elo+
Solo
Camazotz
Camazotz
booty_demon1
Camazotz
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 61L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,971
613
3,735
10,430
4,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 8 / 2
8,543
657
2,653
14,803
4,109
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 9 / 3
8,150
627
10,563
10,845
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
17 / 1 / 5
11,729
902
19,361
9,700
5,242
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
SSLYrat
Gilgamesh
14
3 / 3 / 12
10,125
779
4,789
10,977
10,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
booty_demon1
Camazotz
15
3 / 0 / 16
9,698
746
6,055
9,831
4,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
4
Kills
23
23
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
2
8
2
0.38
W
Anubis
17
1
5
19.5
W
Gilgamesh
SSLYrat
Gilgamesh
3
3
12
3
L
1
9
3
0.28
W
Camazotz
booty_demon1
Camazotz
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,951
Damage
30,205
36,078
Taken
30,508
10,999
Mitigated
20,268
3,755
Healing
12,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,735
1,648
495
1,322
10,430
4,687
0
5,344
4,908
0
16,873
L
2,653
618
323
701
14,803
4,109
0
7,484
7,159
0
14,077
W
Anubis
19,361
507
0
6,356
9,700
5,242
1,132
4,214
5,486
63,004
0
W
Gilgamesh
SSLYrat
Gilgamesh
4,789
1,063
0
2,110
10,977
10,238
300
3,691
7,286
0
19,305
L
10,563
999
155
759
10,845
2,203
0
6,721
3,971
31,271
0
W
Camazotz
booty_demon1
Camazotz
6,055
1,392
0
4,039
9,831
4,788
702
2,914
6,917
0
18,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,664
Gold Earned
31,552
95
Minions Killed
144
1
Camps Cleared
9
591,581
Distance Traveled
756,294
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,971
613
21
2
0
188,274
5
L
Loki
8,543
657
26
2
0
216,300
0
W
Anubis
11,729
902
104
8
6
224,735
2
W
Gilgamesh
10,125
779
20
2
1
284,172
4
L
Zeus
8,150
627
48
4
1
187,007
1
W
Camazotz
9,698
746
20
2
2
247,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role