Player Matchup

Neith
Neith
AdrenalinoGM
Neith
Level 128
God Stats
8W - 9L
1,457 SR
Queue Stats
63W - 74L
1,545 Elo+
Solo
Nike
Nike
Giideon24
Nike
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
120W - 143L
1,386 Elo+
Solo
Tiamat
Tiamat
Omiti569125
Tiamat
Level 129
God Stats
19W - 16L
1,599 SR
Queue Stats
342W - 270L
1,749 Elo+
Party 2
Kuzenbo
Kuzenbo
aidinasg
Kuzenbo
Level 141
God Stats
10W - 5L
1,500 SR
Queue Stats
194W - 120L
1,685 Elo+
Party 2
King Arthur
King Arthur
hotsauceinrubber
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,751 Elo+
Party 2
Team Averages
Level 89
1,511 SR
1,623 Elo+

VS

Team Averages
Level 71
1,566 SR
1,638 Elo+
Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AgenteParri007
Arachne
Level 83
God Stats
10W - 7L
1,830 SR
Queue Stats
277W - 251L
1,531 Elo+
Solo
Izanami
Izanami
Bl4ckViper2000
Izanami
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,308 Elo+
Solo
Geb
Geb
DDkzz
Geb
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,924 Elo+
Party 1
Zhong Kui
Zhong Kui
GhostedM-
Zhong Kui
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,924 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 3
8,551
570
7,213
6,705
2,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nike
12
0 / 1 / 0
6,933
462
9,131
13,153
7,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
10
1 / 5 / 2
6,799
453
5,334
10,076
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
aidinasg
Kuzenbo
11
1 / 4 / 2
6,839
456
5,030
11,232
6,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
hotsauceinrubber
King Arthur
10
2 / 4 / 3
6,464
431
9,011
13,889
9,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 0 / 0
8,000
533
8,968
12,386
8,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
3 / 1 / 4
8,076
538
5,408
13,242
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 3 / 2
7,608
507
4,315
7,001
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
DDkzz
Geb
12
2 / 1 / 7
7,762
517
6,893
13,345
10,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
GhostedM-
Zhong Kui
15
8 / 1 / 4
8,983
599
15,100
12,349
8,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
14
14
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
0
1
L
2
0
3
3.5
W
3
1
4
5
W
0
3
2
0.33
W
Geb
DDkzz
Geb
2
1
7
5.5
W
Zhong Kui
GhostedM-
Zhong Kui
8
1
4
10
L
Nike
0
1
0
0
L
Tiamat
1
5
2
0.4
L
Kuzenbo
aidinasg
Kuzenbo
1
4
2
0.5
L
King Arthur
hotsauceinrubber
King Arthur
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,719
Damage
40,684
55,055
Taken
58,323
31,160
Mitigated
34,543
16,142
Healing
29,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,968
2,400
573
7,888
12,386
8,517
304
1,930
9,208
14,047
32,362
L
7,213
2,982
0
3,206
6,705
2,960
150
1,838
4,867
0
66,009
W
5,408
2,910
0
7,513
13,242
5,777
0
2,985
10,215
0
52,079
W
4,315
2,611
0
2,297
7,001
1,744
54
337
6,664
0
53,245
W
Geb
DDkzz
Geb
6,893
1,799
446
3,666
13,345
10,121
0
2,671
10,632
23,848
0
W
Zhong Kui
GhostedM-
Zhong Kui
15,100
1,782
0
7,216
12,349
8,384
0
4,254
8,052
68,120
0
L
Nike
9,131
972
0
4,466
13,153
7,900
22
2,747
9,259
6,415
38,116
L
Tiamat
5,334
209
0
2,726
10,076
4,861
0
7,106
2,970
38,492
0
L
Kuzenbo
aidinasg
Kuzenbo
5,030
1,443
0
2,193
11,232
6,104
0
4,880
6,312
34,467
0
L
King Arthur
hotsauceinrubber
King Arthur
9,011
1,636
386
3,165
13,889
9,335
0
7,252
6,637
0
30,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,586
Gold Earned
40,429
411
Minions Killed
446
0
Camps Cleared
0
1,397,470
Distance Traveled
1,459,989
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,000
533
90
6
0
272,414
0
L
Neith
8,551
570
132
9
0
290,344
4
W
Arachne
8,076
538
98
7
0
336,681
8
W
Izanami
7,608
507
121
8
0
290,525
2
W
Geb
7,762
517
19
1
0
280,734
2
W
Zhong Kui
8,983
599
118
8
0
279,635
4
L
Nike
6,933
462
84
6
0
267,538
0
L
Tiamat
6,799
453
81
5
0
257,703
2
L
Kuzenbo
6,839
456
71
5
0
288,534
1
L
King Arthur
6,464
431
43
3
0
293,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role