Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Lachypriest21
Neith
Level 15
God Stats
7W - 10L
1,452 SR
Queue Stats
8W - 12L
1,387 Elo+
Party 2
Team Averages
Level 97
1,484 SR
1,462 Elo+

VS

Team Averages
Level 94
1,593 SR
1,505 Elo+
Hera
Hera
ChibiSann
Hera
Level 63
God Stats
4W - 2L
1,779 SR
Queue Stats
187W - 231L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
Mr Danksworth
Gilgamesh
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 142L
1,399 Elo+
Party 1
Raijin
Raijin
blacktser001
Raijin
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 114L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 3 / 1
7,645
765
6,190
7,083
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
 
Khepri
11
0 / 2 / 3
7,071
707
4,181
7,758
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
1 / 2 / 0
5,678
568
2,077
3,080
975
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
3 / 2 / 3
8,110
811
5,611
3,973
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Mr Danksworth
Gilgamesh
11
4 / 1 / 2
7,339
734
4,852
11,046
4,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
9
0 / 1 / 3
6,394
639
3,943
5,632
1,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
7
7
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
3
1
1.17
L
Khepri
 
Khepri
0
2
3
0.75
W
Hera
3
2
3
2.25
L
1
2
0
0.5
W
Gilgamesh
Mr Danksworth
Gilgamesh
4
1
2
5
W
Raijin
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,448
Damage
14,406
17,921
Taken
20,651
10,921
Mitigated
7,657
2,707
Healing
4,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,190
952
0
1,101
7,083
2,597
0
4,433
2,547
30,638
0
L
Khepri
 
Khepri
4,181
440
0
895
7,758
7,349
0
3,653
3,733
12,887
0
W
Hera
5,611
590
0
1,193
3,973
1,310
669
1,987
1,923
29,221
0
L
2,077
1,016
118
593
3,080
975
0
1,705
1,264
0
7,095
W
Gilgamesh
Mr Danksworth
Gilgamesh
4,852
1,657
0
3,091
11,046
4,862
316
5,094
5,736
0
10,163
W
Raijin
3,943
612
98
495
5,632
1,485
368
3,759
1,805
22,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,394
Gold Earned
21,843
102
Minions Killed
107
3
Camps Cleared
6
412,313
Distance Traveled
518,869
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,645
765
75
8
2
184,903
2
L
Khepri
7,071
707
19
2
0
177,320
4
W
Hera
8,110
811
54
5
1
189,943
2
L
Neith
5,678
568
8
1
1
50,090
2
W
Gilgamesh
7,339
734
14
1
0
175,555
0
W
Raijin
6,394
639
39
4
5
153,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role