Player Matchup

Chiron
Chiron
 
Chiron
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Jerem1218
Ymir
Level 160
God Stats
1W - 3L
1,951 SR
Queue Stats
288W - 222L
1,489 Elo+
Solo
Janus
Janus
Robznm
Janus
Level 133
God Stats
6W - 6L
1,513 SR
Queue Stats
94W - 81L
1,146 Elo+
Solo
Amaterasu
Amaterasu
TheWandererBard
Amaterasu
Level 119
God Stats
143W - 139L
1,478 SR
Queue Stats
892W - 853L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
viperking
Baron Samedi
Level 154
God Stats
7W - 4L
1,513 SR
Queue Stats
25W - 17L
1,544 Elo+
Solo
Team Averages
Level 135
1,591 SR
1,441 Elo+

VS

Team Averages
Level 76
1,627 SR
1,635 Elo+
Chang'e
Chang'e
ChaosVulpix
Chang'e
Level 32
God Stats
44W - 54L
1,753 SR
Queue Stats
154W - 194L
1,733 Elo+
Solo
Guan Yu
Guan Yu
I2ydI2zz3545
Guan Yu
Level 6
God Stats
0W - 3L
1,569 SR
Queue Stats
4W - 5L
1,533 Elo+
Party 1
Artemis
Artemis
OGxYoungxBloodx
Artemis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,509 Elo+
Party 1
Susano
Susano
lil-Tuguy
Susano
Level 110
God Stats
3W - 4L
1,725 SR
Queue Stats
71W - 77L
1,535 Elo+
Solo
Freya
Freya
rotoy111
Freya
Level 135
God Stats
6W - 7L
1,586 SR
Queue Stats
9W - 12L
1,866 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
9 / 4 / 7
11,430
816
18,230
16,629
7,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
19
7 / 2 / 13
12,455
890
10,523
20,258
26,673
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Robznm
Janus
17
1 / 6 / 5
10,835
774
4,309
12,541
3,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
TheWandererBard
Amaterasu
17
2 / 3 / 11
11,314
808
10,544
19,636
22,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
viperking
Baron Samedi
18
6 / 1 / 12
11,583
827
11,266
13,517
6,151
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChaosVulpix
Chang'e
11
0 / 0 / 0
6,352
454
0
0
0
Guan Yu
I2ydI2zz3545
Guan Yu
17
1 / 6 / 12
10,519
751
9,411
22,684
19,690
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 6 / 4
10,960
783
10,950
12,624
4,871
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
lil-Tuguy
Susano
18
3 / 6 / 5
10,322
737
19,470
15,444
5,470
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
rotoy111
Freya
18
7 / 7 / 4
10,991
785
18,170
18,957
8,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
40
25
Kills
15
16
Deaths
25
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
4
7
3.13
L
Chang'e
ChaosVulpix
Chang'e
0
0
0
0
L
Guan Yu
I2ydI2zz3545
Guan Yu
1
6
12
1.17
W
Ymir
7
2
13
6.75
L
4
6
4
1
W
Janus
Robznm
Janus
1
6
5
0.58
W
Amaterasu
TheWandererBard
Amaterasu
2
3
11
2.5
L
Susano
lil-Tuguy
Susano
3
6
5
0.92
L
Freya
rotoy111
Freya
7
7
4
1.29
W
Baron Samedi
viperking
Baron Samedi
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,872
Damage
58,001
82,581
Taken
69,709
66,079
Mitigated
38,112
30,036
Healing
18,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
18,230
10,899
1,633
6,231
16,629
7,277
3,297
3,761
12,703
0
39,753
L
Chang'e
ChaosVulpix
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
I2ydI2zz3545
Guan Yu
9,411
854
2,704
6,956
22,684
19,690
0
7,982
14,622
501
31,114
W
Ymir
10,523
2,075
887
3,341
20,258
26,673
760
3,815
16,205
35,112
0
L
10,950
5,207
0
969
12,624
4,871
0
5,541
7,007
0
27,488
W
Janus
Robznm
Janus
4,309
194
722
3,235
12,541
3,916
1,316
2,630
9,793
37,499
0
W
Amaterasu
TheWandererBard
Amaterasu
10,544
3,769
1,820
8,534
19,636
22,062
1,106
4,526
14,789
0
27,695
L
Susano
lil-Tuguy
Susano
19,470
2,078
0
1,501
15,444
5,470
0
5,011
10,357
0
39,630
L
Freya
rotoy111
Freya
18,170
5,558
0
6,304
18,957
8,081
0
7,267
11,625
49,677
4,808
W
Baron Samedi
viperking
Baron Samedi
11,266
1,273
1,309
2,324
13,517
6,151
3,984
1,952
11,478
46,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,617
Gold Earned
49,144
267
Minions Killed
161
0
Camps Cleared
0
1,420,581
Distance Traveled
998,698
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,430
816
46
3
0
270,964
2
L
Chang'e
6,352
454
0
0
0
0
0
L
Guan Yu
10,519
751
30
2
0
282,294
0
W
Ymir
12,455
890
55
4
0
303,788
5
L
Artemis
10,960
783
46
3
0
189,417
2
W
Janus
10,835
774
71
5
0
239,728
0
W
Amaterasu
11,314
808
36
3
0
294,946
0
L
Susano
10,322
737
48
3
0
283,870
2
L
Freya
10,991
785
37
3
0
243,117
2
W
Baron Samedi
11,583
827
59
4
0
311,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role