Player Matchup

Zhong Kui
Zhong Kui
Hadeeznuhtz
Zhong Kui
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,716 Elo+
Solo
Atlas
Atlas
MAD COXMAN
Atlas
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Charybdis
Charybdis
VenomEnergy
Charybdis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
kinkydevil69
Arachne
Level 123
God Stats
7W - 8L
1,715 SR
Queue Stats
520W - 581L
1,337 Elo+
Solo
Freya
Freya
robinassassin
Freya
Level 147
God Stats
1W - 1L
1,770 SR
Queue Stats
87W - 80L
1,564 Elo+
Solo
Team Averages
Level 112
1,597 SR
1,523 Elo+

VS

Team Averages
Level 108
1,432 SR
1,404 Elo+
Terra
Terra
BongSZN
Terra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 196L
1,506 Elo+
Party 1
Medusa
Medusa
LobaRatMain
Medusa
Level 103
God Stats
7W - 2L
1,291 SR
Queue Stats
10W - 6L
1,400 Elo+
Solo
Mulan
Mulan
MaKiwie
Mulan
Level 108
God Stats
2W - 3L
1,318 SR
Queue Stats
16W - 20L
1,377 Elo+
Party 1
Chiron
Chiron
cjmc43
Chiron
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 89L
1,481 Elo+
Party 1
Achilles
Achilles
tricky22184
Achilles
Level 106
God Stats
6W - 3L
1,549 SR
Queue Stats
36W - 40L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hadeeznuhtz
Zhong Kui
17
0 / 13 / 8
10,848
452
15,492
25,637
28,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
14
0 / 7 / 4
8,793
366
5,476
23,825
16,352
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
VenomEnergy
Charybdis
16
3 / 9 / 0
10,120
422
8,310
19,466
6,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
kinkydevil69
Arachne
20
9 / 7 / 1
14,368
599
20,390
24,388
9,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 9 / 1
10,833
451
13,502
22,953
7,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BongSZN
Terra
19
1 / 2 / 10
12,994
541
7,357
24,587
28,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
20
17 / 2 / 7
15,912
663
28,411
20,748
9,344
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
MaKiwie
Mulan
20
11 / 3 / 9
14,686
612
20,735
26,800
31,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
cjmc43
Chiron
20
7 / 4 / 10
13,484
562
22,265
17,365
6,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
tricky22184
Achilles
19
7 / 3 / 5
13,146
548
10,997
20,372
17,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
13
Kills
43
45
Deaths
14
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Terra
BongSZN
Terra
1
2
10
3
L
Zhong Kui
Hadeeznuhtz
Zhong Kui
0
13
8
0.31
W
Medusa
17
2
7
10.25
L
Atlas
0
7
4
0.29
W
Mulan
MaKiwie
Mulan
11
3
9
5.17
L
Charybdis
VenomEnergy
Charybdis
3
9
0
0.33
W
Chiron
cjmc43
Chiron
7
4
10
3
L
Arachne
kinkydevil69
Arachne
9
7
1
1.36
L
1
9
1
0.17
W
Achilles
tricky22184
Achilles
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,170
Damage
89,765
116,269
Taken
109,872
68,254
Mitigated
93,391
28,767
Healing
35,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
BongSZN
Terra
7,357
556
1,307
6,276
24,587
28,938
347
5,505
19,082
58,091
14,211
L
Zhong Kui
Hadeeznuhtz
Zhong Kui
15,492
562
140
5,658
25,637
28,759
0
1,369
24,102
59,693
4,758
W
Medusa
28,411
13,970
0
9,796
20,748
9,344
4,464
7,780
12,968
0
159,109
L
Atlas
5,476
1,813
0
2,165
23,825
16,352
0
1,567
22,111
34,937
0
W
Mulan
MaKiwie
Mulan
20,735
738
0
8,645
26,800
31,087
1,298
12,623
14,177
7,289
88,438
L
Charybdis
VenomEnergy
Charybdis
8,310
4,809
0
4,689
19,466
6,036
994
1,261
18,150
0
71,972
W
Chiron
cjmc43
Chiron
22,265
7,097
1,245
5,177
17,365
6,600
5,796
5,175
12,190
0
96,199
L
Arachne
kinkydevil69
Arachne
20,390
16,290
0
6,119
24,388
9,790
0
1,581
22,500
0
107,298
L
13,502
6,056
0
9,996
22,953
7,317
0
1,171
20,973
71,670
0
W
Achilles
tricky22184
Achilles
10,997
3,169
0
3,312
20,372
17,422
0
3,088
17,284
0
74,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,962
Gold Earned
70,222
558
Minions Killed
741
0
Camps Cleared
0
1,992,754
Distance Traveled
2,274,887
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,994
541
111
5
0
480,274
0
L
Zhong Kui
10,848
452
103
4
0
361,050
3
W
Medusa
15,912
663
214
9
0
407,860
2
L
Atlas
8,793
366
49
2
0
391,771
4
W
Mulan
14,686
612
163
7
0
418,203
4
L
Charybdis
10,120
422
114
5
0
381,686
2
W
Chiron
13,484
562
143
6
0
450,180
3
L
Arachne
14,368
599
156
7
0
470,333
1
L
Freya
10,833
451
136
6
0
387,914
3
W
Achilles
13,146
548
110
5
0
518,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role