Player Matchup

Tiamat
Tiamat
Ashiitaba
Tiamat
Level 57
God Stats
20W - 23L
1,823 SR
Queue Stats
85W - 95L
1,585 Elo+
Solo
Osiris
Osiris
Cerneos
Osiris
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,500 Elo+
Solo
Izanami
Izanami
DimonII
Izanami
Level 100
God Stats
5W - 7L
1,731 SR
Queue Stats
44W - 52L
1,411 Elo+
Solo
Set
Set
PsYGoo
Set
Level 88
God Stats
6W - 2L
1,822 SR
Queue Stats
129W - 124L
1,612 Elo+
Solo
Xing Tian
Xing Tian
moplayerone88
Xing Tian
Level 83
God Stats
27W - 15L
1,500 SR
Queue Stats
334W - 352L
1,693 Elo+
Solo
Team Averages
Level 79
1,675 SR
1,560 Elo+

VS

Team Averages
Level 103
1,478 SR
1,475 Elo+
Apollo
Apollo
 
Apollo
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
FixVazana
Nemesis
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,642 Elo+
Solo
Mulan
Mulan
RovelWar
Mulan
Level 84
God Stats
6W - 9L
1,477 SR
Queue Stats
314W - 367L
1,368 Elo+
Party 1
Merlin
Merlin
ShishioToru
Merlin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,500 Elo+
Solo
Cerberus
Cerberus
VipRouge
Cerberus
Level 80
God Stats
7W - 17L
1,413 SR
Queue Stats
97W - 125L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ashiitaba
Tiamat
16
3 / 3 / 7
10,032
590
6,545
9,062
5,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Cerneos
Osiris
17
11 / 2 / 5
11,740
691
18,274
16,760
17,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
DimonII
Izanami
18
3 / 0 / 6
11,055
650
10,722
8,901
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
PsYGoo
Set
17
6 / 4 / 6
10,886
640
8,541
13,537
5,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
moplayerone88
Xing Tian
15
2 / 1 / 11
9,879
581
8,609
17,683
16,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 1 / 0
8,477
499
5,912
9,422
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
FixVazana
Nemesis
16
5 / 5 / 0
9,342
550
7,179
14,518
5,585
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
RovelWar
Mulan
13
2 / 11 / 1
8,016
472
9,352
18,126
10,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
14
1 / 4 / 4
8,968
528
9,322
9,402
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
VipRouge
Cerberus
11
0 / 5 / 1
6,570
386
5,501
17,508
11,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
25
Kills
10
10
Deaths
26
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
1
0
2
W
Tiamat
Ashiitaba
Tiamat
3
3
7
2.17
W
Osiris
Cerneos
Osiris
11
2
5
6.75
W
Izanami
DimonII
Izanami
3
0
6
6
L
Nemesis
FixVazana
Nemesis
5
5
0
1
W
Set
PsYGoo
Set
6
4
6
2.25
L
Mulan
RovelWar
Mulan
2
11
1
0.23
L
Merlin
1
4
4
0.75
L
Cerberus
VipRouge
Cerberus
0
5
1
0.1
W
Xing Tian
moplayerone88
Xing Tian
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,691
Damage
37,266
65,943
Taken
68,976
47,709
Mitigated
34,464
20,627
Healing
14,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,912
3,063
0
3,129
9,422
3,165
0
1,801
7,599
0
63,897
W
Tiamat
Ashiitaba
Tiamat
6,545
544
0
2,468
9,062
5,448
143
2,729
6,009
52,612
0
W
Osiris
Cerneos
Osiris
18,274
8,709
0
2,823
16,760
17,149
1,124
3,088
13,007
0
65,416
W
Izanami
DimonII
Izanami
10,722
7,730
0
5,862
8,901
3,364
3,139
1,368
7,386
0
116,810
L
Nemesis
FixVazana
Nemesis
7,179
3,109
0
1,594
14,518
5,585
0
1,651
12,795
0
66,113
W
Set
PsYGoo
Set
8,541
3,908
0
5,142
13,537
5,524
0
2,209
10,928
0
68,237
L
Mulan
RovelWar
Mulan
9,352
2,311
0
4,068
18,126
10,779
0
2,368
15,738
0
33,125
L
Merlin
9,322
232
110
1,467
9,402
3,338
748
3,311
5,951
56,641
0
L
Cerberus
VipRouge
Cerberus
5,501
266
0
3,936
17,508
11,597
0
5,573
11,739
19,611
0
W
Xing Tian
moplayerone88
Xing Tian
8,609
733
380
3,952
17,683
16,224
168
3,857
12,965
25,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,592
Gold Earned
41,373
563
Minions Killed
477
0
Camps Cleared
0
1,706,704
Distance Traveled
1,593,561
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,477
499
138
8
0
358,747
5
W
Tiamat
10,032
590
114
7
0
362,883
7
W
Osiris
11,740
691
122
7
0
322,879
5
W
Izanami
11,055
650
186
11
0
314,383
2
L
Nemesis
9,342
550
117
7
0
306,564
1
W
Set
10,886
640
115
7
0
339,418
2
L
Mulan
8,016
472
58
3
0
294,903
2
L
Merlin
8,968
528
126
7
0
319,599
8
L
Cerberus
6,570
386
38
2
0
313,748
0
W
Xing Tian
9,879
581
26
2
0
367,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role