Player Matchup

Tyr
Tyr
Silver I
 
Tyr
Silver I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Bronze III
 
Agni
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
DaveTheMicrowav3
Sobek
Bronze III
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 27L
1,453 MMR
Solo
Neith
Neith
Bronze III
JoinTalex
Neith
Bronze III
Level 107
God Stats
4W - 5L
1,500 SR
Queue Stats
11W - 26L
1,410 MMR
Solo
Chronos
Chronos
Bronze III
MalaTempora
Chronos
Bronze III
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 34L
1,417 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,500 SR
1,456 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,594 SR
1,419 MMR
Ra
Ra
Bronze III
Imanuba
Ra
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,409 MMR
Solo
Cerberus
Cerberus
Bronze III
PatWalls
Cerberus
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,406 MMR
Solo
Raijin
Raijin
Silver II
Reqil
Raijin
Silver II
Level 160
God Stats
1W - 3L
1,702 SR
Queue Stats
107W - 102L
1,438 MMR
Solo
Rama
Rama
Silver IV
Zrujno
Rama
Silver IV
Level 103
God Stats
26W - 20L
1,769 SR
Queue Stats
607W - 596L
1,433 MMR
Solo
Camazotz
Camazotz
Bronze III
lloret12
Camazotz
Bronze III
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 115L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 1 / 1
6,804
680
2,368
7,889
3,704
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
 
Agni
10
2 / 1 / 1
5,720
572
5,281
3,215
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 5
5,891
589
2,545
9,384
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
JoinTalex
Neith
10
4 / 0 / 1
6,001
600
6,737
4,677
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
MalaTempora
Chronos
11
3 / 1 / 3
6,212
621
3,411
6,968
2,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
GebPoseidonFenrirAh Muzen Cab

VS

Bans
AchillesMulanArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,392
639
3,277
3,931
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
PatWalls
Cerberus
8
0 / 3 / 0
5,040
504
2,150
8,987
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Reqil
Raijin
11
2 / 2 / 0
6,264
626
4,498
4,629
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Zrujno
Rama
8
0 / 3 / 0
4,998
500
3,979
6,942
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
lloret12
Camazotz
11
1 / 1 / 0
6,152
615
2,417
8,895
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
3
3
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
1
1
1.5
W
Agni
 
Agni
2
1
1
2.5
W
1
0
5
3.5
L
0
2
1
0.25
W
Neith
JoinTalex
Neith
4
0
1
4.5
W
Chronos
MalaTempora
Chronos
3
1
3
4.5
L
Cerberus
PatWalls
Cerberus
0
3
0
0
L
Raijin
Reqil
Raijin
2
2
0
1
L
Rama
Zrujno
Rama
0
3
0
0
L
Camazotz
lloret12
Camazotz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,342
Damage
16,321
32,133
Taken
33,384
14,931
Mitigated
10,608
15,773
Healing
10,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,368
114
0
3,944
7,889
3,704
0
2,994
4,551
0
44,287
W
Agni
 
Agni
5,281
352
0
1,377
3,215
902
555
1,181
1,864
32,265
0
W
2,545
422
0
3,496
9,384
7,175
27
2,622
6,668
16,673
0
L
3,277
232
126
1,509
3,931
1,084
0
120
3,811
36,838
0
W
Neith
JoinTalex
Neith
6,737
3,594
0
2,928
4,677
1,013
810
273
4,404
0
32,095
W
Chronos
MalaTempora
Chronos
3,411
1,804
0
4,028
6,968
2,137
532
2,035
4,721
31,225
0
L
Cerberus
PatWalls
Cerberus
2,150
336
0
1,457
8,987
3,701
0
3,614
5,291
12,974
0
L
Raijin
Reqil
Raijin
4,498
499
51
1,339
4,629
1,458
0
3,215
1,244
35,951
0
L
Rama
Zrujno
Rama
3,979
3,400
0
3,263
6,942
1,563
0
1,173
5,769
0
24,487
L
Camazotz
lloret12
Camazotz
2,417
1,229
0
3,179
8,895
2,802
0
2,777
6,032
0
36,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,628
Gold Earned
28,846
336
Minions Killed
333
0
Camps Cleared
0
985,825
Distance Traveled
1,000,160
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,804
680
118
12
0
199,869
1
W
Agni
5,720
572
57
6
0
201,145
7
W
Sobek
5,891
589
23
2
0
195,063
4
L
Ra
6,392
639
92
9
0
222,864
3
W
Neith
6,001
600
66
7
0
178,985
4
W
Chronos
6,212
621
72
7
0
210,763
1
L
Cerberus
5,040
504
34
3
0
198,638
3
L
Raijin
6,264
626
70
7
0
197,215
4
L
Rama
4,998
500
56
6
0
163,661
1
L
Camazotz
6,152
615
81
8
0
217,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role