Player Matchup

Morgan Le Fay
Morgan Le Fay
Cristy94
Morgan Le Fay
Level 123
God Stats
6W - 7L
1,500 SR
Queue Stats
152W - 182L
1,554 Elo+
Solo
Mercury
Mercury
RRS10
Mercury
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,438 Elo+
Party 1
Ares
Ares
lopo061
Ares
Level 47
God Stats
5W - 5L
1,491 SR
Queue Stats
14W - 30L
1,438 Elo+
Party 1
Team Averages
Level 71
1,497 SR
1,477 Elo+

VS

Team Averages
Level 47
1,402 SR
1,378 Elo+
Anubis
Anubis
RelampagoFuego
Anubis
Level 78
God Stats
9W - 8L
1,207 SR
Queue Stats
60W - 59L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
Sodrik
Erlang Shen
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,180 Elo+
Party 2
Medusa
Medusa
Supercourge
Medusa
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 25L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cristy94
Morgan Le Fay
14
3 / 5 / 5
9,147
704
13,164
12,305
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
RRS10
Mercury
14
3 / 4 / 7
9,748
750
3,922
9,856
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
lopo061
Ares
12
4 / 8 / 4
9,321
717
7,575
21,179
20,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 8
10,306
793
7,434
9,567
4,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Sodrik
Erlang Shen
15
3 / 3 / 12
9,908
762
10,291
9,071
6,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
17
9 / 3 / 8
11,632
895
18,506
10,320
4,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
10
Kills
17
17
Deaths
10
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Cristy94
Morgan Le Fay
3
5
5
1.1
L
Mercury
RRS10
Mercury
3
4
7
1.63
W
5
4
8
2.25
W
Erlang Shen
Sodrik
Erlang Shen
3
3
12
3
W
Medusa
9
3
8
4.33
L
Ares
lopo061
Ares
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,661
Damage
36,231
43,340
Taken
28,958
30,110
Mitigated
15,182
8,097
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Cristy94
Morgan Le Fay
13,164
1,621
116
3,278
12,305
5,473
351
3,304
8,646
39,913
0
L
Mercury
RRS10
Mercury
3,922
1,094
0
822
9,856
4,061
724
1,452
8,248
0
29,239
W
7,434
369
0
2,648
9,567
4,408
780
7,963
1,604
29,164
0
W
Erlang Shen
Sodrik
Erlang Shen
10,291
6,142
0
3,242
9,071
6,590
701
6,750
2,321
0
21,535
W
Medusa
18,506
12,445
0
2,922
10,320
4,184
1,512
6,424
3,896
0
49,914
L
Ares
lopo061
Ares
7,575
151
221
3,660
21,179
20,576
115
2,883
17,940
14,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,216
Gold Earned
31,846
133
Minions Killed
146
7
Camps Cleared
4
685,753
Distance Traveled
716,611
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,147
704
57
4
0
224,050
1
L
Mercury
9,748
750
60
5
6
245,829
2
W
Anubis
10,306
793
57
4
2
221,110
1
W
Erlang Shen
9,908
762
25
2
1
239,583
0
W
Medusa
11,632
895
64
5
1
255,918
4
L
Ares
9,321
717
16
1
1
215,874
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role