Player Matchup

Fafnir
Fafnir
SmurphaY
Fafnir
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
737W - 679L
1,464 Elo+
Solo
Artemis
Artemis
death2slow
Artemis
Level 68
God Stats
4W - 6L
1,743 SR
Queue Stats
257W - 266L
1,552 Elo+
Solo
Achilles
Achilles
golgelerinefendi
Achilles
Level 86
God Stats
3W - 5L
1,500 SR
Queue Stats
24W - 33L
1,500 Elo+
Solo
Eset
Eset
starly12222
Eset
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 145L
1,500 Elo+
Solo
Thanatos
Thanatos
xSk4d1x
Thanatos
Level 109
God Stats
8W - 4L
1,389 SR
Queue Stats
144W - 133L
1,637 Elo+
Solo
Team Averages
Level 110
1,526 SR
1,531 Elo+

VS

Team Averages
Level 111
1,542 SR
1,486 Elo+
Bakasura
Bakasura
BenSucks69
Bakasura
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 36L
1,491 Elo+
Solo
Anhur
Anhur
BrooksGTI
Anhur
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 207L
1,434 Elo+
Solo
Atlas
Atlas
Cheese-Hotpot
Atlas
Level 160
God Stats
3W - 8L
1,500 SR
Queue Stats
901W - 871L
1,474 Elo+
Solo
Anubis
Anubis
ChefProGression
Anubis
Level 66
God Stats
5W - 12L
1,469 SR
Queue Stats
7W - 16L
1,596 Elo+
Solo
Fenrir
Fenrir
DeathDealer2865
Fenrir
Level 137
God Stats
6W - 6L
1,740 SR
Queue Stats
396W - 368L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
SmurphaY
Fafnir
5
0 / 0 / 2
3,479
696
670
2,367
1,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
death2slow
Artemis
5
2 / 0 / 0
3,477
695
1,500
1,172
209
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 0 / 0
3,104
621
1,000
1,737
838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
0 / 0 / 2
3,623
725
683
1,378
319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
xSk4d1x
Thanatos
5
2 / 0 / 0
3,687
737
1,603
2,378
564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BenSucks69
Bakasura
2
0 / 1 / 0
2,678
536
0
1,189
255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
BrooksGTI
Anhur
5
0 / 1 / 0
2,974
595
632
1,952
345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

4
0 / 1 / 0
2,997
599
469
2,258
1,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
2,406
481
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 1 / 0
3,015
603
1,283
3,790
1,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BenSucks69
Bakasura
0
1
0
0
L
Anhur
BrooksGTI
Anhur
0
1
0
0
L
0
1
0
0
L
0
0
0
0
L
0
1
0
0
W
Fafnir
SmurphaY
Fafnir
0
0
2
1
W
Artemis
death2slow
Artemis
2
0
0
2
W
0
0
0
0
W
0
0
2
1
W
Thanatos
xSk4d1x
Thanatos
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,456
Damage
2,384
9,032
Taken
9,189
3,390
Mitigated
3,036
5,635
Healing
2,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BenSucks69
Bakasura
0
0
0
130
1,189
255
0
226
907
0
2,235
L
Anhur
BrooksGTI
Anhur
632
524
47
367
1,952
345
0
575
1,377
0
9,708
L
469
285
0
613
2,258
1,270
0
466
1,762
5,533
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,283
513
0
1,716
3,790
1,166
0
0
3,790
0
7,586
W
Fafnir
SmurphaY
Fafnir
670
30
134
841
2,367
1,460
0
258
2,109
8,149
0
W
Artemis
death2slow
Artemis
1,500
323
0
632
1,172
209
0
138
1,034
0
12,990
W
1,000
377
0
582
1,737
838
0
0
1,650
0
6,594
W
683
115
272
397
1,378
319
270
73
1,305
14,752
0
W
Thanatos
xSk4d1x
Thanatos
1,603
323
0
2,777
2,378
564
0
0
2,349
0
12,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,370
Gold Earned
14,070
117
Minions Killed
68
0
Camps Cleared
0
489,464
Distance Traveled
317,603
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
2,678
536
10
2
0
35,260
0
L
Anhur
2,974
595
33
7
0
81,031
1
L
Atlas
2,997
599
7
1
0
80,761
0
L
Anubis
2,406
481
0
0
0
18,701
0
L
Fenrir
3,015
603
18
4
0
101,850
1
W
Fafnir
3,479
696
10
2
0
88,475
1
W
Artemis
3,477
695
33
7
0
92,437
2
W
Achilles
3,104
621
18
4
0
99,779
1
W
Eset
3,623
725
27
5
0
94,537
2
W
Thanatos
3,687
737
29
6
0
114,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role